Player Matchup

Arachne
Arachne
BackRoadsTTV
Arachne
Level 101
God Stats
1W - 0L
1,640 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
SleepingTatsuo
Sylvanus
Level 62
God Stats
2W - 2L
1,613 SR
Queue Stats
63W - 29L
1,597 Elo+
Party 1
Baron Samedi
Baron Samedi
SlippinSlippers
Baron Samedi
Level 88
God Stats
2W - 1L
1,689 SR
Queue Stats
104W - 51L
1,563 Elo+
Party 1
Team Averages
Level 84
1,648 SR
1,553 Elo+

VS

Team Averages
Level 47
1,462 SR
1,389 Elo+
Bellona
Bellona
Shwvdy
Bellona
Level 60
God Stats
22W - 21L
1,479 SR
Queue Stats
43W - 52L
1,406 Elo+
Party 2
Cthulhu
Cthulhu
Spencer7201
Cthulhu
Level 64
God Stats
6W - 8L
1,410 SR
Queue Stats
37W - 50L
1,374 Elo+
Party 2
Olorun
Olorun
TheCoolPotato
Olorun
Level 18
God Stats
12W - 12L
1,498 SR
Queue Stats
14W - 18L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BackRoadsTTV
Arachne
14
6 / 3 / 11
11,540
721
10,618
10,455
3,282
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
15
8 / 1 / 13
11,849
741
12,207
13,312
9,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
SlippinSlippers
Baron Samedi
16
9 / 0 / 13
11,987
749
19,909
11,125
8,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Shwvdy
Bellona
13
3 / 6 / 1
9,812
613
6,774
22,372
22,309
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Spencer7201
Cthulhu
12
0 / 5 / 2
8,683
543
8,463
14,393
15,438
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 12 / 2
8,741
546
2,992
13,921
4,439
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
8
23
Kills
3
4
Deaths
23
37
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
BackRoadsTTV
Arachne
6
3
11
3.83
L
Bellona
Shwvdy
Bellona
3
6
1
0.58
W
Sylvanus
8
1
13
14.5
W
Baron Samedi
SlippinSlippers
Baron Samedi
9
0
13
15.5
L
Cthulhu
Spencer7201
Cthulhu
0
5
2
0.2
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,734
Damage
18,229
34,892
Taken
50,686
21,133
Mitigated
42,186
16,818
Healing
7,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BackRoadsTTV
Arachne
10,618
8,673
0
1,388
10,455
3,282
455
3,165
5,860
0
38,579
L
Bellona
Shwvdy
Bellona
6,774
1,994
228
2,641
22,372
22,309
0
10,525
11,103
0
20,516
W
Sylvanus
12,207
3,907
3,302
4,806
13,312
9,026
238
4,730
8,582
28,895
6,581
W
Baron Samedi
SlippinSlippers
Baron Samedi
19,909
2,002
1,791
5,531
11,125
8,825
628
5,582
5,543
56,981
0
L
Cthulhu
Spencer7201
Cthulhu
8,463
284
804
2,413
14,393
15,438
0
8,066
5,872
32,917
0
L
2,992
1,522
237
913
13,921
4,439
0
10,584
2,858
12,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,376
Gold Earned
27,236
174
Minions Killed
127
13
Camps Cleared
2
875,153
Distance Traveled
722,181
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,540
721
52
3
9
294,352
0
L
Bellona
9,812
613
42
3
1
269,102
3
W
Sylvanus
11,849
741
42
3
3
267,539
3
W
Baron Samedi
11,987
749
80
5
1
313,262
2
L
Cthulhu
8,683
543
57
4
0
280,807
5
L
Olorun
8,741
546
28
2
1
172,272
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role