Player Matchup

Thor
Thor
Gold IV
 
Thor
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Platinum III
 
Achilles
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond I
Koburaa
Morgan Le Fay
Diamond I
Level 141
God Stats
0W - 1L
1,379 SR
Queue Stats
322W - 323L
2,473 MMR
Solo
Yemoja
Yemoja
Diamond V
Shank
Yemoja
Diamond V
Level 160
God Stats
29W - 24L
1,698 SR
Queue Stats
177W - 156L
2,048 MMR
Party 1
Ullr
Ullr
Diamond IV
Weetbixkid11
Ullr
Diamond IV
Level 151
God Stats
11W - 12L
1,629 SR
Queue Stats
165W - 162L
2,193 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,541 SR
1,943 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,608 SR
2,009 MMR
Cernunnos
Cernunnos
Gold II
Chømpy
Cernunnos
Gold II
Level 158
God Stats
2W - 0L
1,936 SR
Queue Stats
66W - 62L
1,675 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
EIement49
Baron Samedi
Gold I
Level 67
God Stats
2W - 1L
1,370 SR
Queue Stats
34W - 23L
1,870 MMR
Solo
Agni
Agni
Diamond I
Vintegecow1
Agni
Diamond I
Level 156
God Stats
7W - 5L
1,630 SR
Queue Stats
247W - 198L
2,686 MMR
Solo
Artio
Artio
Gold V
VízNet
Artio
Gold V
Level 107
God Stats
3W - 2L
1,622 SR
Queue Stats
24W - 24L
1,463 MMR
Solo
Fenrir
Fenrir
Diamond II
miguél
Fenrir
Diamond II
Level 101
God Stats
2W - 3L
1,481 SR
Queue Stats
90W - 68L
2,348 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
2 / 5 / 5
9,857
493
9,398
16,578
5,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
 
Achilles
15
1 / 4 / 0
9,335
467
6,110
19,267
17,385
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
Koburaa
Morgan Le Fay
15
3 / 6 / 5
9,809
490
15,070
14,385
6,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
Shank
Yemoja
14
2 / 4 / 3
9,421
471
4,482
18,185
17,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 5 / 1
9,417
471
9,200
11,659
2,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
NikeCliodhnaGebTiamat

VS

Bans
KhepriLokiTsukuyomiPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chømpy
Cernunnos
18
4 / 0 / 10
11,578
579
11,379
11,380
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
EIement49
Baron Samedi
19
3 / 0 / 8
12,308
615
14,685
11,812
9,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
5 / 3 / 4
12,576
629
16,385
13,132
5,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artio
VízNet
Artio
14
2 / 3 / 11
9,854
493
5,871
24,388
28,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
miguél
Fenrir
18
10 / 3 / 8
11,944
597
16,691
19,048
10,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
65
9
Kills
24
24
Deaths
9
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
5
5
0.9
L
Achilles
 
Achilles
1
4
0
0.25
W
Cernunnos
Chømpy
Cernunnos
4
0
10
9
W
Baron Samedi
EIement49
Baron Samedi
3
0
8
7
L
Morgan Le Fay
Koburaa
Morgan Le Fay
3
6
5
0.92
L
Yemoja
Shank
Yemoja
2
4
3
0.88
W
5
3
4
2.33
W
Artio
VízNet
Artio
2
3
11
2.5
L
1
5
1
0.3
W
Fenrir
miguél
Fenrir
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,260
Damage
65,011
80,074
Taken
79,760
50,021
Mitigated
57,942
20,390
Healing
36,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,398
3,124
0
3,328
16,578
5,813
0
6,409
10,169
0
73,726
L
Achilles
 
Achilles
6,110
696
0
5,403
19,267
17,385
0
10,480
8,787
5,896
55,163
W
Cernunnos
Chømpy
Cernunnos
11,379
5,929
0
7,131
11,380
4,195
5,188
2,842
8,496
0
110,061
W
Baron Samedi
EIement49
Baron Samedi
14,685
2,415
2,024
5,004
11,812
9,937
400
2,622
8,942
83,632
0
L
Morgan Le Fay
Koburaa
Morgan Le Fay
15,070
725
0
1,389
14,385
6,050
0
9,711
4,674
61,935
0
L
Yemoja
Shank
Yemoja
4,482
1,020
5,547
2,962
18,185
17,794
0
6,728
11,457
22,067
0
W
16,385
797
0
3,938
13,132
5,304
2,664
5,435
7,415
116,671
0
W
Artio
VízNet
Artio
5,871
654
1,572
6,900
24,388
28,156
30
6,286
17,800
18,636
0
L
9,200
3,839
0
1,761
11,659
2,979
0
3,613
8,046
0
82,137
W
Fenrir
miguél
Fenrir
16,691
5,352
0
9,610
19,048
10,350
1,280
5,646
13,206
0
84,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,839
Gold Earned
58,260
565
Minions Killed
671
0
Camps Cleared
0
1,877,107
Distance Traveled
2,017,871
38
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,857
493
112
6
0
381,543
4
L
Achilles
9,335
467
133
7
0
373,963
15
W
Cernunnos
11,578
579
180
9
0
395,853
5
W
Baron Samedi
12,308
615
160
8
0
390,224
3
L
Morgan Le Fay
9,809
490
145
7
0
366,163
5
L
Yemoja
9,421
471
44
2
0
378,975
11
W
Agni
12,576
629
202
10
0
389,538
4
W
Artio
9,854
493
14
1
0
393,991
5
L
Ullr
9,417
471
131
7
0
376,463
3
W
Fenrir
11,944
597
115
6
0
448,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role