Player Matchup

Artio
Artio
Fenrirx97
Artio
Level 160
God Stats
3W - 3L
1,489 SR
Queue Stats
289W - 266L
1,599 Elo+
Solo
Zeus
Zeus
HerrTalman
Zeus
Level 60
God Stats
1W - 2L
1,577 SR
Queue Stats
50W - 41L
1,645 Elo+
Solo
Gilgamesh
Gilgamesh
JGCarter
Gilgamesh
Level 127
God Stats
76W - 63L
1,558 SR
Queue Stats
452W - 447L
1,482 Elo+
Solo
Izanami
Izanami
Mezesetmu
Izanami
Level 146
God Stats
8W - 4L
1,764 SR
Queue Stats
140W - 115L
1,644 Elo+
Solo
Fenrir
Fenrir
WhiteRocket
Fenrir
Level 127
God Stats
21W - 23L
1,544 SR
Queue Stats
332W - 320L
1,608 Elo+
Solo
Team Averages
Level 124
1,586 SR
1,596 Elo+

VS

Team Averages
Level 134
1,589 SR
1,596 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Belilolz
Charybdis
Level 142
God Stats
9W - 6L
1,560 SR
Queue Stats
246W - 221L
1,579 Elo+
Solo
Cliodhna
Cliodhna
Frôglike
Cliodhna
Level 83
God Stats
4W - 4L
1,530 SR
Queue Stats
292W - 281L
1,656 Elo+
Solo
Hades
Hades
TikkaT
Hades
Level 128
God Stats
21W - 13L
1,705 SR
Queue Stats
440W - 438L
1,613 Elo+
Solo
Horus
Horus
衾寒茶暖
Horus
Level 160
God Stats
28W - 21L
1,653 SR
Queue Stats
1,025W - 822L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Fenrirx97
Artio
12
0 / 2 / 0
6,535
503
5,425
17,063
11,192
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 4 / 2
7,514
578
7,072
7,949
1,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
JGCarter
Gilgamesh
10
0 / 3 / 3
6,176
475
3,602
11,617
4,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Mezesetmu
Izanami
12
0 / 2 / 0
7,255
558
3,859
7,102
1,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
10
2 / 3 / 1
6,291
484
4,198
8,632
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
2 / 0 / 3
7,071
544
6,123
3,061
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Belilolz
Charybdis
15
3 / 0 / 2
8,309
639
8,352
9,478
2,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Frôglike
Cliodhna
13
6 / 3 / 4
7,898
608
11,103
10,525
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
TikkaT
Hades
13
2 / 0 / 3
7,743
596
10,943
10,037
5,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 1 / 6
7,226
556
3,488
9,842
7,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
14
14
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
3
3.5
W
Charybdis
Belilolz
Charybdis
3
0
2
4
L
Artio
Fenrirx97
Artio
0
2
0
0
W
Cliodhna
Frôglike
Cliodhna
6
3
4
2.67
L
2
4
2
0.75
L
Gilgamesh
JGCarter
Gilgamesh
0
3
3
0.5
L
Izanami
Mezesetmu
Izanami
0
2
0
0
W
Hades
TikkaT
Hades
2
0
3
3.5
L
Fenrir
2
3
1
0.83
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,156
Damage
40,009
52,363
Taken
42,943
20,408
Mitigated
20,643
17,607
Healing
25,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,123
160
0
849
3,061
1,020
0
521
2,522
46,974
0
W
Charybdis
Belilolz
Charybdis
8,352
3,929
0
6,581
9,478
2,317
572
654
8,798
0
73,977
L
Artio
Fenrirx97
Artio
5,425
694
126
8,241
17,063
11,192
0
8,797
6,589
44,131
0
W
Cliodhna
Frôglike
Cliodhna
11,103
1,923
0
3,561
10,525
3,911
0
3,101
7,230
0
47,581
L
7,072
816
0
670
7,949
1,699
0
842
7,023
51,253
0
L
Gilgamesh
JGCarter
Gilgamesh
3,602
451
1,232
3,523
11,617
4,203
0
3,715
7,643
0
13,377
L
Izanami
Mezesetmu
Izanami
3,859
2,947
0
1,079
7,102
1,020
0
0
7,102
0
58,420
W
Hades
TikkaT
Hades
10,943
2,818
162
8,388
10,037
5,947
40
4,815
5,222
50,857
0
L
Fenrir
4,198
673
0
2,736
8,632
2,294
0
1,484
6,940
0
35,375
W
3,488
1,214
1,174
4,705
9,842
7,448
0
3,367
6,327
0
13,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,771
Gold Earned
38,247
422
Minions Killed
465
0
Camps Cleared
0
1,260,541
Distance Traveled
1,270,070
18
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,071
544
112
9
0
267,610
9
W
Charybdis
8,309
639
144
11
0
223,273
3
L
Artio
6,535
503
88
7
0
256,515
5
W
Cliodhna
7,898
608
78
6
0
286,491
4
L
Zeus
7,514
578
120
9
0
225,100
5
L
Gilgamesh
6,176
475
20
2
0
275,667
4
L
Izanami
7,255
558
128
10
0
223,628
2
W
Hades
7,743
596
108
8
0
231,112
3
L
Fenrir
6,291
484
66
5
0
279,631
2
W
Horus
7,226
556
23
2
0
261,584
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role