Player Matchup

Sol
Sol
AmarinTV1112
Sol
Level 159
God Stats
35W - 38L
1,612 SR
Queue Stats
561W - 535L
1,502 Elo+
Party 1
Medusa
Medusa
LuciferNotE
Medusa
Level 152
God Stats
10W - 6L
1,641 SR
Queue Stats
356W - 305L
1,573 Elo+
Party 1
Gilgamesh
Gilgamesh
Tuupy
Gilgamesh
Level 152
God Stats
19W - 16L
1,601 SR
Queue Stats
287W - 290L
1,615 Elo+
Solo
Team Averages
Level 154
1,618 SR
1,564 Elo+

VS

Team Averages
Level 108
1,695 SR
1,594 Elo+
Anubis
Anubis
Ebteris
Anubis
Level 145
God Stats
1W - 1L
1,877 SR
Queue Stats
228W - 197L
1,597 Elo+
Party 2
Cabrakan
Cabrakan
EveryBodyFap
Cabrakan
Level 152
God Stats
7W - 3L
1,721 SR
Queue Stats
289W - 262L
1,596 Elo+
Party 2
Artemis
Artemis
Kugurami
Artemis
Level 27
God Stats
2W - 1L
1,488 SR
Queue Stats
22W - 13L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 7
10,353
609
13,231
15,580
3,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
15
3 / 4 / 5
10,823
637
9,516
16,837
4,376
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
Tuupy
Gilgamesh
15
6 / 6 / 4
11,594
682
16,410
24,134
15,288
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Ebteris
Anubis
17
8 / 2 / 4
12,323
725
16,575
12,169
7,903
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
EveryBodyFap
Cabrakan
14
2 / 4 / 10
12,092
711
6,108
21,011
31,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Kugurami
Artemis
16
6 / 4 / 8
12,642
744
23,437
16,086
7,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
10
Kills
16
16
Deaths
10
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
W
Anubis
Ebteris
Anubis
8
2
4
5
W
Cabrakan
EveryBodyFap
Cabrakan
2
4
10
1.75
W
Artemis
Kugurami
Artemis
6
4
8
2.5
L
Medusa
3
4
5
1.38
L
Gilgamesh
Tuupy
Gilgamesh
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,157
Damage
46,120
56,551
Taken
49,266
23,289
Mitigated
47,331
10,523
Healing
12,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,231
5,091
0
5,329
15,580
3,625
795
8,723
6,857
43,108
4,000
W
Anubis
Ebteris
Anubis
16,575
997
0
5,586
12,169
7,903
1,007
3,514
8,655
53,212
0
W
Cabrakan
EveryBodyFap
Cabrakan
6,108
894
0
1,689
21,011
31,450
189
5,924
15,087
15,072
0
W
Artemis
Kugurami
Artemis
23,437
12,617
0
5,130
16,086
7,978
1,850
4,436
11,650
0
66,651
L
Medusa
9,516
3,104
0
3,047
16,837
4,376
250
7,566
9,271
0
47,196
L
Gilgamesh
Tuupy
Gilgamesh
16,410
3,061
0
2,147
24,134
15,288
198
7,566
16,568
2,757
30,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,770
Gold Earned
37,057
188
Minions Killed
190
9
Camps Cleared
4
867,315
Distance Traveled
878,836
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,353
609
77
5
3
284,517
2
W
Anubis
12,323
725
78
5
3
279,219
6
W
Cabrakan
12,092
711
12
1
0
308,829
8
W
Artemis
12,642
744
100
6
1
290,788
4
L
Medusa
10,823
637
71
4
5
304,770
5
L
Gilgamesh
11,594
682
40
2
1
278,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role