Player Matchup

Mulan
Mulan
Gold I
 
Mulan
Gold I
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold IV
ReportDorkyPork
Thor
Gold IV
Level 160
God Stats
5W - 3L
1,681 SR
Queue Stats
358W - 344L
1,224 MMR
Solo
Sylvanus
Sylvanus
Gold IV
Sr_Heredia
Sylvanus
Gold IV
Level 125
God Stats
36W - 21L
1,618 SR
Queue Stats
73W - 64L
1,537 MMR
Solo
Danzaburou
Danzaburou
Gold I
adsl_alex
Danzaburou
Gold I
Level 129
God Stats
22W - 18L
1,623 SR
Queue Stats
247W - 245L
1,294 MMR
Solo
Tiamat
Tiamat
Gold III
laithlina22
Tiamat
Gold III
Level 136
God Stats
3W - 1L
1,322 SR
Queue Stats
459W - 458L
1,445 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 139
1,549 SR
1,400 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 92
1,414 SR
1,396 MMR
Chaac
Chaac
Silver III
El_Ivanovic712
Chaac
Silver III
Level 76
God Stats
0W - 4L
1,406 SR
Queue Stats
10W - 19L
1,043 MMR
Solo
Jing Wei
Jing Wei
Gold II
KlausComet
Jing Wei
Gold II
Level 88
God Stats
6W - 16L
1,505 SR
Queue Stats
46W - 46L
1,570 MMR
Solo
Hun Batz
Hun Batz
Gold I
Vglq
Hun Batz
Gold I
Level 114
God Stats
0W - 3L
1,254 SR
Queue Stats
369W - 360L
1,537 MMR
Solo
Discordia
Discordia
Gold V
Zarok_1
Discordia
Gold V
Level 120
God Stats
0W - 3L
1,451 SR
Queue Stats
268W - 276L
1,474 MMR
Solo
Jormungandr
Jormungandr
Bronze III
x_DeltaZombi_x
Jormungandr
Bronze III
Level 61
God Stats
0W - 1L
1,454 SR
Queue Stats
9W - 16L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
7 / 6 / 8
13,537
564
21,243
27,144
27,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
7 / 3 / 11
13,096
546
14,101
17,941
9,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Sr_Heredia
Sylvanus
18
3 / 2 / 17
11,766
490
9,633
16,533
21,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
adsl_alex
Danzaburou
20
13 / 2 / 7
15,921
663
28,306
22,606
10,421
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Tiamat
20
4 / 5 / 9
13,683
570
16,508
18,297
14,483
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AthenaBakasuraYmirCliodhna

VS

Bans
NikePersephoneArtioLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 8 / 2
11,125
464
15,398
31,630
28,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
KlausComet
Jing Wei
14
3 / 9 / 1
9,302
388
13,556
23,325
5,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
Vglq
Hun Batz
17
5 / 8 / 6
11,001
458
14,721
20,596
6,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
Zarok_1
Discordia
13
3 / 5 / 5
9,201
383
8,917
9,377
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
x_DeltaZombi_x
Jormungandr
14
2 / 4 / 6
8,991
375
9,321
27,546
26,585
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
38
34
Kills
18
18
Deaths
34
52
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
6
8
1.83
L
5
8
2
0.75
L
Jing Wei
KlausComet
Jing Wei
3
9
1
0.39
W
7
3
11
4.17
W
Sylvanus
Sr_Heredia
Sylvanus
3
2
17
5.75
L
Hun Batz
Vglq
Hun Batz
5
8
6
1
L
Discordia
Zarok_1
Discordia
3
5
5
1.1
W
Danzaburou
adsl_alex
Danzaburou
13
2
7
8.25
W
Tiamat
4
5
9
1.7
L
Jormungandr
x_DeltaZombi_x
Jormungandr
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,791
Damage
61,913
102,521
Taken
112,474
84,002
Mitigated
69,757
46,875
Healing
23,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
21,243
3,051
0
13,060
27,144
27,602
3,147
3,786
22,523
9,303
80,164
L
15,398
2,736
0
14,622
31,630
28,986
792
7,172
23,243
0
71,620
L
Jing Wei
KlausComet
Jing Wei
13,556
11,172
0
1,546
23,325
5,446
0
4,282
18,901
0
59,788
W
14,101
2,822
0
4,617
17,941
9,605
2,376
2,709
15,116
0
81,872
W
Sylvanus
Sr_Heredia
Sylvanus
9,633
2,043
4,244
4,825
16,533
21,891
1,499
3,230
12,953
39,985
10,142
L
Hun Batz
Vglq
Hun Batz
14,721
3,045
0
3,834
20,596
6,072
0
4,806
15,454
0
72,514
L
Discordia
Zarok_1
Discordia
8,917
933
0
500
9,377
2,668
0
3,644
5,498
47,562
0
W
Danzaburou
adsl_alex
Danzaburou
28,306
15,323
0
13,336
22,606
10,421
5,813
3,966
18,546
0
135,554
W
Tiamat
16,508
2,290
125
6,668
18,297
14,483
256
4,001
13,802
104,125
0
L
Jormungandr
x_DeltaZombi_x
Jormungandr
9,321
2,778
560
2,893
27,546
26,585
0
6,791
20,228
43,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,003
Gold Earned
49,620
723
Minions Killed
533
0
Camps Cleared
0
2,180,533
Distance Traveled
2,007,037
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,537
564
150
6
0
413,595
7
L
Chaac
11,125
464
150
6
0
420,119
8
L
Jing Wei
9,302
388
95
4
0
432,321
4
W
Thor
13,096
546
111
5
0
485,077
2
W
Sylvanus
11,766
490
84
4
0
394,176
7
L
Hun Batz
11,001
458
114
5
0
415,091
1
L
Discordia
9,201
383
96
4
0
364,362
2
W
Danzaburou
15,921
663
183
8
0
425,051
7
W
Tiamat
13,683
570
195
8
0
462,634
3
L
Jormungandr
8,991
375
78
3
0
375,144
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role