Player Matchup

Bakasura
Bakasura
Sprungplanet00
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,222 Elo+
Party 1
Cthulhu
Cthulhu
leztim
Cthulhu
Level 18
God Stats
9W - 7L
1,784 SR
Queue Stats
22W - 23L
1,422 Elo+
Solo
Olorun
Olorun
marcuswills2001
Olorun
Level 65
God Stats
0W - 1L
1,321 SR
Queue Stats
22W - 32L
1,237 Elo+
Party 1
Team Averages
Level 33
1,535 SR
1,294 Elo+

VS

Team Averages
Level 73
1,649 SR
1,410 Elo+
Ymir
Ymir
Sgt Beowulf1692
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 14L
1,255 Elo+
Solo
Ao Kuang
Ao Kuang
sockrider3
Ao Kuang
Level 69
God Stats
4W - 0L
1,841 SR
Queue Stats
262W - 224L
1,492 Elo+
Party 2
Danzaburou
Danzaburou
wolfrr526
Danzaburou
Level 123
God Stats
16W - 14L
1,606 SR
Queue Stats
499W - 469L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
9
1 / 10 / 2
6,256
626
2,211
10,846
3,467
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
leztim
Cthulhu
9
0 / 3 / 3
6,226
623
4,483
12,170
7,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
3 / 6 / 1
7,161
716
4,185
9,757
3,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 15
8,138
814
4,616
7,180
5,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
sockrider3
Ao Kuang
12
9 / 3 / 6
8,286
829
11,325
8,584
3,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
wolfrr526
Danzaburou
13
9 / 1 / 4
8,928
893
11,788
5,237
2,388
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
19
19
Deaths
4
6
Assists
25
Player
Kills
Deaths
Assists
KDA
W
1
0
15
8.5
L
Bakasura
1
10
2
0.2
L
Cthulhu
leztim
Cthulhu
0
3
3
0.5
L
3
6
1
0.58
W
Ao Kuang
sockrider3
Ao Kuang
9
3
6
4
W
Danzaburou
wolfrr526
Danzaburou
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,879
Damage
27,729
32,773
Taken
21,001
15,032
Mitigated
11,773
4,549
Healing
5,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,616
720
366
1,695
7,180
5,847
100
3,696
3,386
11,413
0
L
Bakasura
2,211
1,617
0
556
10,846
3,467
0
5,020
5,826
0
4,457
L
Cthulhu
leztim
Cthulhu
4,483
647
68
2,379
12,170
7,792
0
5,341
6,829
15,029
0
L
4,185
2,339
0
1,546
9,757
3,773
0
4,684
5,073
15,490
0
W
Ao Kuang
sockrider3
Ao Kuang
11,325
4,758
0
1,334
8,584
3,538
473
3,890
4,584
16,696
2,046
W
Danzaburou
wolfrr526
Danzaburou
11,788
4,773
0
1,895
5,237
2,388
791
1,478
3,759
0
44,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,643
Gold Earned
25,352
62
Minions Killed
118
1
Camps Cleared
7
421,808
Distance Traveled
520,749
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,138
814
15
2
0
184,183
0
L
Bakasura
6,256
626
11
1
0
159,406
0
L
Cthulhu
6,226
623
23
2
0
156,678
2
L
Olorun
7,161
716
28
3
1
105,724
2
W
Ao Kuang
8,286
829
10
1
2
164,381
0
W
Danzaburou
8,928
893
93
9
5
172,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role