Player Matchup

Arachne
Arachne
A1_Sauce_GoD-
Arachne
Level 139
God Stats
14W - 15L
1,494 SR
Queue Stats
734W - 793L
1,425 Elo+
Solo
Zeus
Zeus
NOX-NightGoddess
Zeus
Level 28
God Stats
7W - 9L
1,506 SR
Queue Stats
66W - 60L
1,592 Elo+
Solo
Odin
Odin
Zombie-tako
Odin
Level 128
God Stats
8W - 12L
1,478 SR
Queue Stats
314W - 357L
1,504 Elo+
Solo
Team Averages
Level 98
1,493 SR
1,507 Elo+

VS

Team Averages
Level 94
1,504 SR
1,534 Elo+
Hercules
Hercules
Bong_Ripper289
Hercules
Level 103
God Stats
1W - 1L
1,435 SR
Queue Stats
329W - 395L
1,399 Elo+
Solo
Ah Puch
Ah Puch
HairyAreoly
Ah Puch
Level 53
God Stats
1W - 4L
1,454 SR
Queue Stats
194W - 200L
1,585 Elo+
Solo
Ullr
Ullr
XxK1NGxR4MP4G3xX
Ullr
Level 127
God Stats
45W - 32L
1,621 SR
Queue Stats
78W - 59L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
3 / 0 / 4
7,449
745
3,481
5,423
2,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

11
4 / 1 / 3
7,207
721
10,488
4,922
1,386
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 1 / 6
6,570
657
3,051
8,262
5,626
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
5
0 / 2 / 1
5,453
545
366
3,909
2,343
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
HairyAreoly
Ah Puch
9
0 / 3 / 1
5,912
591
3,112
5,762
1,988
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
2 / 2 / 0
6,791
679
2,811
9,435
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
7
Kills
2
2
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
3
0
4
5
L
Hercules
0
2
1
0.25
L
Ah Puch
HairyAreoly
Ah Puch
0
3
1
0.17
W
4
1
3
5.5
L
2
2
0
1
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,020
Damage
6,289
18,607
Taken
19,106
9,187
Mitigated
7,479
6,393
Healing
2,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
3,481
2,528
0
2,791
5,423
2,175
461
1,593
3,830
0
19,603
L
Hercules
366
70
0
233
3,909
2,343
0
2,526
1,383
0
1,228
L
Ah Puch
HairyAreoly
Ah Puch
3,112
97
0
1,140
5,762
1,988
0
3,600
2,162
15,025
0
W
10,488
648
0
1,187
4,922
1,386
776
859
4,063
35,202
0
L
2,811
810
0
1,509
9,435
3,148
0
4,565
4,870
0
20,813
W
3,051
320
0
2,415
8,262
5,626
498
1,423
6,839
624
13,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,226
Gold Earned
18,156
124
Minions Killed
88
8
Camps Cleared
1
561,906
Distance Traveled
463,104
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,449
745
34
3
4
215,802
1
L
Hercules
5,453
545
6
1
0
144,942
1
L
Ah Puch
5,912
591
33
3
0
152,233
2
W
Zeus
7,207
721
69
7
2
156,248
4
L
Ullr
6,791
679
49
5
1
165,929
1
W
Odin
6,570
657
21
2
2
189,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role