Player Matchup

Set
Set
BiGBuckSCupiD
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,609 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DaubleD13
Morgan Le Fay
Level 21
God Stats
0W - 3L
1,159 SR
Queue Stats
59W - 60L
1,366 Elo+
Solo
Izanami
Izanami
EchoTracker
Izanami
Level 25
God Stats
2W - 2L
1,505 SR
Queue Stats
29W - 25L
1,470 Elo+
Solo
Geb
Geb
Hades297
Geb
Level 7
God Stats
5W - 5L
1,500 SR
Queue Stats
20W - 15L
1,815 Elo+
Solo
Anhur
Anhur
QX-Foxy
Anhur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 131L
1,417 Elo+
Solo
Team Averages
Level 18
1,433 SR
1,535 Elo+

VS

Team Averages
Level 14
1,581 SR
1,430 Elo+
Sobek
Sobek
BC9R-
Sobek
Level 29
God Stats
7W - 5L
1,689 SR
Queue Stats
75W - 77L
1,465 Elo+
Solo
Thor
Thor
CB_SUGESTAO
Thor
Level 4
God Stats
2W - 1L
1,715 SR
Queue Stats
3W - 1L
1,621 Elo+
Solo
Janus
Janus
Pochiplox
Janus
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
79W - 60L
1,454 Elo+
Solo
Xbalanque
Xbalanque
RogDawg8010
Xbalanque
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,122 Elo+
Solo
Mulan
Mulan
zaiahSZN
Mulan
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 24L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 15 / 4
11,832
455
12,469
25,472
10,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
DaubleD13
Morgan Le Fay
19
8 / 11 / 4
13,085
503
15,535
22,216
8,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
EchoTracker
Izanami
20
1 / 10 / 0
12,901
496
13,668
22,345
9,366
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
2 / 6 / 8
11,788
453
17,228
31,862
15,681
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Anhur
QX-Foxy
Anhur
14
5 / 13 / 5
10,587
407
12,695
24,213
8,112
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BC9R-
Sobek
17
2 / 4 / 25
13,194
507
7,608
30,482
30,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
10 / 6 / 11
13,032
501
13,588
16,025
5,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Pochiplox
Janus
20
15 / 4 / 15
15,153
583
25,123
19,840
7,408
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
RogDawg8010
Xbalanque
18
7 / 4 / 21
13,079
503
21,218
18,794
6,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
zaiahSZN
Mulan
20
21 / 1 / 12
16,243
625
33,642
30,469
43,161
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
139
18
Kills
55
55
Deaths
19
21
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Sobek
BC9R-
Sobek
2
4
25
3.63
L
2
15
4
0.27
W
10
6
11
2.58
L
Morgan Le Fay
DaubleD13
Morgan Le Fay
8
11
4
0.91
L
Izanami
EchoTracker
Izanami
1
10
0
0.1
L
2
6
8
1
W
Janus
Pochiplox
Janus
15
4
15
5.63
L
Anhur
QX-Foxy
Anhur
5
13
5
0.58
W
Xbalanque
RogDawg8010
Xbalanque
7
4
21
4.38
W
Mulan
zaiahSZN
Mulan
21
1
12
27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,595
Damage
101,179
126,108
Taken
115,610
51,988
Mitigated
93,315
26,210
Healing
50,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
BC9R-
Sobek
7,608
1,120
6,159
11,617
30,482
30,286
1,024
7,795
22,371
29,786
0
L
12,469
5,573
0
4,534
25,472
10,590
3,031
6,253
18,643
0
72,616
W
13,588
1,763
0
655
16,025
5,842
3,521
6,650
9,035
0
45,967
L
Morgan Le Fay
DaubleD13
Morgan Le Fay
15,535
575
0
4,155
22,216
8,239
192
7,510
14,136
60,376
0
L
Izanami
EchoTracker
Izanami
13,668
10,930
0
3,067
22,345
9,366
5,009
2,615
18,826
0
127,453
L
17,228
2,996
647
9,928
31,862
15,681
252
11,351
19,685
39,070
0
W
Janus
Pochiplox
Janus
25,123
2,711
571
4,948
19,840
7,408
2,397
8,152
11,456
114,604
0
L
Anhur
QX-Foxy
Anhur
12,695
5,107
0
3,879
24,213
8,112
683
9,388
14,413
0
61,476
W
Xbalanque
RogDawg8010
Xbalanque
21,218
5,724
1,984
6,848
18,794
6,618
5,464
4,391
14,159
0
72,420
W
Mulan
zaiahSZN
Mulan
33,642
3,585
0
17,723
30,469
43,161
1,698
4,457
25,826
25,814
99,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,193
Gold Earned
70,701
541
Minions Killed
502
0
Camps Cleared
0
2,208,362
Distance Traveled
2,471,965
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
13,194
507
28
1
0
536,513
5
L
Set
11,832
455
115
4
0
455,964
0
W
Thor
13,032
501
71
3
0
480,515
0
L
Morgan Le Fay
13,085
503
89
3
0
463,811
3
L
Izanami
12,901
496
212
8
0
403,396
3
L
Geb
11,788
453
53
2
0
503,487
0
W
Janus
15,153
583
159
6
0
471,936
1
L
Anhur
10,587
407
72
3
0
381,704
2
W
Xbalanque
13,079
503
69
3
0
461,537
5
W
Mulan
16,243
625
175
7
0
521,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role