Player Matchup

Neith
Neith
AlukarD333
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,235 Elo+
Solo
Loki
Loki
MaolenPede
Loki
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Nox
Nox
NUIHEAWY
Nox
Level 16
God Stats
13W - 8L
1,599 SR
Queue Stats
38W - 37L
1,525 Elo+
Solo
Izanami
Izanami
Redonari
Izanami
Level 15
God Stats
1W - 1L
1,769 SR
Queue Stats
28W - 34L
1,452 Elo+
Solo
He Bo
He Bo
Sandwich5001
He Bo
Level 8
God Stats
0W - 6L
1,500 SR
Queue Stats
2W - 8L
1,540 Elo+
Solo
Team Averages
Level 10
1,574 SR
1,451 Elo+

VS

Team Averages
Level 18
1,585 SR
1,413 Elo+
Jing Wei
Jing Wei
EndAllFamine
Jing Wei
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,400 Elo+
Solo
Izanami
Izanami
NeilGameman
Izanami
Level 6
God Stats
5W - 7L
1,564 SR
Queue Stats
9W - 17L
1,149 Elo+
Solo
Cthulhu
Cthulhu
riki1love
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,498 Elo+
Solo
Yemoja
Yemoja
sieben0074
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
死性不改
Fenrir
Level 23
God Stats
5W - 0L
1,859 SR
Queue Stats
106W - 94L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
2 / 7 / 14
14,152
885
9,905
19,453
9,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 10 / 15
15,922
995
26,419
25,424
11,417
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 4 / 17
17,293
1,081
26,572
15,422
7,721
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Redonari
Izanami
20
8 / 8 / 17
16,797
1,050
44,433
31,635
14,161
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 2 / 12
14,134
883
18,178
9,915
3,852
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EndAllFamine
Jing Wei
20
11 / 8 / 14
16,178
1,011
30,455
27,597
9,503
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
NeilGameman
Izanami
20
6 / 6 / 15
15,177
949
16,223
20,655
10,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
riki1love
Cthulhu
20
2 / 5 / 20
14,870
929
17,065
37,480
45,378
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
sieben0074
Yemoja
20
2 / 3 / 21
16,147
1,009
11,234
19,047
28,893
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
20
10 / 12 / 16
16,660
1,041
21,627
27,374
27,688
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
117
34
Kills
31
31
Deaths
34
75
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Neith
2
7
14
1.29
W
Jing Wei
EndAllFamine
Jing Wei
11
8
14
2.25
L
9
10
15
1.65
L
11
4
17
4.88
W
Izanami
NeilGameman
Izanami
6
6
15
2.25
L
Izanami
Redonari
Izanami
8
8
17
2.06
L
4
2
12
5
W
Cthulhu
riki1love
Cthulhu
2
5
20
2.4
W
Yemoja
sieben0074
Yemoja
2
3
21
4.17
W
Fenrir
10
12
16
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,507
Damage
96,604
101,849
Taken
132,153
47,105
Mitigated
121,606
11,920
Healing
26,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
9,905
4,265
0
581
19,453
9,954
0
3,606
15,649
0
32,318
W
Jing Wei
EndAllFamine
Jing Wei
30,455
25,987
0
6,495
27,597
9,503
0
12,212
15,385
0
56,884
L
26,419
8,020
0
70
25,424
11,417
0
7,076
17,881
0
47,831
L
26,572
3,062
0
1,970
15,422
7,721
0
4,200
10,900
44,084
0
W
Izanami
NeilGameman
Izanami
16,223
11,607
0
3,075
20,655
10,144
0
5,494
15,161
0
52,954
L
Izanami
Redonari
Izanami
44,433
34,904
0
8,189
31,635
14,161
0
7,540
23,340
0
87,088
L
18,178
738
0
1,110
9,915
3,852
0
4,219
5,411
37,481
0
W
Cthulhu
riki1love
Cthulhu
17,065
717
0
9,190
37,480
45,378
0
9,804
27,676
45,497
0
W
Yemoja
sieben0074
Yemoja
11,234
3,375
4,297
2,399
19,047
28,893
0
7,678
11,369
37,775
0
W
Fenrir
21,627
5,602
0
911
27,374
27,688
0
9,562
17,812
559
35,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,298
Gold Earned
79,032
281
Minions Killed
299
8
Camps Cleared
7
1,366,728
Distance Traveled
1,401,117
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,152
885
49
3
1
243,195
0
W
Jing Wei
16,178
1,011
65
4
3
297,641
0
L
Loki
15,922
995
25
2
1
303,928
1
L
Nox
17,293
1,081
54
3
0
311,125
0
W
Izanami
15,177
949
86
5
0
241,908
0
L
Izanami
16,797
1,050
98
6
4
275,092
0
L
He Bo
14,134
883
55
3
2
233,388
1
W
Cthulhu
14,870
929
60
4
0
309,224
0
W
Yemoja
16,147
1,009
61
4
1
249,714
2
W
Fenrir
16,660
1,041
27
2
3
302,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role