Player Matchup

Horus
Horus
Carlº
Horus
Level 155
God Stats
66W - 7L
2,067 SR
Queue Stats
739W - 133L
1,889 Elo+
Party 1
Sun Wukong
Sun Wukong
RAZΣ
Sun Wukong
Level 126
God Stats
10W - 6L
1,498 SR
Queue Stats
1,498W - 355L
1,898 Elo+
Party 1
Ra
Ra
bobparis
Ra
Level 146
God Stats
6W - 0L
1,860 SR
Queue Stats
246W - 36L
2,063 Elo+
Party 1
Team Averages
Level 142
1,808 SR
1,950 Elo+

VS

Team Averages
Level 130
1,540 SR
1,535 Elo+
Tyr
Tyr
 
Tyr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Napoleon_GSN
Vulcan
Level 114
God Stats
11W - 15L
1,473 SR
Queue Stats
185W - 252L
1,465 Elo+
Solo
Cernunnos
Cernunnos
SloppyChops
Cernunnos
Level 147
God Stats
2W - 3L
1,649 SR
Queue Stats
83W - 74L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Carlº
Horus
8
3 / 1 / 6
4,831
966
4,052
4,943
1,878
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
RAZΣ
Sun Wukong
8
2 / 0 / 6
4,651
930
1,864
3,836
1,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
4 / 0 / 3
5,235
1,047
3,425
3,594
1,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
4
0 / 2 / 0
3,371
674
561
1,695
818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
7
0 / 3 / 1
3,645
729
3,192
3,169
571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
SloppyChops
Cernunnos
7
0 / 4 / 1
3,773
755
2,847
5,678
1,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
9
Kills
0
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
2
0
0
W
Horus
Carlº
Horus
3
1
6
6
L
Vulcan
0
3
1
0.17
W
Sun Wukong
RAZΣ
Sun Wukong
2
0
6
5
L
Cernunnos
SloppyChops
Cernunnos
0
4
1
0.13
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,341
Damage
6,600
12,373
Taken
10,542
4,804
Mitigated
3,024
5,234
Healing
1,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
561
0
0
126
1,695
818
0
354
1,225
0
703
W
Horus
Carlº
Horus
4,052
1,298
661
1,132
4,943
1,878
106
1,196
3,647
0
9,205
L
Vulcan
3,192
693
0
608
3,169
571
0
615
2,395
8,903
0
W
Sun Wukong
RAZΣ
Sun Wukong
1,864
185
385
1,227
3,836
1,497
286
855
2,875
0
7,010
L
Cernunnos
SloppyChops
Cernunnos
2,847
1,167
0
290
5,678
1,635
0
2,119
3,393
0
9,131
W
3,425
437
505
1,324
3,594
1,429
267
969
2,417
16,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,717
Gold Earned
10,789
54
Minions Killed
36
4
Camps Cleared
1
310,848
Distance Traveled
188,611
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,371
674
0
0
0
25,590
0
W
Horus
4,831
966
13
3
1
98,156
2
L
Vulcan
3,645
729
13
3
1
93,387
1
W
Sun Wukong
4,651
930
17
3
1
107,240
0
L
Cernunnos
3,773
755
23
5
0
69,634
2
W
Ra
5,235
1,047
24
5
2
105,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role