Player Matchup

Horus
Horus
 
Horus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Boomdcles
Cliodhna
Level 22
God Stats
2W - 7L
1,237 SR
Queue Stats
18W - 33L
1,283 Elo+
Solo
Baron Samedi
Baron Samedi
DrFluffGrip
Baron Samedi
Level 124
God Stats
19W - 21L
1,452 SR
Queue Stats
378W - 413L
1,427 Elo+
Party 1
Team Averages
Level 64
1,396 SR
1,403 Elo+

VS

Team Averages
Level 57
1,500 SR
1,259 Elo+
Geb
Geb
 
Geb
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
FormulaHawk315
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,138 Elo+
Party 2
Cernunnos
Cernunnos
IsaacHuh
Cernunnos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,138 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
7 / 4 / 19
10,561
812
16,565
13,444
10,610
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Boomdcles
Cliodhna
15
14 / 1 / 15
11,432
879
20,541
8,430
3,304
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
DrFluffGrip
Baron Samedi
15
11 / 0 / 17
10,924
840
14,395
7,109
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 10 / 2
7,707
593
5,986
22,076
13,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Sun Wukong
FormulaHawk315
Sun Wukong
12
3 / 9 / 1
8,625
663
7,172
23,518
17,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Cernunnos
IsaacHuh
Cernunnos
11
2 / 14 / 1
8,109
624
5,005
17,761
5,585
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
9
32
Kills
5
5
Deaths
33
51
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
7
4
19
4.13
L
Geb
 
Geb
0
10
2
0.1
W
Cliodhna
Boomdcles
Cliodhna
14
1
15
21.5
W
Baron Samedi
DrFluffGrip
Baron Samedi
11
0
17
19.5
L
Sun Wukong
FormulaHawk315
Sun Wukong
3
9
1
0.39
L
Cernunnos
IsaacHuh
Cernunnos
2
14
1
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,501
Damage
18,163
28,983
Taken
63,355
16,878
Mitigated
37,200
13,714
Healing
3,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
16,565
11,053
212
1,788
13,444
10,610
1,422
1,895
10,808
0
33,784
L
Geb
 
Geb
5,986
805
0
444
22,076
13,983
0
4,529
17,547
16,907
0
W
Cliodhna
Boomdcles
Cliodhna
20,541
3,891
502
2,888
8,430
3,304
511
2,766
5,561
0
39,862
W
Baron Samedi
DrFluffGrip
Baron Samedi
14,395
1,054
3,783
4,541
7,109
2,964
313
1,802
5,140
41,778
0
L
Sun Wukong
FormulaHawk315
Sun Wukong
7,172
1,483
0
2,189
23,518
17,632
0
3,721
19,797
0
20,048
L
Cernunnos
IsaacHuh
Cernunnos
5,005
2,239
0
655
17,761
5,585
0
6,531
11,230
0
13,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,917
Gold Earned
24,441
144
Minions Killed
63
8
Camps Cleared
1
743,041
Distance Traveled
586,419
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,561
812
35
3
0
227,491
1
L
Geb
7,707
593
22
2
1
216,946
2
W
Cliodhna
11,432
879
48
4
2
269,722
1
W
Baron Samedi
10,924
840
61
5
6
245,828
1
L
Sun Wukong
8,625
663
24
2
0
211,930
0
L
Cernunnos
8,109
624
17
1
0
157,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role