Player Matchup

Fenrir
Fenrir
CorruptedIrish32
Fenrir
Level 124
God Stats
1W - 4L
1,352 SR
Queue Stats
64W - 61L
1,551 Elo+
Party 1
Agni
Agni
DoctorGel_
Agni
Level 156
God Stats
6W - 5L
1,609 SR
Queue Stats
115W - 106L
1,518 Elo+
Party 1
Vamana
Vamana
hinoko13
Vamana
Level 145
God Stats
1W - 2L
1,668 SR
Queue Stats
18W - 19L
1,564 Elo+
Party 1
Team Averages
Level 142
1,543 SR
1,544 Elo+

VS

Team Averages
Level 150
1,617 SR
1,560 Elo+
Bacchus
Bacchus
RazielsAgony
Bacchus
Level 160
God Stats
12W - 11L
1,534 SR
Queue Stats
795W - 638L
1,483 Elo+
Party 2
Baron Samedi
Baron Samedi
Soup581
Baron Samedi
Level 137
God Stats
49W - 27L
1,647 SR
Queue Stats
348W - 298L
1,477 Elo+
Party 2
Fenrir
Fenrir
TangledAnt50083
Fenrir
Level 152
God Stats
10W - 7L
1,670 SR
Queue Stats
75W - 48L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,618
562
2,508
7,304
3,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8
0 / 5 / 1
5,705
571
3,328
4,689
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
hinoko13
Vamana
10
1 / 5 / 0
6,411
641
4,114
8,418
5,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
RazielsAgony
Bacchus
12
3 / 0 / 14
7,604
760
4,299
6,400
8,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Soup581
Baron Samedi
12
6 / 1 / 10
7,945
795
3,448
5,206
3,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
8 / 0 / 9
8,435
844
10,707
10,331
6,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
1
Kills
17
17
Deaths
1
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
0
5
1
0.1
W
Bacchus
RazielsAgony
Bacchus
3
0
14
10
W
Baron Samedi
Soup581
Baron Samedi
6
1
10
11
W
8
0
9
12.5
L
Vamana
hinoko13
Vamana
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,950
Damage
18,454
20,411
Taken
21,937
10,112
Mitigated
18,456
1,252
Healing
9,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,508
339
0
118
7,304
3,066
0
2,833
3,862
0
5,518
L
3,328
207
0
210
4,689
1,144
0
501
3,736
11,100
0
W
Bacchus
RazielsAgony
Bacchus
4,299
644
761
812
6,400
8,153
346
736
5,495
9,682
0
W
Baron Samedi
Soup581
Baron Samedi
3,448
297
1,194
1,512
5,206
3,594
1,066
232
4,932
25,839
0
W
10,707
4,164
0
4,947
10,331
6,709
736
2,361
7,496
381
26,952
L
Vamana
hinoko13
Vamana
4,114
1,640
0
924
8,418
5,902
0
3,304
4,255
0
14,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,734
Gold Earned
23,984
57
Minions Killed
107
1
Camps Cleared
8
457,375
Distance Traveled
550,544
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,618
562
7
1
1
146,842
3
L
Agni
5,705
571
24
2
0
135,489
2
W
Bacchus
7,604
760
14
1
0
186,688
1
W
Baron Samedi
7,945
795
55
6
4
167,079
3
W
Fenrir
8,435
844
38
4
4
196,777
0
L
Vamana
6,411
641
26
3
0
175,044
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role