Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
BECKZonTour
Zhong Kui
Level 110
God Stats
456W - 479L
1,450 SR
Queue Stats
765W - 868L
1,406 Elo+
Solo
Yemoja
Yemoja
Prodige Namor
Yemoja
Level 159
God Stats
74W - 58L
1,685 SR
Queue Stats
274W - 251L
1,510 Elo+
Solo
Scylla
Scylla
expanhol13
Scylla
Level 128
God Stats
11W - 7L
1,559 SR
Queue Stats
722W - 710L
1,439 Elo+
Party 2
Bastet
Bastet
l-_-R_l_P-_-l
Bastet
Level 138
God Stats
77W - 70L
1,498 SR
Queue Stats
1,039W - 1,073L
1,447 Elo+
Party 2
Team Averages
Level 128
1,538 SR
1,460 Elo+

VS

Team Averages
Level 95
1,515 SR
1,444 Elo+
Mercury
Mercury
Latex DIO911
Mercury
Level 68
God Stats
4W - 4L
1,569 SR
Queue Stats
380W - 437L
1,494 Elo+
Solo
Ra
Ra
ZerosIreos
Ra
Level 90
God Stats
3W - 10L
1,299 SR
Queue Stats
238W - 279L
1,423 Elo+
Solo
Jormungandr
Jormungandr
dcobzari
Jormungandr
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 177L
1,430 Elo+
Party 1
Jing Wei
Jing Wei
krasawa2018
Jing Wei
Level 99
God Stats
2W - 1L
1,811 SR
Queue Stats
352W - 371L
1,418 Elo+
Party 1
Raijin
Raijin
monszy
Raijin
Level 148
God Stats
1W - 5L
1,399 SR
Queue Stats
318W - 336L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
4 / 2 / 1
7,154
596
5,991
8,199
5,334
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
BECKZonTour
Zhong Kui
10
1 / 0 / 1
6,141
512
3,343
7,280
4,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 1 / 4
5,280
440
4,976
6,906
4,843
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
expanhol13
Scylla
11
2 / 0 / 0
6,156
513
2,535
4,369
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 0 / 2
6,202
517
4,991
6,389
1,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Latex DIO911
Mercury
10
1 / 2 / 0
5,951
496
3,947
7,844
2,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 1 / 0
5,998
500
3,334
3,831
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
dcobzari
Jormungandr
7
0 / 2 / 0
4,644
387
3,491
8,023
3,682
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
krasawa2018
Jing Wei
9
0 / 2 / 0
5,264
439
2,820
5,364
1,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
monszy
Raijin
10
2 / 3 / 0
6,170
514
4,565
9,691
7,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
10
Kills
3
3
Deaths
10
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
2
1
2.25
W
Zhong Kui
BECKZonTour
Zhong Kui
1
0
1
1.5
L
Mercury
Latex DIO911
Mercury
1
2
0
0.5
W
0
1
4
2
L
0
1
0
0
L
Jormungandr
dcobzari
Jormungandr
0
2
0
0
W
Scylla
expanhol13
Scylla
2
0
0
2
L
Jing Wei
krasawa2018
Jing Wei
0
2
0
0
W
3
0
2
4
L
Raijin
monszy
Raijin
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,836
Damage
18,157
33,143
Taken
34,753
17,610
Mitigated
16,895
14,503
Healing
7,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
5,991
1,156
0
2,549
8,199
5,334
440
3,900
4,299
33,760
0
W
Zhong Kui
BECKZonTour
Zhong Kui
3,343
811
0
4,658
7,280
4,135
258
1,153
6,127
40,030
0
L
Mercury
Latex DIO911
Mercury
3,947
1,834
0
429
7,844
2,390
0
2,244
5,600
0
42,205
W
4,976
1,022
1,456
1,274
6,906
4,843
0
2,715
4,191
16,050
0
L
3,334
56
568
1,179
3,831
1,333
0
1,697
2,134
37,476
0
L
Jormungandr
dcobzari
Jormungandr
3,491
697
591
1,115
8,023
3,682
0
4,914
3,109
13,878
0
W
Scylla
expanhol13
Scylla
2,535
45
441
545
4,369
1,450
0
2,629
1,740
34,610
0
L
Jing Wei
krasawa2018
Jing Wei
2,820
2,284
0
925
5,364
1,575
0
2,551
2,813
0
25,758
W
4,991
984
0
3,580
6,389
1,848
0
1,263
5,126
0
27,396
L
Raijin
monszy
Raijin
4,565
717
0
3,060
9,691
7,915
16
5,439
4,252
29,828
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,933
Gold Earned
28,027
302
Minions Killed
278
0
Camps Cleared
0
1,088,162
Distance Traveled
1,138,615
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,154
596
77
6
0
195,115
0
W
Zhong Kui
6,141
512
84
7
0
198,789
0
L
Mercury
5,951
496
78
7
0
275,992
2
W
Yemoja
5,280
440
25
2
0
222,323
3
L
Ra
5,998
500
71
6
0
238,416
2
L
Jormungandr
4,644
387
24
2
0
211,393
1
W
Scylla
6,156
513
63
5
0
216,019
5
L
Jing Wei
5,264
439
56
5
0
214,694
2
W
Bastet
6,202
517
53
4
0
255,916
2
L
Raijin
6,170
514
49
4
0
198,120
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role