Player Matchup

Achilles
Achilles
MuffinmanTwinkie
Achilles
Level 92
God Stats
14W - 14L
1,532 SR
Queue Stats
156W - 117L
1,529 Elo+
Party 1
Bastet
Bastet
soawesome1
Bastet
Level 116
God Stats
22W - 12L
1,698 SR
Queue Stats
275W - 217L
1,597 Elo+
Party 1
Merlin
Merlin
stefsua
Merlin
Level 108
God Stats
32W - 13L
1,725 SR
Queue Stats
120W - 87L
1,646 Elo+
Party 1
Team Averages
Level 105
1,651 SR
1,591 Elo+

VS

Team Averages
Level 84
1,602 SR
1,581 Elo+
King Arthur
King Arthur
JuliusCheeserr
King Arthur
Level 123
God Stats
5W - 2L
1,627 SR
Queue Stats
7W - 3L
1,730 Elo+
Party 2
Cerberus
Cerberus
Kemikalz
Cerberus
Level 125
God Stats
29W - 13L
1,680 SR
Queue Stats
67W - 65L
1,511 Elo+
Party 2
Ymir
Ymir
bonnicula10612
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 10
11,223
863
10,997
11,708
14,031
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
soawesome1
Bastet
14
9 / 4 / 12
10,516
809
16,618
10,636
3,708
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
stefsua
Merlin
15
3 / 1 / 18
10,296
792
11,307
6,141
2,461
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JuliusCheeserr
King Arthur
12
2 / 12 / 1
8,462
651
9,094
19,503
7,037
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Kemikalz
Cerberus
13
3 / 4 / 2
9,350
719
7,013
14,506
12,091
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
0 / 8 / 0
7,114
547
354
12,202
6,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
8
24
Kills
5
5
Deaths
24
40
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
JuliusCheeserr
King Arthur
2
12
1
0.21
L
Cerberus
Kemikalz
Cerberus
3
4
2
1
W
12
0
10
17
L
0
8
0
0
W
Bastet
soawesome1
Bastet
9
4
12
3.75
W
Merlin
stefsua
Merlin
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,922
Damage
16,461
28,485
Taken
46,211
20,200
Mitigated
26,059
5,707
Healing
6,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
JuliusCheeserr
King Arthur
9,094
1,755
0
3,075
19,503
7,037
0
3,855
15,209
0
32,313
L
Cerberus
Kemikalz
Cerberus
7,013
52
0
2,417
14,506
12,091
0
3,741
10,176
21,223
0
W
10,997
3,154
0
2,407
11,708
14,031
392
3,381
8,327
0
20,689
L
354
208
0
698
12,202
6,931
0
4,025
7,980
5,012
0
W
Bastet
soawesome1
Bastet
16,618
4,931
0
2,481
10,636
3,708
1,037
3,346
7,290
0
31,348
W
Merlin
stefsua
Merlin
11,307
1,011
0
819
6,141
2,461
738
1,052
5,089
58,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,035
Gold Earned
24,926
179
Minions Killed
117
11
Camps Cleared
2
732,440
Distance Traveled
528,293
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,462
651
63
5
1
185,540
3
L
Cerberus
9,350
719
42
3
1
239,836
2
W
Achilles
11,223
863
31
2
3
233,937
3
L
Ymir
7,114
547
12
1
0
102,917
1
W
Bastet
10,516
809
29
2
3
249,969
1
W
Merlin
10,296
792
119
9
5
248,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role