Player Matchup

Fenrir
Fenrir
AnRPGslime
Fenrir
Level 63
God Stats
1W - 1L
1,706 SR
Queue Stats
56W - 61L
1,516 Elo+
Solo
Ravana
Ravana
LegacyOfCrimes
Ravana
Level 86
God Stats
25W - 28L
1,411 SR
Queue Stats
91W - 79L
1,518 Elo+
Solo
Jormungandr
Jormungandr
PisOfSht
Jormungandr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,596 Elo+
Party 2
Zeus
Zeus
TheRealKRAW4188
Zeus
Level 38
God Stats
4W - 6L
1,509 SR
Queue Stats
102W - 145L
1,478 Elo+
Solo
Izanami
Izanami
robot053
Izanami
Level 45
God Stats
2W - 2L
1,711 SR
Queue Stats
81W - 82L
1,555 Elo+
Party 2
Team Averages
Level 50
1,567 SR
1,533 Elo+

VS

Team Averages
Level 71
1,529 SR
1,496 Elo+
King Arthur
King Arthur
Gorgóna
King Arthur
Level 108
God Stats
11W - 9L
1,574 SR
Queue Stats
196W - 131L
1,604 Elo+
Party 1
Hou Yi
Hou Yi
Jakthereaper
Hou Yi
Level 153
God Stats
5W - 3L
1,643 SR
Queue Stats
136W - 81L
1,639 Elo+
Party 1
Zhong Kui
Zhong Kui
Nichekp
Zhong Kui
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 41L
1,670 Elo+
Party 1
Bellona
Bellona
Shwvdy
Bellona
Level 60
God Stats
4W - 7L
1,460 SR
Queue Stats
6W - 16L
1,319 Elo+
Party 3
Olorun
Olorun
TheCoolPotato
Olorun
Level 18
God Stats
2W - 4L
1,470 SR
Queue Stats
2W - 6L
1,249 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AnRPGslime
Fenrir
19
4 / 14 / 8
13,167
941
19,438
30,814
15,041
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
1 / 8 / 11
12,248
875
5,506
18,498
8,091
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
PisOfSht
Jormungandr
20
4 / 6 / 11
13,339
953
13,415
26,094
35,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 8 / 8
13,186
942
22,089
15,342
6,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
robot053
Izanami
20
3 / 8 / 12
13,677
977
30,149
24,082
9,736
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

108

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gorgóna
King Arthur
20
9 / 4 / 25
14,820
1,059
22,640
24,203
26,098
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
20
16 / 1 / 20
16,699
1,193
36,225
17,405
7,199
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Nichekp
Zhong Kui
20
6 / 3 / 21
13,698
978
21,186
18,701
13,180
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
Shwvdy
Bellona
20
7 / 4 / 23
13,914
994
13,430
20,830
27,709
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
6 / 5 / 21
13,772
984
16,876
17,004
7,335
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
154
17
Kills
44
44
Deaths
17
50
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AnRPGslime
Fenrir
4
14
8
0.57
W
King Arthur
Gorgóna
King Arthur
9
4
25
5.38
W
Hou Yi
16
1
20
26
L
1
8
11
0.81
W
Zhong Kui
Nichekp
Zhong Kui
6
3
21
5.5
L
Jormungandr
PisOfSht
Jormungandr
4
6
11
1.58
W
Bellona
Shwvdy
Bellona
7
4
23
4.63
W
6
5
21
3.3
L
5
8
8
1.13
L
Izanami
robot053
Izanami
3
8
12
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,597
Damage
110,357
114,830
Taken
98,143
74,681
Mitigated
81,521
4,945
Healing
25,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AnRPGslime
Fenrir
19,438
3,815
0
1,358
30,814
15,041
0
15,809
15,005
0
29,830
W
King Arthur
Gorgóna
King Arthur
22,640
880
0
0
24,203
26,098
0
4,858
19,134
7,933
25,451
W
Hou Yi
36,225
20,684
0
9,461
17,405
7,199
0
6,250
10,843
0
78,425
L
5,506
1,149
0
1,857
18,498
8,091
0
5,624
12,874
0
21,429
W
Zhong Kui
Nichekp
Zhong Kui
21,186
2,843
0
5,927
18,701
13,180
0
7,705
10,680
47,285
0
L
Jormungandr
PisOfSht
Jormungandr
13,415
3,006
0
0
26,094
35,533
0
13,018
13,076
38,274
0
W
Bellona
Shwvdy
Bellona
13,430
2,080
1,150
2,348
20,830
27,709
0
7,475
12,199
2,024
17,473
W
16,876
10,541
848
5,608
17,004
7,335
0
7,699
8,915
46,726
0
L
22,089
985
0
246
15,342
6,280
0
4,487
10,855
48,409
0
L
Izanami
robot053
Izanami
30,149
18,458
0
1,484
24,082
9,736
0
5,203
18,879
0
80,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,617
Gold Earned
72,903
285
Minions Killed
274
8
Camps Cleared
10
1,210,868
Distance Traveled
1,322,772
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
13,167
941
37
3
4
269,313
0
W
King Arthur
14,820
1,059
32
2
0
293,983
1
W
Hou Yi
16,699
1,193
77
6
7
277,291
0
L
Ravana
12,248
875
24
2
3
224,022
2
W
Zhong Kui
13,698
978
83
6
1
255,161
0
L
Jormungandr
13,339
953
40
3
1
236,922
0
W
Bellona
13,914
994
12
1
1
265,507
0
W
Olorun
13,772
984
70
5
1
230,830
0
L
Zeus
13,186
942
65
5
0
231,021
0
L
Izanami
13,677
977
119
9
0
249,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role