Player Matchup

Baron Samedi
Baron Samedi
CrimsonSlata808
Baron Samedi
Level 28
God Stats
2W - 6L
1,190 SR
Queue Stats
129W - 150L
1,442 Elo+
Solo
Sobek
Sobek
Noiiro
Sobek
Level 29
God Stats
1W - 0L
1,314 SR
Queue Stats
96W - 125L
1,406 Elo+
Solo
Bellona
Bellona
Shaggy907
Bellona
Level 8
God Stats
2W - 0L
1,679 SR
Queue Stats
9W - 5L
1,604 Elo+
Solo
Loki
Loki
Suicide_Twisty
Loki
Level 15
God Stats
4W - 3L
1,673 SR
Queue Stats
6W - 8L
1,452 Elo+
Party 1
Thor
Thor
Uchiha_Chargers
Thor
Level 5
God Stats
4W - 7L
1,433 SR
Queue Stats
6W - 9L
1,452 Elo+
Party 1
Team Averages
Level 17
1,458 SR
1,471 Elo+

VS

Team Averages
Level 18
1,499 SR
1,355 Elo+
Thor
Thor
Angiepartial
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,397 Elo+
Solo
Charybdis
Charybdis
Chosen_storm
Charybdis
Level 18
God Stats
1W - 1L
1,680 SR
Queue Stats
14W - 18L
1,298 Elo+
Solo
Fenrir
Fenrir
DuckzRule99599
Fenrir
Level 26
God Stats
15W - 22L
1,423 SR
Queue Stats
16W - 24L
1,408 Elo+
Solo
Olorun
Olorun
GurglingFiend90
Olorun
Level 18
God Stats
8W - 10L
1,189 SR
Queue Stats
61W - 68L
1,232 Elo+
Solo
Zeus
Zeus
zserem420
Zeus
Level 24
God Stats
7W - 3L
1,704 SR
Queue Stats
55W - 55L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrimsonSlata808
Baron Samedi
17
2 / 2 / 19
10,450
1,045
10,976
7,386
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Noiiro
Sobek
17
1 / 4 / 24
10,655
1,066
9,924
15,398
17,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Shaggy907
Bellona
18
11 / 2 / 13
12,186
1,219
18,991
12,478
11,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
8 / 0 / 7
10,434
1,043
6,648
9,899
4,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
7 / 3 / 10
10,709
1,071
12,081
11,476
4,758
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Team 1 Tickets

254

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 4
9,137
914
6,590
13,950
5,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Chosen_storm
Charybdis
16
2 / 9 / 6
9,455
946
8,439
13,565
5,408
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 2 / 2
10,347
1,035
10,371
14,939
9,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 6 / 8
9,366
937
8,199
10,339
3,756
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
16
1 / 5 / 7
9,964
996
14,004
9,327
3,218
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
38
29
Kills
11
11
Deaths
29
73
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
L
Charybdis
Chosen_storm
Charybdis
2
9
6
0.56
W
Baron Samedi
CrimsonSlata808
Baron Samedi
2
2
19
5.75
L
7
2
2
4
L
0
6
8
0.67
W
Sobek
Noiiro
Sobek
1
4
24
3.25
W
Bellona
Shaggy907
Bellona
11
2
13
8.75
W
8
0
7
11.5
W
7
3
10
4
L
Zeus
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,620
Damage
47,603
56,637
Taken
62,120
42,658
Mitigated
27,608
11,195
Healing
2,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,590
577
0
0
13,950
5,229
0
5,006
8,716
0
17,889
L
Charybdis
Chosen_storm
Charybdis
8,439
5,567
0
0
13,565
5,408
0
4,611
8,774
0
12,188
W
Baron Samedi
CrimsonSlata808
Baron Samedi
10,976
428
3,085
2,387
7,386
3,749
0
2,587
4,799
36,481
0
L
10,371
2,168
39
601
14,939
9,997
0
4,716
9,761
0
14,858
L
8,199
3,519
278
1,267
10,339
3,756
0
4,298
5,912
36,172
0
W
Sobek
Noiiro
Sobek
9,924
1,016
779
2,689
15,398
17,806
0
6,264
9,134
14,753
0
W
Bellona
Shaggy907
Bellona
18,991
6,966
0
1,879
12,478
11,588
0
4,756
7,722
2,187
35,985
W
6,648
990
0
376
9,899
4,757
0
4,277
5,516
0
14,663
W
12,081
3,176
0
0
11,476
4,758
0
4,319
7,157
0
23,554
L
Zeus
14,004
1,642
0
382
9,327
3,218
0
3,197
6,035
44,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,434
Gold Earned
48,269
140
Minions Killed
173
8
Camps Cleared
7
915,028
Distance Traveled
812,414
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,137
914
26
3
0
183,180
0
L
Charybdis
9,455
946
10
1
3
109,097
0
W
Baron Samedi
10,450
1,045
55
6
2
179,266
0
L
Fenrir
10,347
1,035
11
1
0
203,454
1
L
Olorun
9,366
937
49
5
0
167,898
0
W
Sobek
10,655
1,066
12
1
0
179,195
0
W
Bellona
12,186
1,219
37
4
3
205,006
0
W
Loki
10,434
1,043
14
1
0
189,781
0
W
Thor
10,709
1,071
22
2
3
161,780
0
L
Zeus
9,964
996
77
8
4
148,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role