Player Matchup

Ra
Ra
ADNAN_7878
Ra
Level 5
God Stats
2W - 2L
1,673 SR
Queue Stats
2W - 5L
1,308 Elo+
Solo
Athena
Athena
DewOfMtn5211
Athena
Level 64
God Stats
13W - 14L
1,707 SR
Queue Stats
286W - 285L
1,442 Elo+
Party 1
Ne Zha
Ne Zha
Just A Bum4810
Ne Zha
Level 14
God Stats
2W - 1L
1,780 SR
Queue Stats
64W - 88L
1,501 Elo+
Solo
Olorun
Olorun
NF1N1TE1
Olorun
Level 4
God Stats
5W - 7L
1,707 SR
Queue Stats
9W - 12L
1,625 Elo+
Party 1
Izanami
Izanami
livimusic
Izanami
Level 25
God Stats
6W - 9L
1,504 SR
Queue Stats
11W - 16L
1,359 Elo+
Solo
Team Averages
Level 22
1,674 SR
1,447 Elo+

VS

Team Averages
Level 16
1,497 SR
1,488 Elo+
Tsukuyomi
Tsukuyomi
BiGBuckSCupiD
Tsukuyomi
Level 8
God Stats
1W - 1L
1,275 SR
Queue Stats
3W - 2L
1,542 Elo+
Solo
Medusa
Medusa
Shizukara
Medusa
Level 7
God Stats
1W - 0L
1,505 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Stephen094
The Morrigan
Level 27
God Stats
1W - 1L
1,732 SR
Queue Stats
98W - 117L
1,481 Elo+
Solo
Sun Wukong
Sun Wukong
Tosshhi
Sun Wukong
Level 11
God Stats
41W - 36L
1,421 SR
Queue Stats
76W - 62L
1,440 Elo+
Solo
Artemis
Artemis
sulwyn_S
Artemis
Level 29
God Stats
91W - 84L
1,551 SR
Queue Stats
118W - 130L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 6
11,660
486
13,415
18,224
6,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
18
8 / 6 / 6
11,466
478
17,065
28,236
25,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
4 / 3 / 8
9,171
382
5,704
9,256
3,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
NF1N1TE1
Olorun
13
3 / 12 / 4
9,271
386
4,242
16,353
5,037
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
livimusic
Izanami
17
7 / 7 / 3
11,367
474
9,888
16,785
5,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BiGBuckSCupiD
Tsukuyomi
19
10 / 7 / 8
13,559
565
14,993
21,322
7,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Shizukara
Medusa
14
8 / 10 / 8
11,515
480
12,417
15,253
5,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Stephen094
The Morrigan
17
4 / 5 / 16
12,190
508
7,613
12,393
4,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Tosshhi
Sun Wukong
19
5 / 2 / 11
13,131
547
16,614
20,657
15,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
sulwyn_S
Artemis
20
11 / 5 / 8
14,476
603
15,978
23,214
9,025
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
89
26
Kills
38
38
Deaths
29
27
Assists
51
Player
Kills
Deaths
Assists
KDA
L
4
10
6
0.7
W
Tsukuyomi
BiGBuckSCupiD
Tsukuyomi
10
7
8
2
L
Athena
8
6
6
1.83
L
4
3
8
2.67
L
Olorun
NF1N1TE1
Olorun
3
12
4
0.42
W
Medusa
Shizukara
Medusa
8
10
8
1.2
W
The Morrigan
Stephen094
The Morrigan
4
5
16
2.4
W
Sun Wukong
Tosshhi
Sun Wukong
5
2
11
5.25
L
Izanami
livimusic
Izanami
7
7
3
1.21
W
Artemis
sulwyn_S
Artemis
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,314
Damage
67,615
88,854
Taken
92,839
46,176
Mitigated
42,648
18,169
Healing
33,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,415
1,202
892
4,096
18,224
6,431
801
2,293
15,931
72,261
0
W
Tsukuyomi
BiGBuckSCupiD
Tsukuyomi
14,993
3,902
0
7,114
21,322
7,836
1,148
5,677
15,324
0
104,062
L
Athena
17,065
3,119
0
3,696
28,236
25,202
125
928
27,308
61,563
0
L
5,704
1,490
0
1,701
9,256
3,749
0
871
8,385
0
25,184
L
Olorun
NF1N1TE1
Olorun
4,242
2,393
759
2,854
16,353
5,037
805
1,155
15,198
33,355
0
W
Medusa
Shizukara
Medusa
12,417
6,375
0
226
15,253
5,598
3,339
8,730
6,219
0
44,252
W
The Morrigan
Stephen094
The Morrigan
7,613
1,452
70
1,233
12,393
4,323
1,386
4,230
7,851
33,730
5,258
W
Sun Wukong
Tosshhi
Sun Wukong
16,614
3,891
454
10,044
20,657
15,866
1,855
8,034
12,238
0
77,739
L
Izanami
livimusic
Izanami
9,888
5,688
0
4,171
16,785
5,757
2,046
1,046
15,739
0
82,382
W
Artemis
sulwyn_S
Artemis
15,978
11,040
922
13,107
23,214
9,025
9,367
6,657
16,485
0
105,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,935
Gold Earned
64,871
447
Minions Killed
512
0
Camps Cleared
0
1,723,357
Distance Traveled
2,241,067
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,660
486
135
6
0
397,513
0
W
Tsukuyomi
13,559
565
131
5
0
482,652
0
L
Athena
11,466
478
102
4
0
423,669
0
L
Ne Zha
9,171
382
27
1
0
268,042
1
L
Olorun
9,271
386
50
2
0
295,139
0
W
Medusa
11,515
480
70
3
0
429,493
0
W
The Morrigan
12,190
508
51
2
0
459,757
0
W
Sun Wukong
13,131
547
125
5
0
487,793
0
L
Izanami
11,367
474
133
6
0
338,994
0
W
Artemis
14,476
603
135
6
0
381,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role