Player Matchup

Raijin
Raijin
Anthranet
Raijin
Level 29
God Stats
0W - 2L
1,461 SR
Queue Stats
80W - 79L
1,514 Elo+
Solo
Hel
Hel
MaitreZhelios
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,202 Elo+
Solo
Vamana
Vamana
MiquiDuke
Vamana
Level 22
God Stats
0W - 6L
1,099 SR
Queue Stats
50W - 34L
1,608 Elo+
Solo
Medusa
Medusa
PROTOTYP2E
Medusa
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 69L
1,314 Elo+
Solo
Kali
Kali
ZmeiX
Kali
Level 29
God Stats
1W - 1L
1,688 SR
Queue Stats
7W - 8L
1,389 Elo+
Solo
Team Averages
Level 23
1,450 SR
1,405 Elo+

VS

Team Averages
Level 15
1,585 SR
1,538 Elo+
Kukulkan
Kukulkan
Blanatt
Kukulkan
Level 28
God Stats
9W - 9L
1,675 SR
Queue Stats
78W - 63L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
Chaì
Tsukuyomi
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 42L
1,609 Elo+
Solo
Jormungandr
Jormungandr
Roronoa1337
Jormungandr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,379 Elo+
Solo
Erlang Shen
Erlang Shen
Rottenhamster
Erlang Shen
Level 27
God Stats
2W - 0L
1,748 SR
Queue Stats
103W - 133L
1,434 Elo+
Solo
Rama
Rama
SmiteAiBeta
Rama
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
47W - 27L
1,751 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Anthranet
Raijin
16
7 / 9 / 4
11,013
524
12,038
17,486
5,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 10 / 1
8,178
389
4,551
12,308
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
MiquiDuke
Vamana
20
6 / 4 / 2
12,609
600
17,424
21,103
24,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
PROTOTYP2E
Medusa
14
0 / 10 / 3
8,654
412
4,853
16,310
3,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
ZmeiX
Kali
13
4 / 9 / 2
9,234
440
9,947
20,588
7,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Blanatt
Kukulkan
18
4 / 5 / 4
12,093
576
6,204
10,554
4,301
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tsukuyomi
Chaì
Tsukuyomi
20
12 / 2 / 5
15,004
714
18,890
17,954
7,813
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
Roronoa1337
Jormungandr
13
2 / 3 / 12
9,999
476
4,477
12,188
7,488
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
Rottenhamster
Erlang Shen
18
0 / 3 / 6
11,474
546
6,899
13,539
12,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
24 / 4 / 3
15,383
733
32,322
21,756
8,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
72
17
Kills
42
42
Deaths
17
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Raijin
Anthranet
Raijin
7
9
4
1
W
Kukulkan
Blanatt
Kukulkan
4
5
4
1.2
W
Tsukuyomi
Chaì
Tsukuyomi
12
2
5
7.25
L
0
10
1
0.05
L
Vamana
MiquiDuke
Vamana
6
4
2
1.75
L
Medusa
PROTOTYP2E
Medusa
0
10
3
0.15
W
Jormungandr
Roronoa1337
Jormungandr
2
3
12
2.67
W
Erlang Shen
Rottenhamster
Erlang Shen
0
3
6
1
W
24
4
3
6.38
L
Kali
ZmeiX
Kali
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,813
Damage
68,792
87,795
Taken
75,991
45,187
Mitigated
41,121
20,784
Healing
30,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Anthranet
Raijin
12,038
933
341
3,000
17,486
5,414
0
2,489
14,997
64,909
0
W
Kukulkan
Blanatt
Kukulkan
6,204
774
0
2,754
10,554
4,301
1,701
2,619
7,576
80,638
0
W
Tsukuyomi
Chaì
Tsukuyomi
18,890
5,564
0
12,219
17,954
7,813
3,313
2,704
14,909
0
120,231
L
4,551
192
1,899
1,646
12,308
4,059
661
1,602
10,706
21,717
0
L
Vamana
MiquiDuke
Vamana
17,424
7,970
0
7,127
21,103
24,191
0
3,301
17,802
9,509
83,169
L
Medusa
PROTOTYP2E
Medusa
4,853
2,426
0
1,056
16,310
3,585
301
1,654
14,656
0
43,525
W
Jormungandr
Roronoa1337
Jormungandr
4,477
689
75
2,060
12,188
7,488
206
3,870
8,114
26,603
0
W
Erlang Shen
Rottenhamster
Erlang Shen
6,899
2,354
0
3,183
13,539
12,838
441
2,764
9,723
10,645
44,865
W
32,322
27,997
0
10,107
21,756
8,681
5,666
6,351
15,092
0
126,156
L
Kali
ZmeiX
Kali
9,947
5,728
0
5,715
20,588
7,938
0
3,580
17,008
0
37,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,688
Gold Earned
63,953
468
Minions Killed
678
0
Camps Cleared
0
1,801,749
Distance Traveled
1,946,976
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,013
524
125
6
0
347,092
2
W
Kukulkan
12,093
576
149
7
0
397,457
3
W
Tsukuyomi
15,004
714
183
9
0
444,207
0
L
Hel
8,178
389
31
1
0
339,937
0
L
Vamana
12,609
600
165
8
0
377,214
0
L
Medusa
8,654
412
87
4
0
354,728
0
W
Jormungandr
9,999
476
31
1
0
329,642
5
W
Erlang Shen
11,474
546
124
6
0
410,750
1
W
Rama
15,383
733
191
9
0
364,920
1
L
Kali
9,234
440
60
3
0
382,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role