Player Matchup

Ymir
Ymir
CxmFloppyShoes
Ymir
Level 5
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 3L
1,193 Elo+
Party 1
Sun Wukong
Sun Wukong
D3aFy
Sun Wukong
Level 14
God Stats
3W - 3L
1,540 SR
Queue Stats
5W - 7L
1,414 Elo+
Party 1
Neith
Neith
Foodmaster222
Neith
Level 12
God Stats
2W - 2L
1,602 SR
Queue Stats
3W - 5L
1,383 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheRjPlays
Morgan Le Fay
Level 15
God Stats
2W - 4L
1,304 SR
Queue Stats
10W - 9L
1,414 Elo+
Party 1
Da Ji
Da Ji
bokchoyasianman
Da Ji
Level 17
God Stats
1W - 2L
1,483 SR
Queue Stats
15W - 12L
1,510 Elo+
Party 1
Team Averages
Level 13
1,445 SR
1,383 Elo+

VS

Team Averages
Level 31
1,525 SR
1,487 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
ChapolimColorado
Poseidon
Level 26
God Stats
12W - 14L
1,598 SR
Queue Stats
54W - 63L
1,421 Elo+
Solo
Fafnir
Fafnir
FoodmanCBI
Fafnir
Level 27
God Stats
50W - 55L
1,437 SR
Queue Stats
92W - 89L
1,540 Elo+
Solo
Jing Wei
Jing Wei
shayyyyyy
Jing Wei
Level 29
God Stats
11W - 8L
1,588 SR
Queue Stats
112W - 109L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 3
5,362
536
1,617
6,270
3,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
D3aFy
Sun Wukong
9
1 / 4 / 0
5,697
570
3,175
6,493
2,602
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 1
5,227
523
4,479
4,422
1,169
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
TheRjPlays
Morgan Le Fay
9
2 / 6 / 3
5,419
542
3,358
6,086
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 4 / 3
5,503
550
3,968
7,941
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
5 / 0 / 0
6,605
661
4,450
7,174
4,165
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
 
Thanatos
11
6 / 1 / 1
6,413
641
4,681
6,550
1,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
7 / 2 / 2
6,888
689
7,070
3,967
1,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fafnir
FoodmanCBI
Fafnir
8
0 / 1 / 4
5,440
544
1,568
7,053
5,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
shayyyyyy
Jing Wei
9
1 / 2 / 1
5,273
527
2,527
4,896
1,166
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
6
Kills
19
19
Deaths
6
10
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
0
0
5
W
Thanatos
 
Thanatos
6
1
1
6.5
W
7
2
2
4
L
1
2
3
1.25
L
Sun Wukong
D3aFy
Sun Wukong
1
4
0
0.25
W
Fafnir
FoodmanCBI
Fafnir
0
1
4
2
L
1
3
1
0.5
L
Morgan Le Fay
TheRjPlays
Morgan Le Fay
2
6
3
0.58
L
1
4
3
0.63
W
Jing Wei
shayyyyyy
Jing Wei
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,597
Damage
20,296
31,212
Taken
29,640
11,071
Mitigated
13,564
8,019
Healing
14,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
4,450
1,339
0
1,509
7,174
4,165
0
0
7,174
578
31,903
W
Thanatos
 
Thanatos
4,681
1,471
0
6,885
6,550
1,983
0
969
5,527
0
31,195
W
7,070
603
0
1,016
3,967
1,037
828
1,068
2,771
37,544
0
L
1,617
292
232
2,042
6,270
3,318
0
3,633
2,637
4,672
0
L
Sun Wukong
D3aFy
Sun Wukong
3,175
295
0
1,360
6,493
2,602
0
0
6,493
0
23,053
W
Fafnir
FoodmanCBI
Fafnir
1,568
554
107
2,965
7,053
5,213
136
2,159
4,770
5,979
0
L
4,479
2,061
0
1,407
4,422
1,169
0
1,412
3,010
0
20,476
L
Morgan Le Fay
TheRjPlays
Morgan Le Fay
3,358
636
0
142
6,086
1,568
0
1,849
4,237
20,659
0
L
3,968
852
0
2,836
7,941
2,414
0
1,744
6,197
0
30,768
W
Jing Wei
shayyyyyy
Jing Wei
2,527
1,870
0
2,024
4,896
1,166
815
437
4,423
0
28,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,208
Gold Earned
30,619
225
Minions Killed
272
0
Camps Cleared
0
901,650
Distance Traveled
994,226
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,605
661
73
7
0
213,276
3
W
Thanatos
6,413
641
65
7
0
213,297
1
W
Poseidon
6,888
689
66
7
0
190,185
4
L
Ymir
5,362
536
8
1
0
176,101
1
L
Sun Wukong
5,697
570
61
6
0
207,300
2
W
Fafnir
5,440
544
6
1
0
199,460
0
L
Neith
5,227
523
44
4
0
135,972
1
L
Morgan Le Fay
5,419
542
46
5
0
177,787
1
L
Da Ji
5,503
550
66
7
0
204,490
3
W
Jing Wei
5,273
527
62
6
0
178,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role