Player Matchup

Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Anthraxbruce
Bastet
Level 145
God Stats
1W - 1L
1,560 SR
Queue Stats
44W - 38L
1,632 Elo+
Party 1
Ao Kuang
Ao Kuang
C4 op42
Ao Kuang
Level 160
God Stats
2W - 1L
1,452 SR
Queue Stats
47W - 48L
1,622 Elo+
Party 1
Team Averages
Level 155
1,504 SR
1,584 Elo+

VS

Team Averages
Level 69
1,529 SR
1,386 Elo+
Nox
Nox
BRUTUALBISCUIT
Nox
Level 155
God Stats
4W - 5L
1,498 SR
Queue Stats
266W - 309L
1,540 Elo+
Solo
Anhur
Anhur
RandyMcJesus
Anhur
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,276 Elo+
Solo
Odin
Odin
moumoumax
Odin
Level 15
God Stats
0W - 1L
1,590 SR
Queue Stats
1W - 3L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
3 / 0 / 15
7,461
746
6,067
7,748
7,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
13
4 / 1 / 14
8,054
805
6,757
7,724
3,259
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ao Kuang
C4 op42
Ao Kuang
13
12 / 0 / 6
8,904
890
8,173
5,947
2,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,213
621
5,831
7,116
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 5 / 0
5,468
547
1,936
5,878
1,794
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
9
0 / 8 / 1
5,792
579
3,553
10,655
7,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
2
19
Kills
1
1
Deaths
19
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
0
15
10.5
W
Bastet
4
1
14
11
L
1
6
0
0.17
W
Ao Kuang
C4 op42
Ao Kuang
12
0
6
15
L
0
5
0
0
L
Odin
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,997
Damage
11,320
21,419
Taken
23,649
13,845
Mitigated
11,963
9,050
Healing
1,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,067
305
0
3,368
7,748
7,921
0
1,472
6,276
22,070
0
W
Bastet
6,757
1,166
0
3,432
7,724
3,259
677
3,114
4,610
2,016
22,991
L
5,831
276
0
0
7,116
2,484
0
3,395
3,442
24,664
0
W
Ao Kuang
C4 op42
Ao Kuang
8,173
3,237
0
2,250
5,947
2,665
170
2,127
3,820
22,523
3,152
L
1,936
680
386
462
5,878
1,794
0
3,391
2,313
0
6,356
L
Odin
3,553
960
269
752
10,655
7,685
0
6,387
3,891
0
8,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,419
Gold Earned
17,473
117
Minions Killed
77
8
Camps Cleared
1
606,607
Distance Traveled
420,389
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,461
746
18
2
0
188,563
2
W
Bastet
8,054
805
44
4
2
218,388
2
L
Nox
6,213
621
53
5
1
150,506
3
W
Ao Kuang
8,904
890
55
6
6
199,656
1
L
Anhur
5,468
547
13
1
0
105,504
2
L
Odin
5,792
579
11
1
0
164,379
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role