Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Eternal Legaci
Vulcan
Level 160
God Stats
0W - 1L
1,508 SR
Queue Stats
37W - 27L
1,643 Elo+
Party 1
Awilix
Awilix
FUF Alex
Awilix
Level 100
God Stats
5W - 10L
1,493 SR
Queue Stats
136W - 128L
1,556 Elo+
Party 1
Team Averages
Level 140
1,500 SR
1,566 Elo+

VS

Team Averages
Level 105
1,492 SR
1,567 Elo+
Achilles
Achilles
MuffinmanTwinkie
Achilles
Level 92
God Stats
14W - 14L
1,359 SR
Queue Stats
156W - 117L
1,501 Elo+
Party 2
Ne Zha
Ne Zha
soawesome1
Ne Zha
Level 116
God Stats
18W - 8L
1,419 SR
Queue Stats
275W - 217L
1,573 Elo+
Party 2
Merlin
Merlin
stefsua
Merlin
Level 108
God Stats
32W - 13L
1,698 SR
Queue Stats
120W - 87L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 7 / 5
9,553
597
6,618
17,672
17,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 3
9,694
606
13,378
8,769
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
FUF Alex
Awilix
14
4 / 4 / 3
10,651
666
9,573
13,910
4,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 6
10,518
657
7,917
16,549
19,746
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
soawesome1
Ne Zha
15
6 / 4 / 5
11,121
695
10,747
11,246
5,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
stefsua
Merlin
16
3 / 2 / 9
10,791
674
14,152
8,294
3,306
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
34
7
Kills
14
14
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
7
5
0.5
L
2
3
3
1.17
L
Awilix
FUF Alex
Awilix
4
4
3
1.38
W
5
1
6
8
W
Ne Zha
soawesome1
Ne Zha
6
4
5
2.13
W
Merlin
stefsua
Merlin
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,569
Damage
32,816
40,351
Taken
36,089
25,498
Mitigated
28,533
4,970
Healing
5,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,618
226
0
670
17,672
17,797
31
6,856
10,176
19,701
0
L
13,378
5,235
606
2,981
8,769
2,839
292
3,711
4,970
44,995
0
L
Awilix
FUF Alex
Awilix
9,573
2,572
0
713
13,910
4,862
0
4,646
8,831
0
31,897
W
7,917
1,307
0
1,983
16,549
19,746
392
9,257
6,829
0
15,863
W
Ne Zha
soawesome1
Ne Zha
10,747
1,748
0
1,946
11,246
5,481
421
5,437
5,623
0
35,011
W
Merlin
stefsua
Merlin
14,152
454
90
1,751
8,294
3,306
0
4,852
3,254
73,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,898
Gold Earned
32,430
164
Minions Killed
193
6
Camps Cleared
9
892,717
Distance Traveled
934,686
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,553
597
21
1
0
291,602
4
L
Vulcan
9,694
606
92
6
3
290,116
6
L
Awilix
10,651
666
51
3
3
310,999
5
W
Achilles
10,518
657
19
1
1
316,794
4
W
Ne Zha
11,121
695
43
3
3
306,583
3
W
Merlin
10,791
674
131
8
5
311,309
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role