Player Matchup

Sun Wukong
Sun Wukong
AlphaKnight2413
Sun Wukong
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 32L
1,537 Elo+
Solo
Artio
Artio
BuddhaTheNoob
Artio
Level 21
God Stats
16W - 20L
1,437 SR
Queue Stats
104W - 121L
1,434 Elo+
Solo
Zeus
Zeus
MandoM4N
Zeus
Level 29
God Stats
7W - 7L
1,566 SR
Queue Stats
203W - 200L
1,572 Elo+
Solo
Skadi
Skadi
Neo Humanoid
Skadi
Level 29
God Stats
6W - 5L
1,499 SR
Queue Stats
13W - 17L
1,754 Elo+
Solo
Neith
Neith
angus9912
Neith
Level 28
God Stats
12W - 7L
1,752 SR
Queue Stats
100W - 116L
1,441 Elo+
Solo
Team Averages
Level 25
1,551 SR
1,548 Elo+

VS

Team Averages
Level 20
1,521 SR
1,493 Elo+
Rama
Rama
Blooodnut213540
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,654 Elo+
Solo
Erlang Shen
Erlang Shen
Led Tasso8691
Erlang Shen
Level 24
God Stats
2W - 3L
1,410 SR
Queue Stats
44W - 44L
1,531 Elo+
Solo
Mercury
Mercury
Rockrealpe
Mercury
Level 26
God Stats
11W - 10L
1,447 SR
Queue Stats
50W - 66L
1,344 Elo+
Solo
Cerberus
Cerberus
S01as_RE1X
Cerberus
Level 16
God Stats
8W - 5L
1,630 SR
Queue Stats
27W - 27L
1,467 Elo+
Solo
Izanami
Izanami
ruff101
Izanami
Level 29
God Stats
1W - 1L
1,620 SR
Queue Stats
6W - 6L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlphaKnight2413
Sun Wukong
16
8 / 1 / 5
10,315
543
9,186
10,856
10,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
9 / 1 / 9
10,494
552
12,732
15,332
12,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
16
8 / 3 / 4
10,562
556
16,475
8,883
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 9 / 4
9,321
491
10,495
11,921
3,864
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
angus9912
Neith
13
5 / 4 / 12
9,266
488
7,914
10,943
3,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 13 / 3
6,947
366
2,898
13,066
3,884
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Erlang Shen
Led Tasso8691
Erlang Shen
19
11 / 2 / 1
11,462
603
15,211
20,955
15,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Rockrealpe
Mercury
12
2 / 4 / 1
7,953
419
1,631
13,837
4,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
S01as_RE1X
Cerberus
10
4 / 7 / 0
7,760
408
8,817
14,519
11,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
ruff101
Izanami
12
1 / 9 / 1
8,132
428
10,524
13,939
4,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
24
34
Kills
18
18
Deaths
35
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlphaKnight2413
Sun Wukong
8
1
5
10.5
L
0
13
3
0.12
W
9
1
9
13.5
L
Erlang Shen
Led Tasso8691
Erlang Shen
11
2
1
5.75
W
Zeus
8
3
4
3.33
W
4
9
4
0.67
L
Mercury
Rockrealpe
Mercury
2
4
1
0.63
L
Cerberus
S01as_RE1X
Cerberus
4
7
0
0.57
W
Neith
angus9912
Neith
5
4
12
2.75
L
Izanami
ruff101
Izanami
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,802
Damage
39,081
57,935
Taken
76,316
32,964
Mitigated
39,236
13,395
Healing
22,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlphaKnight2413
Sun Wukong
9,186
3,014
0
2,706
10,856
10,193
305
817
10,039
0
70,214
L
2,898
2,736
0
633
13,066
3,884
0
6,973
5,644
0
21,118
W
12,732
876
1,613
4,972
15,332
12,150
612
4,352
10,980
43,568
0
L
Erlang Shen
Led Tasso8691
Erlang Shen
15,211
6,551
0
10,014
20,955
15,643
0
3,349
17,390
12,812
75,703
W
Zeus
16,475
2,482
0
1,631
8,883
2,964
543
1,327
7,556
65,389
0
W
10,495
5,761
0
0
11,921
3,864
2,687
1,243
10,678
0
47,288
L
Mercury
Rockrealpe
Mercury
1,631
578
0
5,653
13,837
4,177
588
3,366
10,194
0
36,217
L
Cerberus
S01as_RE1X
Cerberus
8,817
281
0
3,257
14,519
11,008
0
6,231
7,680
20,989
0
W
Neith
angus9912
Neith
7,914
2,653
0
2,473
10,943
3,793
1,250
3,840
7,103
0
39,510
L
Izanami
ruff101
Izanami
10,524
7,061
0
3,132
13,939
4,524
0
7,038
6,201
0
53,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,958
Gold Earned
42,254
429
Minions Killed
399
0
Camps Cleared
0
1,744,046
Distance Traveled
1,726,808
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,315
543
103
5
0
391,165
3
L
Rama
6,947
366
47
2
0
270,782
1
W
Artio
10,494
552
59
3
0
392,493
0
L
Erlang Shen
11,462
603
137
7
0
359,283
0
W
Zeus
10,562
556
124
7
0
330,767
5
W
Skadi
9,321
491
78
4
0
304,426
0
L
Mercury
7,953
419
71
4
0
410,454
3
L
Cerberus
7,760
408
38
2
0
372,983
0
W
Neith
9,266
488
65
3
0
325,195
10
L
Izanami
8,132
428
106
6
0
313,306
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role