Player Matchup

Gilgamesh
Gilgamesh
I-MonsieurS
Gilgamesh
Level 103
God Stats
1W - 2L
1,281 SR
Queue Stats
186W - 149L
1,522 Elo+
Party 2
Vulcan
Vulcan
KmH 95
Vulcan
Level 107
God Stats
63W - 62L
1,501 SR
Queue Stats
108W - 120L
1,468 Elo+
Party 2
Yemoja
Yemoja
Volckataris
Yemoja
Level 69
God Stats
9W - 4L
1,677 SR
Queue Stats
97W - 89L
1,541 Elo+
Party 2
Team Averages
Level 93
1,487 SR
1,511 Elo+

VS

Team Averages
Level 108
1,713 SR
1,604 Elo+
Ah Muzen Cab
Ah Muzen Cab
CARNAGE 115
Ah Muzen Cab
Level 124
God Stats
25W - 6L
1,862 SR
Queue Stats
388W - 263L
1,655 Elo+
Party 1
Tiamat
Tiamat
WelshOmelette
Tiamat
Level 160
God Stats
1W - 1L
1,601 SR
Queue Stats
69W - 48L
1,664 Elo+
Party 1
Cabrakan
Cabrakan
lM RUNNllNG
Cabrakan
Level 40
God Stats
22W - 10L
1,675 SR
Queue Stats
108W - 111L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
I-MonsieurS
Gilgamesh
15
6 / 4 / 7
11,705
650
17,445
23,202
23,210
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
KmH 95
Vulcan
16
8 / 1 / 4
12,391
688
29,088
9,337
5,004
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
14
1 / 2 / 10
11,747
653
8,712
16,128
17,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CARNAGE 115
Ah Muzen Cab
14
4 / 6 / 1
10,516
584
15,417
17,335
7,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
1 / 4 / 5
10,629
591
10,788
22,194
34,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cabrakan
lM RUNNllNG
Cabrakan
14
2 / 5 / 4
10,219
568
9,124
23,522
37,517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
15
Kills
7
7
Deaths
15
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CARNAGE 115
Ah Muzen Cab
4
6
1
0.75
W
Gilgamesh
I-MonsieurS
Gilgamesh
6
4
7
2.38
W
Vulcan
KmH 95
Vulcan
8
1
4
10
W
Yemoja
1
2
10
3
L
1
4
5
0.88
L
Cabrakan
lM RUNNllNG
Cabrakan
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,245
Damage
35,329
48,667
Taken
63,051
45,478
Mitigated
79,808
10,638
Healing
15,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CARNAGE 115
Ah Muzen Cab
15,417
6,362
612
4,496
17,335
7,936
80
11,142
6,193
0
60,976
W
Gilgamesh
I-MonsieurS
Gilgamesh
17,445
5,802
0
2,031
23,202
23,210
675
8,833
14,369
2,107
41,497
W
Vulcan
KmH 95
Vulcan
29,088
12,281
0
1,056
9,337
5,004
1,287
3,750
5,587
77,473
0
W
Yemoja
8,712
1,918
3,493
4,058
16,128
17,264
178
7,613
8,515
19,131
0
L
10,788
1,948
1,476
4,833
22,194
34,355
14
14,073
8,121
28,021
0
L
Cabrakan
lM RUNNllNG
Cabrakan
9,124
1,652
1,114
2,558
23,522
37,517
0
13,980
9,542
24,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,843
Gold Earned
31,364
215
Minions Killed
168
8
Camps Cleared
8
989,047
Distance Traveled
952,425
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
10,516
584
102
6
3
316,365
4
W
Gilgamesh
11,705
650
56
3
2
328,389
4
W
Vulcan
12,391
688
123
7
4
357,922
3
W
Yemoja
11,747
653
36
2
2
302,736
10
L
Tiamat
10,629
591
37
2
2
327,789
5
L
Cabrakan
10,219
568
29
2
3
308,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role