Player Matchup

Aphrodite
Aphrodite
DealingDragon17
Aphrodite
Level 11
God Stats
4W - 4L
1,327 SR
Queue Stats
23W - 39L
1,259 Elo+
Party 2
Yemoja
Yemoja
JetRocketShadow
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
RandomRapid9588
Jing Wei
Level 21
God Stats
40W - 26L
1,580 SR
Queue Stats
78W - 72L
1,412 Elo+
Party 2
Mulan
Mulan
eddtrocity
Mulan
Level 142
God Stats
1W - 0L
1,323 SR
Queue Stats
1W - 4L
1,206 Elo+
Party 1
Hun Batz
Hun Batz
sus_gangsta
Hun Batz
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 37
1,446 SR
1,375 Elo+

VS

Team Averages
Level 12
1,461 SR
1,402 Elo+
Olorun
Olorun
JottaXark
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Shizukara
Medusa
Level 7
God Stats
6W - 5L
1,563 SR
Queue Stats
7W - 9L
1,416 Elo+
Solo
Chang'e
Chang'e
Theoden78
Chang'e
Level 26
God Stats
105W - 104L
1,562 SR
Queue Stats
235W - 234L
1,473 Elo+
Solo
Thor
Thor
lospollos021
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Ra
Ra
sausendestroy
Ra
Level 6
God Stats
9W - 14L
1,179 SR
Queue Stats
12W - 15L
1,122 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DealingDragon17
Aphrodite
20
4 / 10 / 16
15,517
970
12,733
26,667
10,968
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
0 / 0 / 20
16,390
1,024
4,371
5,400
7,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
20
18 / 12 / 10
18,727
1,170
44,466
32,823
9,028
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
20
16 / 3 / 20
19,627
1,227
44,826
32,454
38,140
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
sus_gangsta
Hun Batz
20
4 / 14 / 12
14,456
904
17,864
27,398
8,806
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

1

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JottaXark
Olorun
19
0 / 1 / 1
11,820
739
0
1,467
554
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Shizukara
Medusa
20
5 / 15 / 15
15,900
994
21,269
30,436
15,751
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Theoden78
Chang'e
20
14 / 5 / 17
18,957
1,185
35,267
37,479
21,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
20 / 9 / 14
19,933
1,246
43,892
34,574
18,806
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
0 / 12 / 15
14,388
899
12,799
27,634
11,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
101
42
Kills
39
39
Deaths
42
78
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DealingDragon17
Aphrodite
4
10
16
1.2
W
0
0
20
10
L
Olorun
JottaXark
Olorun
0
1
1
0.5
W
Jing Wei
18
12
10
1.92
L
Medusa
Shizukara
Medusa
5
15
15
0.83
L
Chang'e
Theoden78
Chang'e
14
5
17
4.5
W
Mulan
16
3
20
8.67
L
20
9
14
3
L
0
12
15
0.63
W
Hun Batz
sus_gangsta
Hun Batz
4
14
12
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,260
Damage
113,227
124,742
Taken
131,590
74,076
Mitigated
68,883
13,111
Healing
20,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DealingDragon17
Aphrodite
12,733
2,404
178
6,382
26,667
10,968
0
13,033
13,634
39,783
0
W
4,371
882
1,942
470
5,400
7,134
0
2,827
2,573
27,666
0
L
Olorun
JottaXark
Olorun
0
0
54
121
1,467
554
0
156
1,311
2,206
0
W
Jing Wei
44,466
43,495
0
0
32,823
9,028
0
10,662
22,161
0
59,106
L
Medusa
Shizukara
Medusa
21,269
13,240
0
1,050
30,436
15,751
0
4,618
25,696
0
35,509
L
Chang'e
Theoden78
Chang'e
35,267
2,447
3,048
13,661
37,479
21,879
0
7,435
29,895
69,183
0
W
Mulan
44,826
5,246
0
4,139
32,454
38,140
0
10,379
22,075
9,050
70,738
L
43,892
12,124
0
1,857
34,574
18,806
0
4,578
29,996
0
80,904
L
12,799
1,199
314
797
27,634
11,893
0
3,879
23,690
37,889
0
W
Hun Batz
sus_gangsta
Hun Batz
17,864
6,515
0
0
27,398
8,806
0
11,165
16,233
0
41,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,717
Gold Earned
80,998
227
Minions Killed
289
15
Camps Cleared
3
1,534,451
Distance Traveled
1,177,281
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
15,517
970
56
4
1
233,440
0
W
Yemoja
16,390
1,024
43
3
0
305,253
0
L
Olorun
11,820
739
2
0
0
50,940
0
W
Jing Wei
18,727
1,170
28
2
4
378,929
0
L
Medusa
15,900
994
40
3
1
239,002
0
L
Chang'e
18,957
1,185
75
5
0
320,413
0
W
Mulan
19,627
1,227
71
4
3
320,865
0
L
Thor
19,933
1,246
109
7
1
298,337
3
L
Ra
14,388
899
63
4
1
268,589
0
W
Hun Batz
14,456
904
29
2
7
295,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role