Player Matchup

Da Ji
Da Ji
Being Random
Da Ji
Level 45
God Stats
7W - 0L
1,940 SR
Queue Stats
395W - 117L
1,898 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
ChopChop1228
Ah Muzen Cab
Level 142
God Stats
19W - 4L
1,800 SR
Queue Stats
497W - 166L
1,803 Elo+
Party 3
Chaac
Chaac
LaWnDuTyJuDy
Chaac
Level 64
God Stats
12W - 3L
1,638 SR
Queue Stats
331W - 115L
1,810 Elo+
Party 3
Merlin
Merlin
TinyTebow15
Merlin
Level 88
God Stats
16W - 6L
1,788 SR
Queue Stats
290W - 95L
1,824 Elo+
Party 3
Geb
Geb
YerNewUnkle
Geb
Level 85
God Stats
10W - 2L
1,848 SR
Queue Stats
490W - 252L
1,765 Elo+
Party 3
Team Averages
Level 85
1,803 SR
1,820 Elo+

VS

Team Averages
Level 41
1,568 SR
1,500 Elo+
Scylla
Scylla
AgX_BunnY-
Scylla
Level 85
God Stats
4W - 3L
1,526 SR
Queue Stats
26W - 18L
1,585 Elo+
Party 2
Jing Wei
Jing Wei
FloodGate01
Jing Wei
Level 25
God Stats
41W - 36L
1,517 SR
Queue Stats
50W - 52L
1,393 Elo+
Party 1
Ares
Ares
Killuaaaaaaa
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,491 Elo+
Party 2
Neith
Neith
TenzukaRabbit
Neith
Level 45
God Stats
3W - 2L
1,494 SR
Queue Stats
9W - 20L
1,485 Elo+
Party 1
Achilles
Achilles
zZzDtto
Achilles
Level 34
God Stats
8W - 5L
1,804 SR
Queue Stats
220W - 200L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 25
12,504
1,137
17,303
10,907
9,121
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
ChopChop1228
Ah Muzen Cab
20
18 / 0 / 24
14,637
1,331
37,921
9,000
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
6 / 1 / 36
12,201
1,109
18,451
9,487
10,131
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Merlin
19
9 / 3 / 26
12,412
1,128
27,238
7,854
3,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 3 / 34
11,828
1,075
10,622
19,231
26,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AgX_BunnY-
Scylla
16
0 / 8 / 3
9,526
866
5,311
19,266
7,352
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
FloodGate01
Jing Wei
16
2 / 17 / 5
9,878
898
11,166
31,319
13,489
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
2 / 7 / 5
10,245
931
5,172
23,175
30,695
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
0 / 7 / 6
9,316
847
10,079
18,660
8,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
zZzDtto
Achilles
16
5 / 8 / 2
11,131
1,012
16,719
25,016
17,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

192
Kill Participation
30
47
Kills
9
9
Deaths
47
145
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
AgX_BunnY-
Scylla
0
8
3
0.19
W
12
2
25
12.25
W
Ah Muzen Cab
ChopChop1228
Ah Muzen Cab
18
0
24
30
L
Jing Wei
FloodGate01
Jing Wei
2
17
5
0.26
L
2
7
5
0.64
W
6
1
36
24
L
0
7
6
0.43
W
Merlin
9
3
26
7.33
W
2
3
34
6.33
L
Achilles
zZzDtto
Achilles
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,535
Damage
48,447
56,479
Taken
117,436
53,205
Mitigated
77,191
11,316
Healing
2,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AgX_BunnY-
Scylla
5,311
552
76
115
19,266
7,352
0
5,265
13,821
34,784
0
W
17,303
2,892
0
0
10,907
9,121
0
2,636
8,181
0
25,957
W
Ah Muzen Cab
ChopChop1228
Ah Muzen Cab
37,921
16,725
0
4,686
9,000
4,249
0
1,478
7,377
0
69,845
L
Jing Wei
FloodGate01
Jing Wei
11,166
9,546
0
0
31,319
13,489
0
9,021
21,892
0
16,703
L
5,172
678
0
0
23,175
30,695
0
8,499
14,350
24,721
0
W
18,451
2,462
0
3,352
9,487
10,131
0
2,352
7,001
0
33,015
L
10,079
2,743
0
973
18,660
8,408
0
7,042
11,312
0
28,181
W
Merlin
27,238
1,398
0
670
7,854
3,323
0
258
7,517
53,058
0
W
10,622
1,684
622
1,986
19,231
26,381
0
3,759
14,697
13,625
0
L
Achilles
zZzDtto
Achilles
16,719
4,178
0
1,066
25,016
17,247
0
6,571
18,201
0
28,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,582
Gold Earned
50,096
205
Minions Killed
184
12
Camps Cleared
3
1,131,844
Distance Traveled
1,053,462
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,526
866
80
7
1
182,479
0
W
Da Ji
12,504
1,137
18
2
4
199,436
0
W
Ah Muzen Cab
14,637
1,331
83
8
3
251,488
1
L
Jing Wei
9,878
898
14
1
0
239,290
0
L
Ares
10,245
931
25
2
0
190,457
0
W
Chaac
12,201
1,109
33
3
2
248,495
0
L
Neith
9,316
847
26
2
1
209,667
0
W
Merlin
12,412
1,128
64
6
3
214,550
0
W
Geb
11,828
1,075
7
1
0
217,875
0
L
Achilles
11,131
1,012
39
4
1
231,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role