Player Matchup

Zeus
Zeus
JoelwithaJay
Zeus
Level 76
God Stats
11W - 6L
1,599 SR
Queue Stats
188W - 171L
1,534 Elo+
Party 2
Ymir
Ymir
Jona_of_Nathan
Ymir
Level 75
God Stats
21W - 16L
1,568 SR
Queue Stats
156W - 147L
1,487 Elo+
Party 2
Nu Wa
Nu Wa
MashiroMico
Nu Wa
Level 26
God Stats
8W - 9L
1,430 SR
Queue Stats
38W - 26L
1,539 Elo+
Party 2
Hercules
Hercules
Mystic_Arkcane
Hercules
Level 82
God Stats
9W - 6L
1,574 SR
Queue Stats
107W - 94L
1,509 Elo+
Party 2
Izanami
Izanami
Norbgasmic
Izanami
Level 47
God Stats
36W - 23L
1,467 SR
Queue Stats
81W - 85L
1,492 Elo+
Solo
Team Averages
Level 61
1,528 SR
1,512 Elo+

VS

Team Averages
Level 81
1,453 SR
1,449 Elo+
Neith
Neith
BlacklistXX
Neith
Level 101
God Stats
1W - 3L
1,515 SR
Queue Stats
152W - 174L
1,447 Elo+
Party 1
Apollo
Apollo
FatBoiii AP
Apollo
Level 24
God Stats
0W - 2L
1,236 SR
Queue Stats
17W - 26L
1,296 Elo+
Party 3
Kukulkan
Kukulkan
LEGENDARY GP
Kukulkan
Level 101
God Stats
19W - 20L
1,480 SR
Queue Stats
154W - 166L
1,465 Elo+
Party 3
Izanami
Izanami
PegasusBlack100
Izanami
Level 96
God Stats
0W - 1L
1,535 SR
Queue Stats
121W - 108L
1,535 Elo+
Party 3
Zeus
Zeus
bane138
Zeus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 107L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
18 / 1 / 17
13,643
1,364
29,562
10,965
4,530
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
3 / 3 / 35
11,668
1,167
10,016
20,557
26,488
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
13 / 1 / 18
12,761
1,276
17,224
6,581
2,888
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
18
6 / 2 / 26
11,421
1,142
8,879
10,272
6,954
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Norbgasmic
Izanami
18
5 / 3 / 12
10,737
1,074
15,880
9,857
4,327
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 6
10,413
1,041
14,036
18,945
5,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
15
0 / 11 / 3
8,735
874
3,620
16,376
5,254
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
LEGENDARY GP
Kukulkan
16
1 / 6 / 5
9,788
979
10,266
14,100
4,627
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
6 / 10 / 3
12,162
1,216
15,979
20,406
6,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
bane138
Zeus
17
1 / 13 / 7
10,382
1,038
8,581
16,258
5,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
34
45
Kills
10
10
Deaths
45
108
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
L
Apollo
0
11
3
0.14
W
18
1
17
26.5
W
3
3
35
6.83
L
Kukulkan
LEGENDARY GP
Kukulkan
1
6
5
0.58
W
13
1
18
22
W
Hercules
6
2
26
9.5
W
Izanami
Norbgasmic
Izanami
5
3
12
3.67
L
6
10
3
0.75
L
Zeus
bane138
Zeus
1
13
7
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,561
Damage
52,482
58,232
Taken
86,085
45,187
Mitigated
27,662
3,603
Healing
4,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,036
5,804
0
3,612
18,945
5,873
0
12,193
6,752
0
31,504
L
Apollo
3,620
2,237
0
0
16,376
5,254
0
10,798
5,578
0
8,166
W
29,562
3,228
0
0
10,965
4,530
0
2,868
8,097
64,614
0
W
10,016
1,943
0
0
20,557
26,488
0
6,060
14,497
13,178
0
L
Kukulkan
LEGENDARY GP
Kukulkan
10,266
1,374
354
771
14,100
4,627
0
7,796
6,304
36,333
0
W
17,224
4,386
0
1,216
6,581
2,888
0
2,288
4,293
35,522
0
W
Hercules
8,879
3,481
309
1,441
10,272
6,954
0
3,174
7,098
0
11,482
W
Izanami
Norbgasmic
Izanami
15,880
12,801
239
398
9,857
4,327
0
4,457
5,400
0
44,307
L
15,979
9,240
0
117
20,406
6,724
0
14,553
5,853
0
42,330
L
Zeus
bane138
Zeus
8,581
1,735
0
100
16,258
5,184
0
11,462
4,796
28,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,230
Gold Earned
51,480
207
Minions Killed
191
12
Camps Cleared
6
953,385
Distance Traveled
778,817
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,413
1,041
27
3
1
175,451
0
L
Apollo
8,735
874
10
1
0
111,482
0
W
Zeus
13,643
1,364
93
9
1
215,384
0
W
Ymir
11,668
1,167
5
1
0
201,191
0
L
Kukulkan
9,788
979
52
5
0
148,357
0
W
Nu Wa
12,761
1,276
41
4
3
184,550
1
W
Hercules
11,421
1,142
5
1
3
195,007
1
W
Izanami
10,737
1,074
63
6
5
157,253
1
L
Izanami
12,162
1,216
52
5
3
180,824
2
L
Zeus
10,382
1,038
50
5
2
162,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role