Player Matchup

Cthulhu
Cthulhu
AllHailDucks
Cthulhu
Level 29
God Stats
4W - 1L
1,626 SR
Queue Stats
78W - 43L
1,541 Elo+
Solo
Anubis
Anubis
IrisHeart1
Anubis
Level 29
God Stats
1W - 3L
1,183 SR
Queue Stats
9W - 11L
1,407 Elo+
Solo
Hou Yi
Hou Yi
ModerateGMR
Hou Yi
Level 20
God Stats
3W - 1L
1,453 SR
Queue Stats
195W - 164L
1,518 Elo+
Solo
Bastet
Bastet
TotsuVH
Bastet
Level 26
God Stats
1W - 1L
1,338 SR
Queue Stats
69W - 56L
1,481 Elo+
Solo
Guan Yu
Guan Yu
miles_uppercut
Guan Yu
Level 27
God Stats
9W - 6L
1,431 SR
Queue Stats
99W - 143L
1,433 Elo+
Solo
Team Averages
Level 26
1,406 SR
1,476 Elo+

VS

Team Averages
Level 26
1,609 SR
1,452 Elo+
Izanami
Izanami
CrimsonSlata808
Izanami
Level 28
God Stats
4W - 4L
1,777 SR
Queue Stats
129W - 150L
1,477 Elo+
Solo
Hun Batz
Hun Batz
PixelDonkey21
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 152L
1,413 Elo+
Solo
Thor
Thor
PrimeTheDime99
Thor
Level 21
God Stats
2W - 3L
1,451 SR
Queue Stats
57W - 75L
1,363 Elo+
Solo
Ganesha
Ganesha
SORAPON__
Ganesha
Level 25
God Stats
5W - 1L
1,759 SR
Queue Stats
73W - 62L
1,484 Elo+
Solo
Aphrodite
Aphrodite
SirenSuccubi
Aphrodite
Level 29
God Stats
29W - 27L
1,557 SR
Queue Stats
140W - 103L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AllHailDucks
Cthulhu
20
7 / 2 / 34
13,639
1,137
22,846
16,077
24,141
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
IrisHeart1
Anubis
20
18 / 3 / 16
13,393
1,116
27,137
18,262
8,170
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
19
5 / 4 / 19
11,749
979
13,596
11,074
4,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
TotsuVH
Bastet
20
14 / 3 / 18
13,587
1,132
32,354
14,863
6,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 6 / 21
11,428
952
7,917
20,134
18,142
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 10
12,440
1,037
11,936
19,081
6,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
PixelDonkey21
Hun Batz
18
1 / 7 / 11
10,868
906
8,868
17,610
5,137
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 24 / 10
10,772
898
19,569
33,749
10,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
SORAPON__
Ganesha
19
0 / 6 / 18
11,476
956
12,726
24,488
28,117
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
SirenSuccubi
Aphrodite
19
12 / 2 / 6
14,875
1,240
22,344
17,660
15,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
73
47
Kills
18
18
Deaths
47
108
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AllHailDucks
Cthulhu
7
2
34
12
L
4
8
10
1.13
W
Anubis
IrisHeart1
Anubis
18
3
16
8.67
W
Hou Yi
5
4
19
3.63
L
Hun Batz
PixelDonkey21
Hun Batz
1
7
11
0.93
L
1
24
10
0.25
L
Ganesha
SORAPON__
Ganesha
0
6
18
1.5
L
Aphrodite
SirenSuccubi
Aphrodite
12
2
6
7.5
W
Bastet
TotsuVH
Bastet
14
3
18
7.67
W
3
6
21
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,850
Damage
75,443
80,410
Taken
112,588
62,016
Mitigated
65,562
15,247
Healing
15,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AllHailDucks
Cthulhu
22,846
733
1,470
718
16,077
24,141
0
4,624
11,204
51,587
0
L
11,936
10,438
0
1,084
19,081
6,160
0
5,685
13,161
0
45,048
W
Anubis
IrisHeart1
Anubis
27,137
1,213
0
7,268
18,262
8,170
0
7,990
10,025
44,486
0
W
Hou Yi
13,596
7,475
0
234
11,074
4,692
0
5,165
5,776
0
30,031
L
Hun Batz
PixelDonkey21
Hun Batz
8,868
785
0
104
17,610
5,137
0
7,696
9,585
0
22,979
L
19,569
3,828
0
0
33,749
10,604
0
16,701
15,811
0
35,452
L
Ganesha
SORAPON__
Ganesha
12,726
938
0
110
24,488
28,117
0
13,747
10,409
30,731
0
L
Aphrodite
SirenSuccubi
Aphrodite
22,344
1,964
5,878
8,790
17,660
15,544
0
6,586
10,783
39,724
0
W
Bastet
TotsuVH
Bastet
32,354
9,769
0
4,302
14,863
6,871
0
7,334
7,278
0
41,817
W
7,917
1,616
475
780
20,134
18,142
0
8,656
11,057
691
20,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,796
Gold Earned
60,431
219
Minions Killed
213
8
Camps Cleared
8
996,137
Distance Traveled
1,048,188
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,639
1,137
89
7
1
230,312
0
L
Izanami
12,440
1,037
92
8
1
182,438
0
W
Anubis
13,393
1,116
45
4
2
174,461
0
W
Hou Yi
11,749
979
30
3
4
178,792
3
L
Hun Batz
10,868
906
25
2
4
237,469
0
L
Thor
10,772
898
32
3
1
183,078
0
L
Ganesha
11,476
956
2
0
0
210,406
0
L
Aphrodite
14,875
1,240
62
5
2
234,797
0
W
Bastet
13,587
1,132
32
3
0
230,997
0
W
Guan Yu
11,428
952
23
2
1
181,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role