Player Matchup

Anhur
Anhur
 
Anhur
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AlwaysJump-
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DR TOUCHDOWN2
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,202 Elo+
Solo
Sylvanus
Sylvanus
EggbertEgghead
Sylvanus
Level 29
God Stats
26W - 19L
1,597 SR
Queue Stats
173W - 168L
1,395 Elo+
Solo
Fenrir
Fenrir
Maine90
Fenrir
Level 29
God Stats
34W - 51L
1,179 SR
Queue Stats
234W - 270L
1,294 Elo+
Solo
Team Averages
Level 16
1,455 SR
1,378 Elo+

VS

Team Averages
Level 19
1,489 SR
1,271 Elo+
Apollo
Apollo
ConvictedChidori
Apollo
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,064 Elo+
Solo
The Morrigan
The Morrigan
EgorPomidor2346
The Morrigan
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 12L
1,188 Elo+
Solo
Neith
Neith
Maddee320112
Neith
Level 24
God Stats
57W - 51L
1,528 SR
Queue Stats
77W - 75L
1,424 Elo+
Solo
Ao Kuang
Ao Kuang
POWERofATLAS
Ao Kuang
Level 24
God Stats
9W - 6L
1,471 SR
Queue Stats
54W - 71L
1,293 Elo+
Solo
Kukulkan
Kukulkan
monstermatty616
Kukulkan
Level 28
God Stats
163W - 182L
1,445 SR
Queue Stats
202W - 221L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
1 / 13 / 16
13,033
1,003
7,757
24,994
12,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 4 / 2
10,055
773
984
3,795
1,020
Cthulhu
20
6 / 10 / 26
16,079
1,237
20,109
29,384
23,196
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sylvanus
20
10 / 6 / 20
16,971
1,305
16,270
28,630
25,743
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
Maine90
Fenrir
20
26 / 12 / 10
19,427
1,494
38,986
32,373
16,326
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 11 / 23
14,360
1,105
12,434
20,212
13,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Morrigan
EgorPomidor2346
The Morrigan
19
3 / 9 / 17
12,948
996
2,293
12,995
5,727
20
15 / 9 / 18
16,277
1,252
33,782
21,796
9,742
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
POWERofATLAS
Ao Kuang
20
10 / 9 / 17
15,514
1,193
15,320
20,746
8,747
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
20
11 / 5 / 21
16,100
1,238
43,111
13,833
6,752
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
140
43
Kills
44
45
Deaths
43
74
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
13
16
0.69
L
0
4
2
0.25
W
5
11
23
1.5
L
Cthulhu
6
10
26
1.9
L
Sylvanus
10
6
20
3.33
W
The Morrigan
EgorPomidor2346
The Morrigan
3
9
17
1.28
W
15
9
18
2.67
L
Fenrir
Maine90
Fenrir
26
12
10
2.58
W
Ao Kuang
POWERofATLAS
Ao Kuang
10
9
17
2.06
W
Kukulkan
11
5
21
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,106
Damage
106,940
119,176
Taken
89,582
78,348
Mitigated
44,646
16,305
Healing
10,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
7,757
4,427
0
783
24,994
12,063
0
14,343
10,651
0
25,425
L
984
366
0
10
3,795
1,020
0
1,332
1,810
0
2,289
W
12,434
4,772
0
1,138
20,212
13,678
0
7,916
12,296
0
26,113
L
Cthulhu
20,109
1,659
184
1,219
29,384
23,196
0
16,374
13,010
61,279
0
L
Sylvanus
16,270
5,793
4,993
5,223
28,630
25,743
0
15,785
12,845
50,318
6,045
W
The Morrigan
EgorPomidor2346
The Morrigan
2,293
1,117
0
0
12,995
5,727
0
5,578
7,260
7,562
797
W
33,782
20,487
0
5,579
21,796
9,742
0
5,995
15,801
0
81,962
L
Fenrir
Maine90
Fenrir
38,986
23,100
0
3,893
32,373
16,326
0
12,213
20,160
0
55,908
W
Ao Kuang
POWERofATLAS
Ao Kuang
15,320
6,378
0
3,133
20,746
8,747
0
10,213
10,533
20,701
0
W
Kukulkan
43,111
5,006
0
293
13,833
6,752
0
4,950
8,883
82,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,565
Gold Earned
75,199
236
Minions Killed
248
1
Camps Cleared
1
932,825
Distance Traveled
970,786
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
13,033
1,003
16
1
0
157,590
0
L
Thor
10,055
773
1
0
0
53,221
1
W
Apollo
14,360
1,105
23
2
0
178,709
1
L
Cthulhu
16,079
1,237
94
7
0
261,471
1
L
Sylvanus
16,971
1,305
90
7
0
196,499
0
W
The Morrigan
12,948
996
12
1
0
191,074
0
W
Neith
16,277
1,252
111
9
1
217,416
1
L
Fenrir
19,427
1,494
35
3
1
264,044
0
W
Ao Kuang
15,514
1,193
9
1
0
190,815
0
W
Kukulkan
16,100
1,238
93
7
0
192,772
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role