Player Matchup

Cernunnos
Cernunnos
Stare_InThe_Void
Cernunnos
Level 29
God Stats
11W - 5L
1,652 SR
Queue Stats
110W - 85L
1,615 Elo+
Solo
Geb
Geb
TASSAKALLI
Geb
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 20L
1,468 Elo+
Solo
Loki
Loki
ace-shield7
Loki
Level 29
God Stats
36W - 36L
1,531 SR
Queue Stats
184W - 206L
1,577 Elo+
Solo
Cthulhu
Cthulhu
boomblast24
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Achilles
Achilles
xXIdentity-ll
Achilles
Level 23
God Stats
9W - 6L
1,484 SR
Queue Stats
64W - 92L
1,591 Elo+
Solo
Team Averages
Level 20
1,533 SR
1,550 Elo+

VS

Team Averages
Level 22
1,542 SR
1,596 Elo+
Artio
Artio
 
Artio
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
GhostFaceIII23
Raijin
Level 28
God Stats
3W - 2L
1,896 SR
Queue Stats
72W - 66L
1,384 Elo+
Solo
Thoth
Thoth
GuardianMaki
Thoth
Level 29
God Stats
0W - 1L
1,311 SR
Queue Stats
156W - 163L
1,546 Elo+
Solo
King Arthur
King Arthur
Ichi Ani
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,797 Elo+
Solo
Tsukuyomi
Tsukuyomi
Luisonieves12
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,751 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
17
6 / 1 / 6
10,533
554
16,851
10,956
3,923
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
5 / 2 / 7
9,929
523
8,284
15,569
13,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 0 / 1
11,010
579
8,885
9,712
3,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
boomblast24
Cthulhu
12
2 / 11 / 4
8,357
440
4,017
17,588
11,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
xXIdentity-ll
Achilles
15
7 / 1 / 1
9,850
518
11,996
14,258
12,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
1 / 3 / 2
7,290
384
5,251
16,612
10,472
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 4 / 2
7,127
375
3,496
9,413
2,402
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 8 / 3
8,503
448
5,527
11,910
3,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Ichi Ani
King Arthur
11
1 / 7 / 1
6,873
362
5,783
14,268
5,119
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Luisonieves12
Tsukuyomi
16
11 / 5 / 0
9,820
517
13,911
13,985
5,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
27
Kills
14
15
Deaths
27
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
1
3
2
0.67
L
1
4
2
0.5
L
0
8
3
0.19
L
King Arthur
Ichi Ani
King Arthur
1
7
1
0.21
L
Tsukuyomi
Luisonieves12
Tsukuyomi
11
5
0
2.2
W
Cernunnos
6
1
6
9
W
5
2
7
4.25
W
7
0
1
7.5
W
Cthulhu
boomblast24
Cthulhu
2
11
4
0.36
W
Achilles
xXIdentity-ll
Achilles
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,033
Damage
33,968
68,083
Taken
66,188
45,017
Mitigated
26,784
17,378
Healing
18,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
5,251
667
1,543
5,676
16,612
10,472
0
3,376
13,136
28,077
0
L
3,496
409
34
2,594
9,413
2,402
90
1,090
7,283
23,887
0
L
5,527
506
0
902
11,910
3,653
0
1,429
9,998
48,262
0
L
King Arthur
Ichi Ani
King Arthur
5,783
1,670
0
2,832
14,268
5,119
0
3,878
10,390
0
26,333
L
Tsukuyomi
Luisonieves12
Tsukuyomi
13,911
3,826
0
4,522
13,985
5,138
0
1,881
11,788
0
62,779
W
Cernunnos
16,851
9,977
0
4,878
10,956
3,923
2,727
2,117
8,803
0
82,912
W
8,284
898
0
1,309
15,569
13,791
403
2,563
12,974
24,376
0
W
8,885
1,831
0
4,774
9,712
3,508
0
1,568
8,035
0
85,818
W
Cthulhu
boomblast24
Cthulhu
4,017
645
220
694
17,588
11,585
0
3,622
13,764
19,493
0
W
Achilles
xXIdentity-ll
Achilles
11,996
1,391
0
5,503
14,258
12,210
76
3,942
10,160
0
53,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,679
Gold Earned
39,613
406
Minions Killed
349
0
Camps Cleared
0
1,786,219
Distance Traveled
1,555,543
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,290
384
43
2
0
335,203
5
L
Raijin
7,127
375
54
3
0
209,708
3
L
Thoth
8,503
448
103
5
0
312,411
4
L
King Arthur
6,873
362
52
3
0
311,156
0
L
Tsukuyomi
9,820
517
97
5
0
387,065
7
W
Cernunnos
10,533
554
117
6
0
325,395
2
W
Geb
9,929
523
34
2
0
340,855
6
W
Loki
11,010
579
135
7
0
388,099
5
W
Cthulhu
8,357
440
36
2
0
332,083
0
W
Achilles
9,850
518
84
4
0
399,787
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role