Player Matchup

Odin
Odin
ClayTheFarmerx
Odin
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 28L
1,196 Elo+
Party 1
Anhur
Anhur
Kryptic_Sign71
Anhur
Level 13
God Stats
16W - 33L
1,277 SR
Queue Stats
41W - 79L
1,179 Elo+
Solo
Scylla
Scylla
Luxtry
Scylla
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,310 Elo+
Party 1
Team Averages
Level 31
1,426 SR
1,228 Elo+

VS

Team Averages
Level 18
1,556 SR
1,309 Elo+
Zeus
Zeus
Criner24
Zeus
Level 27
God Stats
57W - 58L
1,362 SR
Queue Stats
152W - 203L
1,316 Elo+
Solo
Ares
Ares
MagiBrando
Ares
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 126L
1,218 Elo+
Solo
Neith
Neith
TTVGrandPaZac
Neith
Level 8
God Stats
4W - 0L
1,808 SR
Queue Stats
6W - 4L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 4
9,632
567
3,310
12,954
9,784
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
0 / 7 / 3
8,951
527
4,090
11,002
5,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
Luxtry
Scylla
16
3 / 4 / 2
10,950
644
18,217
11,531
6,614
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
5 / 1 / 7
11,162
657
7,173
10,252
3,337
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
2 / 3 / 12
12,228
719
7,036
15,073
15,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
10 / 1 / 7
12,433
731
14,543
12,673
5,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
4
Kills
17
17
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
6
4
0.5
W
Zeus
5
1
7
8.5
L
0
7
3
0.21
L
Scylla
Luxtry
Scylla
3
4
2
1
W
2
3
12
2.67
W
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,617
Damage
28,752
35,487
Taken
37,998
21,637
Mitigated
23,775
827
Healing
13,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,310
60
0
0
12,954
9,784
109
7,000
5,954
0
12,411
W
Zeus
7,173
1,133
676
4,381
10,252
3,337
1,027
6,181
3,946
53,116
0
L
4,090
1,540
0
603
11,002
5,239
0
2,712
8,290
0
12,331
L
Scylla
Luxtry
Scylla
18,217
1,256
0
224
11,531
6,614
0
5,075
6,456
69,267
0
W
7,036
357
588
3,584
15,073
15,394
0
6,560
8,214
21,474
0
W
14,543
7,257
462
3,489
12,673
5,044
2,022
6,380
6,042
0
49,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,533
Gold Earned
35,823
166
Minions Killed
194
7
Camps Cleared
6
735,081
Distance Traveled
918,923
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,632
567
26
2
1
257,397
0
W
Zeus
11,162
657
82
5
5
306,411
2
L
Anhur
8,951
527
19
1
1
204,887
1
L
Scylla
10,950
644
121
7
5
272,797
2
W
Ares
12,228
719
25
1
0
296,136
1
W
Neith
12,433
731
87
5
1
316,376
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role