Player Matchup

Morgan Le Fay
Morgan Le Fay
JoeB3w8i3S
Morgan Le Fay
Level 15
God Stats
15W - 18L
1,410 SR
Queue Stats
47W - 46L
1,379 Elo+
Solo
Danzaburou
Danzaburou
Mattray195
Danzaburou
Level 18
God Stats
4W - 3L
1,479 SR
Queue Stats
5W - 3L
1,646 Elo+
Party 2
Cliodhna
Cliodhna
Sollez
Cliodhna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,652 Elo+
Party 2
Jormungandr
Jormungandr
shuugr
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
xvyuling
Bellona
Level 15
God Stats
4W - 5L
1,579 SR
Queue Stats
13W - 23L
1,433 Elo+
Solo
Team Averages
Level 15
1,494 SR
1,522 Elo+

VS

Team Averages
Level 29
1,552 SR
1,639 Elo+
Ne Zha
Ne Zha
KinadCringe
Ne Zha
Level 15
God Stats
1W - 1L
1,324 SR
Queue Stats
31W - 9L
1,723 Elo+
Party 1
Chang'e
Chang'e
MercXJulio
Chang'e
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 25L
1,805 Elo+
Party 1
Ra
Ra
Nastahlgia
Ra
Level 45
God Stats
3W - 1L
1,688 SR
Queue Stats
222W - 138L
1,641 Elo+
Party 1
Anhur
Anhur
bouncy142
Anhur
Level 29
God Stats
8W - 4L
1,604 SR
Queue Stats
71W - 83L
1,381 Elo+
Solo
Hercules
Hercules
gizzbonj
Hercules
Level 32
God Stats
8W - 4L
1,646 SR
Queue Stats
65W - 41L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JoeB3w8i3S
Morgan Le Fay
15
2 / 9 / 0
9,317
405
7,566
16,211
6,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Mattray195
Danzaburou
15
8 / 10 / 2
10,722
466
15,064
19,631
7,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Sollez
Cliodhna
17
3 / 8 / 3
10,420
453
18,424
21,803
8,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
shuugr
Jormungandr
15
2 / 6 / 9
8,968
390
14,349
21,284
24,216
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
xvyuling
Bellona
16
1 / 6 / 2
10,512
457
9,619
20,186
19,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
17 / 0 / 8
14,363
624
29,572
22,650
12,572
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
MercXJulio
Chang'e
20
12 / 2 / 10
13,813
601
20,354
24,598
21,439
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 3 / 5
10,905
474
6,914
14,098
5,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
bouncy142
Anhur
16
3 / 7 / 7
10,649
463
10,382
14,334
4,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
gizzbonj
Hercules
14
4 / 4 / 8
10,225
445
8,162
25,935
26,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
76
16
Kills
38
39
Deaths
16
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
JoeB3w8i3S
Morgan Le Fay
2
9
0
0.22
W
Ne Zha
17
0
8
21
L
Danzaburou
Mattray195
Danzaburou
8
10
2
0.9
W
Chang'e
MercXJulio
Chang'e
12
2
10
8.5
W
2
3
5
1.5
L
Cliodhna
Sollez
Cliodhna
3
8
3
0.56
W
Anhur
bouncy142
Anhur
3
7
7
0.93
W
Hercules
gizzbonj
Hercules
4
4
8
2
L
Jormungandr
shuugr
Jormungandr
2
6
9
1.08
L
Bellona
xvyuling
Bellona
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,022
Damage
75,384
99,115
Taken
101,615
65,849
Mitigated
71,008
17,184
Healing
50,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
JoeB3w8i3S
Morgan Le Fay
7,566
403
0
2,119
16,211
6,280
205
2,469
13,706
45,689
0
W
Ne Zha
29,572
10,923
0
13,716
22,650
12,572
160
4,832
17,462
0
136,637
L
Danzaburou
Mattray195
Danzaburou
15,064
7,656
0
3,823
19,631
7,257
1,432
2,696
16,861
0
57,645
W
Chang'e
MercXJulio
Chang'e
20,354
1,832
5,963
18,116
24,598
21,439
1,594
3,391
20,453
97,271
0
W
6,914
1,043
1,750
5,171
14,098
5,826
2,115
5,580
7,918
67,038
0
L
Cliodhna
Sollez
Cliodhna
18,424
3,512
0
6,876
21,803
8,691
0
6,507
15,092
0
90,081
W
Anhur
bouncy142
Anhur
10,382
3,271
0
1,261
14,334
4,573
704
2,736
11,598
0
61,050
W
Hercules
gizzbonj
Hercules
8,162
2,916
0
4,968
25,935
26,598
0
7,134
18,632
530
24,366
L
Jormungandr
shuugr
Jormungandr
14,349
3,301
297
2,851
21,284
24,216
399
4,753
16,398
31,533
0
L
Bellona
xvyuling
Bellona
9,619
1,918
0
1,218
20,186
19,405
0
9,886
9,594
16,976
48,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,939
Gold Earned
59,955
483
Minions Killed
614
0
Camps Cleared
0
1,916,331
Distance Traveled
2,301,204
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,317
405
93
4
0
329,750
2
W
Ne Zha
14,363
624
195
8
0
515,995
4
L
Danzaburou
10,722
466
107
5
0
358,621
0
W
Chang'e
13,813
601
177
8
0
451,177
2
W
Ra
10,905
474
124
5
0
434,679
4
L
Cliodhna
10,420
453
113
5
0
396,067
2
W
Anhur
10,649
463
96
4
0
405,138
0
W
Hercules
10,225
445
22
1
0
494,215
3
L
Jormungandr
8,968
390
25
1
0
428,531
0
L
Bellona
10,512
457
145
6
0
403,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role