Player Matchup

Bellona
Bellona
BoomShakaLakax5
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Dyaya
Heimdallr
Level 13
God Stats
3W - 1L
1,565 SR
Queue Stats
8W - 3L
1,393 Elo+
Party 1
Tiamat
Tiamat
Kapparos
Tiamat
Level 29
God Stats
10W - 10L
1,526 SR
Queue Stats
83W - 88L
1,529 Elo+
Solo
Janus
Janus
MateMRX
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,393 Elo+
Party 1
Geb
Geb
Obliza
Geb
Level 17
God Stats
0W - 1L
1,370 SR
Queue Stats
5W - 7L
1,328 Elo+
Party 1
Team Averages
Level 16
1,492 SR
1,429 Elo+

VS

Team Averages
Level 26
1,495 SR
1,497 Elo+
Hercules
Hercules
EasyBott
Hercules
Level 29
God Stats
5W - 0L
1,822 SR
Queue Stats
76W - 33L
1,658 Elo+
Solo
Cupid
Cupid
MiquiDuke
Cupid
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 34L
1,616 Elo+
Solo
Cliodhna
Cliodhna
Teskiooo
Cliodhna
Level 24
God Stats
4W - 2L
1,285 SR
Queue Stats
53W - 61L
1,343 Elo+
Solo
Ymir
Ymir
VittoCalis
Ymir
Level 29
God Stats
3W - 9L
1,304 SR
Queue Stats
104W - 104L
1,417 Elo+
Solo
Anubis
Anubis
ВудиДжонсон
Anubis
Level 27
God Stats
28W - 22L
1,564 SR
Queue Stats
72W - 63L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,427
357
3,464
10,358
5,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Dyaya
Heimdallr
13
1 / 1 / 0
7,406
411
16,927
14,944
4,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Kapparos
Tiamat
5
0 / 0 / 0
5,402
300
552
1,916
477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
MateMRX
Janus
9
0 / 13 / 0
5,995
333
5,725
13,149
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Geb
Obliza
Geb
10
0 / 4 / 0
6,664
370
4,317
13,269
11,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EasyBott
Hercules
18
3 / 0 / 1
11,462
637
5,315
12,435
16,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Cupid
MiquiDuke
Cupid
14
0 / 1 / 3
8,236
458
5,705
10,204
2,678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Teskiooo
Cliodhna
16
7 / 0 / 1
9,903
550
7,680
10,485
3,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 0 / 2
8,711
484
3,711
14,438
7,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
11 / 0 / 4
11,080
616
17,135
11,932
5,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
22
22
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Heimdallr
Dyaya
Heimdallr
1
1
0
1
W
Hercules
EasyBott
Hercules
3
0
1
3.5
L
Tiamat
Kapparos
Tiamat
0
0
0
0
L
Janus
MateMRX
Janus
0
13
0
0
W
Cupid
MiquiDuke
Cupid
0
1
3
1.5
L
Geb
Obliza
Geb
0
4
0
0
W
Cliodhna
Teskiooo
Cliodhna
7
0
1
7.5
W
1
0
2
2
W
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,985
Damage
39,546
53,636
Taken
59,494
25,209
Mitigated
35,800
7,663
Healing
34,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,464
1,120
0
1,200
10,358
5,971
0
2,618
7,269
0
25,965
L
Heimdallr
Dyaya
Heimdallr
16,927
9,044
0
4,033
14,944
4,589
0
5,322
9,570
0
62,027
W
Hercules
EasyBott
Hercules
5,315
1,164
0
7,806
12,435
16,093
1,390
1,430
10,937
0
77,944
L
Tiamat
Kapparos
Tiamat
552
77
0
992
1,916
477
0
972
944
10,338
0
L
Janus
MateMRX
Janus
5,725
944
0
312
13,149
2,379
0
7,874
5,223
24,579
0
W
Cupid
MiquiDuke
Cupid
5,705
3,217
133
3,891
10,204
2,678
2,324
1,063
9,141
0
53,469
L
Geb
Obliza
Geb
4,317
314
0
1,126
13,269
11,793
0
4,060
9,104
18,413
0
W
Cliodhna
Teskiooo
Cliodhna
7,680
1,273
0
5,672
10,485
3,772
260
1,616
8,813
0
68,878
W
3,711
685
0
7,900
14,438
7,381
606
1,597
12,841
36,510
0
W
17,135
1,108
107
8,913
11,932
5,876
2,701
4,754
6,728
77,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,894
Gold Earned
49,392
266
Minions Killed
614
0
Camps Cleared
0
1,242,935
Distance Traveled
1,792,343
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,427
357
59
3
0
248,373
0
L
Heimdallr
7,406
411
113
6
0
329,884
1
W
Hercules
11,462
637
208
12
0
353,101
3
L
Tiamat
5,402
300
27
2
0
67,393
1
L
Janus
5,995
333
49
3
0
267,040
0
W
Cupid
8,236
458
102
6
0
381,894
1
L
Geb
6,664
370
18
1
0
330,245
5
W
Cliodhna
9,903
550
113
6
0
430,756
2
W
Ymir
8,711
484
41
2
0
334,044
7
W
Anubis
11,080
616
150
8
0
292,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role