Player Matchup

Kukulkan
Kukulkan
DeialmoOnSpotify
Kukulkan
Level 30
God Stats
5W - 1L
1,940 SR
Queue Stats
149W - 75L
1,685 Elo+
Solo
Sobek
Sobek
Gang_Orc
Sobek
Level 29
God Stats
4W - 5L
1,613 SR
Queue Stats
129W - 162L
1,473 Elo+
Solo
Medusa
Medusa
RafixD984595
Medusa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,823 Elo+
Solo
Ravana
Ravana
Zeus_Juice97
Ravana
Level 28
God Stats
2W - 0L
1,856 SR
Queue Stats
93W - 79L
1,513 Elo+
Solo
Ah Puch
Ah Puch
soulcollector312
Ah Puch
Level 26
God Stats
10W - 4L
1,765 SR
Queue Stats
77W - 68L
1,563 Elo+
Solo
Team Averages
Level 26
1,735 SR
1,611 Elo+

VS

Team Averages
Level 18
1,505 SR
1,539 Elo+
Hou Yi
Hou Yi
Lo-Thi-Ra
Hou Yi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,538 Elo+
Solo
Ra
Ra
Loz_ado
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,591 Elo+
Solo
Medusa
Medusa
MothaDollaz
Medusa
Level 28
God Stats
5W - 3L
1,656 SR
Queue Stats
132W - 100L
1,620 Elo+
Solo
Chaac
Chaac
Roblocks dad
Chaac
Level 18
God Stats
39W - 34L
1,605 SR
Queue Stats
39W - 34L
1,572 Elo+
Solo
Bellona
Bellona
vozhai
Bellona
Level 18
God Stats
0W - 1L
1,266 SR
Queue Stats
26W - 37L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 0
7,292
810
3,568
3,182
979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sobek
Gang_Orc
Sobek
8
1 / 1 / 1
5,296
588
1,523
5,123
3,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
7
1 / 4 / 1
4,500
500
2,169
5,186
1,195
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
9
1 / 0 / 2
5,256
584
1,829
3,476
966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 1 / 2
5,769
641
5,614
7,244
6,064
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Lo-Thi-Ra
Hou Yi
5
0 / 1 / 0
3,890
432
1,323
1,920
642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

3
0 / 4 / 0
3,547
394
240
2,184
578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
9
5 / 1 / 0
5,648
628
5,961
5,794
1,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 0
4,797
533
4,133
7,972
3,456
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
vozhai
Bellona
6
0 / 5 / 1
4,271
475
1,388
6,353
3,749
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
12
Kills
6
6
Deaths
12
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
7
0
0
7
W
Sobek
Gang_Orc
Sobek
1
1
1
1.5
L
Hou Yi
Lo-Thi-Ra
Hou Yi
0
1
0
0
L
0
4
0
0
L
Medusa
5
1
0
5
W
Medusa
1
4
1
0.38
L
1
1
0
1
W
Ravana
1
0
2
2
W
2
1
2
3
L
Bellona
vozhai
Bellona
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,703
Damage
13,045
24,211
Taken
24,223
12,278
Mitigated
10,324
10,934
Healing
6,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,568
286
0
732
3,182
979
0
190
2,942
49,515
0
W
Sobek
Gang_Orc
Sobek
1,523
147
0
1,843
5,123
3,074
346
0
5,123
8,255
0
L
Hou Yi
Lo-Thi-Ra
Hou Yi
1,323
312
0
324
1,920
642
0
572
1,348
0
10,445
L
240
35
0
0
2,184
578
0
1,452
732
3,774
0
L
Medusa
5,961
2,840
0
1,525
5,794
1,899
168
1,183
4,611
0
31,850
W
Medusa
2,169
968
0
1,137
5,186
1,195
740
0
5,186
0
17,089
L
4,133
1,120
0
4,332
7,972
3,456
0
5,522
2,450
0
25,190
W
Ravana
1,829
383
0
2,595
3,476
966
117
0
3,476
0
26,523
W
5,614
702
0
4,627
7,244
6,064
151
0
7,244
34,023
0
L
Bellona
vozhai
Bellona
1,388
696
0
616
6,353
3,749
0
2,121
4,232
0
12,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,113
Gold Earned
22,153
293
Minions Killed
161
0
Camps Cleared
0
814,748
Distance Traveled
676,641
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,292
810
111
12
0
186,238
1
W
Sobek
5,296
588
16
2
0
158,175
2
L
Hou Yi
3,890
432
25
3
0
87,659
0
L
Ra
3,547
394
5
1
0
70,828
0
L
Medusa
5,648
628
59
7
0
159,206
2
W
Medusa
4,500
500
38
4
0
161,477
2
L
Chaac
4,797
533
43
5
0
190,177
0
W
Ravana
5,256
584
63
7
0
175,493
2
W
Ah Puch
5,769
641
65
7
0
133,365
0
L
Bellona
4,271
475
29
3
0
168,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role