Player Matchup

Bastet
Bastet
BlaringSatyr150
Bastet
Level 56
God Stats
4W - 2L
1,541 SR
Queue Stats
24W - 26L
1,382 Elo+
Solo
Kukulkan
Kukulkan
Insolentmynx
Kukulkan
Level 65
God Stats
11W - 15L
1,555 SR
Queue Stats
29W - 52L
1,277 Elo+
Party 1
Cerberus
Cerberus
guyverpro77
Cerberus
Level 64
God Stats
35W - 41L
1,495 SR
Queue Stats
259W - 425L
1,320 Elo+
Party 1
Team Averages
Level 62
1,530 SR
1,326 Elo+

VS

Team Averages
Level 45
1,644 SR
1,320 Elo+
Danzaburou
Danzaburou
DefiantxKalo
Danzaburou
Level 75
God Stats
10W - 11L
1,503 SR
Queue Stats
104W - 156L
1,298 Elo+
Solo
Cerberus
Cerberus
XDFishy15XD
Cerberus
Level 33
God Stats
0W - 1L
1,703 SR
Queue Stats
70W - 87L
1,359 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XI Drac0 IX
Morgan Le Fay
Level 28
God Stats
5W - 2L
1,727 SR
Queue Stats
68W - 91L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
15 / 2 / 4
10,755
827
13,656
9,609
3,935
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Insolentmynx
Kukulkan
14
7 / 0 / 9
10,114
778
16,590
7,582
3,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
guyverpro77
Cerberus
12
1 / 1 / 12
9,120
702
6,026
12,596
10,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DefiantxKalo
Danzaburou
12
3 / 8 / 0
9,146
704
7,299
14,069
3,486
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
XDFishy15XD
Cerberus
12
0 / 4 / 3
8,344
642
4,988
18,111
15,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
XI Drac0 IX
Morgan Le Fay
9
0 / 11 / 1
7,032
541
3,593
11,622
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
23
Kills
3
3
Deaths
23
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
15
2
4
8.5
L
Danzaburou
DefiantxKalo
Danzaburou
3
8
0
0.38
W
Kukulkan
Insolentmynx
Kukulkan
7
0
9
11.5
L
Cerberus
XDFishy15XD
Cerberus
0
4
3
0.38
L
Morgan Le Fay
XI Drac0 IX
Morgan Le Fay
0
11
1
0.05
W
Cerberus
guyverpro77
Cerberus
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,272
Damage
15,880
29,787
Taken
43,802
18,846
Mitigated
23,076
10,334
Healing
4,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,656
3,797
329
4,854
9,609
3,935
535
2,839
6,585
0
28,532
L
Danzaburou
DefiantxKalo
Danzaburou
7,299
4,148
0
1,278
14,069
3,486
0
5,757
8,312
0
21,225
W
Kukulkan
Insolentmynx
Kukulkan
16,590
988
414
1,738
7,582
3,978
1,262
2,429
5,002
51,021
0
L
Cerberus
XDFishy15XD
Cerberus
4,988
516
0
2,661
18,111
15,793
0
10,311
7,800
17,134
0
L
Morgan Le Fay
XI Drac0 IX
Morgan Le Fay
3,593
344
44
594
11,622
3,797
0
6,776
4,846
14,765
0
W
Cerberus
guyverpro77
Cerberus
6,026
326
402
2,597
12,596
10,933
320
3,604
8,760
16,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,989
Gold Earned
24,522
146
Minions Killed
101
7
Camps Cleared
2
730,784
Distance Traveled
605,458
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,755
827
34
3
2
247,964
3
L
Danzaburou
9,146
704
22
2
1
189,557
0
W
Kukulkan
10,114
778
85
7
5
237,237
3
L
Cerberus
8,344
642
46
4
1
243,777
1
L
Morgan Le Fay
7,032
541
33
3
0
172,124
0
W
Cerberus
9,120
702
27
2
0
245,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role