Player Matchup

Horus
Horus
FlamingoSama
Horus
Level 66
God Stats
84W - 41L
1,700 SR
Queue Stats
199W - 117L
1,587 Elo+
Party 1
Chronos
Chronos
SanguinaryDemon
Chronos
Level 47
God Stats
11W - 6L
1,780 SR
Queue Stats
77W - 81L
1,585 Elo+
Party 1
Ymir
Ymir
SoZa WolF
Ymir
Level 48
God Stats
52W - 52L
1,542 SR
Queue Stats
234W - 252L
1,505 Elo+
Solo
Team Averages
Level 54
1,674 SR
1,559 Elo+

VS

Team Averages
Level 95
1,497 SR
1,334 Elo+
Hades
Hades
TheViktan
Hades
Level 96
God Stats
28W - 17L
1,486 SR
Queue Stats
157W - 217L
1,338 Elo+
Party 2
Khepri
Khepri
Vel Omni
Khepri
Level 124
God Stats
10W - 12L
1,504 SR
Queue Stats
184W - 260L
1,347 Elo+
Party 2
Bakasura
Bakasura
godzilla269
Bakasura
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 32L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 4
10,811
601
13,207
23,856
23,125
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 6 / 5
10,916
606
11,689
19,587
5,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
14
2 / 6 / 6
10,733
596
14,332
21,893
24,574
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
TheViktan
Hades
16
4 / 2 / 12
12,023
668
19,073
20,218
19,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
Vel Omni
Khepri
15
1 / 1 / 14
12,161
676
11,487
14,585
22,043
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
godzilla269
Bakasura
16
11 / 5 / 4
12,744
708
27,139
19,344
8,792
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
46
8
Kills
16
16
Deaths
8
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
4
4
4
1.5
L
2
6
5
0.75
L
Ymir
2
6
6
0.83
W
Hades
TheViktan
Hades
4
2
12
5
W
Khepri
Vel Omni
Khepri
1
1
14
8
W
Bakasura
godzilla269
Bakasura
11
5
4
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,228
Damage
57,699
65,336
Taken
54,147
53,674
Mitigated
50,328
15,925
Healing
20,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,207
5,292
2,461
7,257
23,856
23,125
0
10,391
10,714
3,177
21,080
L
11,689
5,645
0
4,120
19,587
5,975
0
8,958
9,129
43,963
0
L
Ymir
14,332
2,504
193
1,894
21,893
24,574
0
9,621
9,424
37,522
0
W
Hades
TheViktan
Hades
19,073
1,109
1,352
9,809
20,218
19,493
787
9,299
10,281
45,337
0
W
Khepri
Vel Omni
Khepri
11,487
554
958
3,719
14,585
22,043
463
6,725
7,449
33,656
0
W
Bakasura
godzilla269
Bakasura
27,139
17,378
0
4,551
19,344
8,792
1,397
12,125
6,927
0
47,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,460
Gold Earned
36,928
159
Minions Killed
158
6
Camps Cleared
4
882,833
Distance Traveled
990,578
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,811
601
35
2
1
289,526
2
L
Chronos
10,916
606
81
5
1
325,585
1
L
Ymir
10,733
596
43
2
4
267,722
5
W
Hades
12,023
668
67
4
0
315,696
2
W
Khepri
12,161
676
29
2
1
327,755
2
W
Bakasura
12,744
708
62
3
3
347,127
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role