Player Matchup

Jormungandr
Jormungandr
Lanthor2132
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,088 Elo+
Solo
Cernunnos
Cernunnos
TheGreatAlonzo
Cernunnos
Level 8
God Stats
3W - 7L
1,530 SR
Queue Stats
6W - 16L
1,189 Elo+
Party 1
Ymir
Ymir
USSR Putin67
Ymir
Level 17
God Stats
46W - 45L
1,396 SR
Queue Stats
73W - 81L
1,345 Elo+
Solo
Cthulhu
Cthulhu
chiichmarin
Cthulhu
Level 7
God Stats
1W - 5L
1,338 SR
Queue Stats
7W - 18L
1,098 Elo+
Party 1
Jing Wei
Jing Wei
olaah24
Jing Wei
Level 25
God Stats
3W - 3L
1,469 SR
Queue Stats
52W - 61L
1,335 Elo+
Solo
Team Averages
Level 12
1,447 SR
1,211 Elo+

VS

Team Averages
Level 17
1,555 SR
1,353 Elo+
Bellona
Bellona
Sir Cridex82 Qc
Bellona
Level 31
God Stats
1W - 0L
1,689 SR
Queue Stats
52W - 79L
1,395 Elo+
Solo
Cupid
Cupid
UNIVERSALGOD939
Cupid
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,193 Elo+
Solo
Sol
Sol
Usernametaken55
Sol
Level 23
God Stats
8W - 4L
1,583 SR
Queue Stats
56W - 64L
1,310 Elo+
Solo
Izanami
Izanami
livimusic
Izanami
Level 25
God Stats
6W - 9L
1,503 SR
Queue Stats
11W - 16L
1,368 Elo+
Solo
Ares
Ares
mashry77f
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Lanthor2132
Jormungandr
15
1 / 8 / 3
9,203
418
6,348
21,578
19,816
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
TheGreatAlonzo
Cernunnos
13
2 / 14 / 4
8,708
396
14,941
26,114
7,247
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

6
0 / 3 / 0
6,606
300
268
5,437
2,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
chiichmarin
Cthulhu
14
3 / 13 / 1
9,001
409
11,745
23,156
10,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jing Wei
olaah24
Jing Wei
18
4 / 7 / 2
11,433
520
8,693
23,552
7,991
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 8
12,417
564
14,773
20,116
14,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

3
0 / 1 / 0
7,091
322
0
540
81
Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
15 / 2 / 10
14,332
651
30,451
21,698
9,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
livimusic
Izanami
19
21 / 1 / 0
13,685
622
27,580
19,479
7,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
11
0 / 3 / 5
9,163
417
1,646
11,842
12,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
10
Kills
44
45
Deaths
11
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Lanthor2132
Jormungandr
1
8
3
0.31
W
8
4
8
3
L
Cernunnos
TheGreatAlonzo
Cernunnos
2
14
4
0.29
W
0
1
0
0
L
0
3
0
0
W
15
2
10
10
L
Cthulhu
chiichmarin
Cthulhu
3
13
1
0.27
W
Izanami
livimusic
Izanami
21
1
0
21
W
Ares
0
3
5
0.83
L
Jing Wei
olaah24
Jing Wei
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,995
Damage
74,450
99,837
Taken
73,675
48,265
Mitigated
43,975
14,456
Healing
25,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Lanthor2132
Jormungandr
6,348
2,186
0
1,231
21,578
19,816
36
9,177
12,401
52,901
0
W
14,773
5,694
0
4,924
20,116
14,086
3,394
4,061
15,887
0
80,362
L
Cernunnos
TheGreatAlonzo
Cernunnos
14,941
8,426
0
2,536
26,114
7,247
883
9,979
16,135
0
48,193
W
0
0
0
0
540
81
0
0
540
0
0
L
268
32
0
168
5,437
2,378
110
994
4,443
12,113
0
W
30,451
14,013
0
11,961
21,698
9,134
7,059
6,445
14,857
105,986
0
L
Cthulhu
chiichmarin
Cthulhu
11,745
1,322
225
1,073
23,156
10,833
524
3,355
19,801
31,238
0
W
Izanami
livimusic
Izanami
27,580
18,432
0
8,165
19,479
7,926
5,198
5,353
13,619
0
98,240
W
Ares
1,646
228
0
305
11,842
12,748
0
1,458
10,254
23,000
0
L
Jing Wei
olaah24
Jing Wei
8,693
7,364
315
8,908
23,552
7,991
792
8,592
14,960
0
68,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,951
Gold Earned
56,688
336
Minions Killed
468
0
Camps Cleared
0
1,455,910
Distance Traveled
1,450,891
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,203
418
75
3
0
347,856
0
W
Bellona
12,417
564
126
6
0
385,853
3
L
Cernunnos
8,708
396
67
3
0
292,926
0
W
Cupid
7,091
322
0
0
0
30,120
0
L
Ymir
6,606
300
30
1
0
106,447
0
W
Sol
14,332
651
158
7
0
377,067
1
L
Cthulhu
9,001
409
46
2
0
315,728
0
W
Izanami
13,685
622
156
7
0
375,226
0
W
Ares
9,163
417
28
1
0
282,625
1
L
Jing Wei
11,433
520
118
5
0
392,953
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role