Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Birdinho
Anhur
Level 55
God Stats
7W - 5L
1,678 SR
Queue Stats
212W - 173L
1,548 Elo+
Party 2
Cabrakan
Cabrakan
KuncleBun
Cabrakan
Level 102
God Stats
0W - 2L
1,301 SR
Queue Stats
294W - 237L
1,605 Elo+
Party 2
Ganesha
Ganesha
LSS310101
Ganesha
Level 81
God Stats
28W - 25L
1,542 SR
Queue Stats
448W - 509L
1,550 Elo+
Solo
Vulcan
Vulcan
VM-PHANTOM
Vulcan
Level 124
God Stats
15W - 6L
1,635 SR
Queue Stats
444W - 373L
1,557 Elo+
Party 2
Team Averages
Level 94
1,531 SR
1,552 Elo+

VS

Team Averages
Level 135
1,670 SR
1,565 Elo+
Medusa
Medusa
Kevweeny
Medusa
Level 129
God Stats
7W - 1L
1,822 SR
Queue Stats
328W - 283L
1,509 Elo+
Solo
Sol
Sol
Kingrich951
Sol
Level 122
God Stats
7W - 4L
1,680 SR
Queue Stats
177W - 149L
1,616 Elo+
Party 1
Horus
Horus
Tarzan13
Horus
Level 115
God Stats
3W - 0L
1,570 SR
Queue Stats
110W - 90L
1,588 Elo+
Party 1
Geb
Geb
Tomega
Geb
Level 148
God Stats
49W - 34L
1,659 SR
Queue Stats
437W - 417L
1,580 Elo+
Solo
Pele
Pele
cloudeddream
Pele
Level 160
God Stats
47W - 39L
1,618 SR
Queue Stats
645W - 619L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
3 / 3 / 4
8,283
552
9,694
9,740
4,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anhur
Birdinho
Anhur
13
4 / 7 / 0
7,759
517
10,128
13,465
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
KuncleBun
Cabrakan
12
3 / 5 / 3
7,502
500
7,061
12,269
11,211
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ganesha
LSS310101
Ganesha
9
0 / 0 / 3
6,409
427
3,976
9,008
6,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
VM-PHANTOM
Vulcan
13
2 / 4 / 2
7,667
511
6,184
7,422
2,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kevweeny
Medusa
14
1 / 5 / 5
8,230
549
7,290
11,154
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 1 / 3
8,027
535
6,787
8,300
2,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Horus
Tarzan13
Horus
14
7 / 4 / 3
8,657
577
9,745
13,037
8,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Geb
Tomega
Geb
11
1 / 1 / 7
7,346
490
4,312
8,946
6,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 1 / 7
8,656
577
9,217
11,506
3,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
44
12
Kills
19
19
Deaths
12
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
3
4
1.67
L
Anhur
Birdinho
Anhur
4
7
0
0.57
W
Medusa
Kevweeny
Medusa
1
5
5
0.7
W
4
1
3
5.5
L
Cabrakan
KuncleBun
Cabrakan
3
5
3
0.9
L
Ganesha
LSS310101
Ganesha
0
0
3
1.5
W
Horus
Tarzan13
Horus
7
4
3
2.13
W
Geb
Tomega
Geb
1
1
7
4.5
L
Vulcan
VM-PHANTOM
Vulcan
2
4
2
0.75
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,043
Damage
37,351
51,904
Taken
52,943
28,751
Mitigated
23,761
20,336
Healing
20,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
9,694
2,872
0
8,841
9,740
4,370
710
1,081
8,526
0
54,248
L
Anhur
Birdinho
Anhur
10,128
3,612
0
2,831
13,465
4,015
100
2,368
11,064
0
50,748
W
Medusa
Kevweeny
Medusa
7,290
2,900
0
2,921
11,154
2,132
168
1,036
10,118
0
55,787
W
6,787
940
0
3,566
8,300
2,586
2,094
3,730
4,272
46,385
4,677
L
Cabrakan
KuncleBun
Cabrakan
7,061
1,274
0
3,890
12,269
11,211
0
2,026
9,642
28,655
0
L
Ganesha
LSS310101
Ganesha
3,976
628
0
3,113
9,008
6,452
0
2,354
6,472
17,035
0
W
Horus
Tarzan13
Horus
9,745
5,826
314
3,039
13,037
8,315
305
5,518
7,457
0
30,031
W
Geb
Tomega
Geb
4,312
842
2,088
2,460
8,946
6,729
100
4,317
4,561
15,725
0
L
Vulcan
VM-PHANTOM
Vulcan
6,184
2,861
0
1,661
7,422
2,703
244
3,077
4,258
46,281
0
W
9,217
2,685
0
5,804
11,506
3,999
0
2,166
9,314
0
50,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,620
Gold Earned
40,916
357
Minions Killed
374
0
Camps Cleared
0
1,363,079
Distance Traveled
1,467,917
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,283
552
85
6
0
258,989
6
L
Anhur
7,759
517
98
7
0
235,511
1
W
Medusa
8,230
549
114
8
0
251,709
6
W
Sol
8,027
535
96
6
0
275,343
3
L
Cabrakan
7,502
500
60
4
0
274,123
8
L
Ganesha
6,409
427
9
1
0
319,403
3
W
Horus
8,657
577
70
5
0
271,533
1
W
Geb
7,346
490
10
1
0
327,211
5
L
Vulcan
7,667
511
105
7
0
275,053
5
W
Pele
8,656
577
84
6
0
342,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role