Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Garrith
Neith
Level 66
God Stats
37W - 27L
1,669 SR
Queue Stats
50W - 39L
1,642 Elo+
Party 1
Zeus
Zeus
marsoc1155
Zeus
Level 65
God Stats
9W - 7L
1,641 SR
Queue Stats
79W - 59L
1,588 Elo+
Party 1
Team Averages
Level 79
1,604 SR
1,577 Elo+

VS

Team Averages
Level 108
1,593 SR
1,486 Elo+
Izanami
Izanami
Frost1424
Izanami
Level 119
God Stats
1W - 2L
1,527 SR
Queue Stats
5W - 10L
1,354 Elo+
Party 2
Artio
Artio
aaronsbillwa
Artio
Level 96
God Stats
0W - 1L
1,767 SR
Queue Stats
7W - 10L
1,495 Elo+
Party 2
Anubis
Anubis
xGoobis
Anubis
Level 109
God Stats
2W - 3L
1,485 SR
Queue Stats
34W - 37L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
2 / 1 / 15
9,880
760
7,678
11,427
11,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Garrith
Neith
14
9 / 0 / 8
10,068
774
22,419
11,107
3,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
7 / 1 / 8
9,907
762
13,733
3,971
1,247
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Frost1424
Izanami
10
0 / 8 / 2
7,232
556
6,244
12,498
3,907
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 2
7,155
550
3,065
19,940
17,851
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
xGoobis
Anubis
12
2 / 4 / 0
8,073
621
8,931
14,732
7,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
18
Kills
2
2
Deaths
18
31
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
1
15
9.5
L
Izanami
Frost1424
Izanami
0
8
2
0.13
W
Neith
Garrith
Neith
9
0
8
13
L
0
6
2
0.17
W
7
1
8
11
L
Anubis
xGoobis
Anubis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,830
Damage
18,240
26,505
Taken
47,170
16,091
Mitigated
28,767
9,796
Healing
10,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,678
257
414
3,654
11,427
11,437
321
4,619
6,808
22,706
0
L
Izanami
Frost1424
Izanami
6,244
3,322
0
354
12,498
3,907
951
4,144
8,354
0
19,644
W
Neith
Garrith
Neith
22,419
13,113
0
5,225
11,107
3,407
2,169
4,773
6,334
0
48,751
L
3,065
310
1,036
2,713
19,940
17,851
0
7,044
12,896
5,532
0
W
13,733
1,256
0
503
3,971
1,247
77
2,871
1,100
39,547
0
L
Anubis
xGoobis
Anubis
8,931
290
0
6,393
14,732
7,009
144
10,403
4,329
41,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,855
Gold Earned
22,460
141
Minions Killed
118
7
Camps Cleared
4
748,258
Distance Traveled
622,075
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,880
760
39
3
1
279,381
5
L
Izanami
7,232
556
40
3
3
186,139
0
W
Neith
10,068
774
49
4
3
222,969
1
L
Artio
7,155
550
8
1
0
231,236
2
W
Zeus
9,907
762
53
4
3
245,908
3
L
Anubis
8,073
621
70
5
1
204,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role