Player Matchup

Zeus
Zeus
RNKN8276
Zeus
Level 18
God Stats
14W - 18L
1,390 SR
Queue Stats
45W - 63L
1,311 Elo+
Solo
Ares
Ares
ShadowCloneDemon
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,323 Elo+
Solo
Loki
Loki
Tenzmup
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
The Morrigan
The Morrigan
adewn-MHK
The Morrigan
Level 6
God Stats
0W - 4L
1,159 SR
Queue Stats
13W - 22L
1,263 Elo+
Solo
Bellona
Bellona
cincosromel867
Bellona
Level 27
God Stats
69W - 55L
1,508 SR
Queue Stats
157W - 176L
1,340 Elo+
Solo
Team Averages
Level 14
1,411 SR
1,347 Elo+

VS

Team Averages
Level 31
1,512 SR
1,470 Elo+
Odin
Odin
ChronicYTkeysean
Odin
Level 23
God Stats
3W - 1L
1,580 SR
Queue Stats
40W - 26L
1,599 Elo+
Party 2
Danzaburou
Danzaburou
M-A-Z-T-E-C
Danzaburou
Level 19
God Stats
7W - 7L
1,432 SR
Queue Stats
45W - 63L
1,324 Elo+
Solo
Bellona
Bellona
OnlyRoyalT
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,500 Elo+
Party 1
Da Ji
Da Ji
odditydragon
Da Ji
Level 74
God Stats
32W - 37L
1,351 SR
Queue Stats
39W - 44L
1,364 Elo+
Party 1
Zeus
Zeus
topkillerrrrr10
Zeus
Level 36
God Stats
10W - 2L
1,696 SR
Queue Stats
178W - 107L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
2 / 13 / 4
9,411
941
13,971
18,312
4,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 7 / 1
8,820
882
4,291
14,873
9,542
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
Tenzmup
Loki
15
3 / 7 / 2
9,654
965
3,232
9,568
2,956
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
adewn-MHK
The Morrigan
15
0 / 9 / 4
9,125
913
7,178
10,347
2,874
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 10 / 4
10,002
1,000
10,491
25,749
19,320
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 22
11,063
1,106
8,920
6,834
3,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
M-A-Z-T-E-C
Danzaburou
18
7 / 0 / 24
11,873
1,187
17,826
10,103
4,291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
OnlyRoyalT
Bellona
18
6 / 1 / 20
11,414
1,141
8,056
9,479
6,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
12 / 2 / 19
11,881
1,188
12,311
9,238
4,157
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
15 / 2 / 23
13,258
1,326
23,902
8,124
3,117
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
154
7
Kills
46
46
Deaths
7
15
Assists
108
Player
Kills
Deaths
Assists
KDA
W
6
2
22
8.5
W
Danzaburou
M-A-Z-T-E-C
Danzaburou
7
0
24
19
W
Bellona
OnlyRoyalT
Bellona
6
1
20
16
L
Zeus
2
13
4
0.31
L
1
7
1
0.21
L
Loki
Tenzmup
Loki
3
7
2
0.57
L
The Morrigan
adewn-MHK
The Morrigan
0
9
4
0.22
L
1
10
4
0.3
W
12
2
19
10.75
W
15
2
23
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,163
Damage
71,015
78,849
Taken
43,778
39,368
Mitigated
21,892
3,220
Healing
11,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,920
1,433
0
642
6,834
3,530
0
3,170
3,664
0
15,925
W
Danzaburou
M-A-Z-T-E-C
Danzaburou
17,826
6,332
138
4,193
10,103
4,291
0
5,428
4,675
0
41,735
W
Bellona
OnlyRoyalT
Bellona
8,056
1,398
0
2,058
9,479
6,797
0
6,205
3,274
0
19,883
L
Zeus
13,971
1,951
0
216
18,312
4,676
0
5,156
13,059
32,401
0
L
4,291
682
0
550
14,873
9,542
0
4,279
10,498
17,077
0
L
Loki
Tenzmup
Loki
3,232
394
0
0
9,568
2,956
0
2,324
7,109
0
9,494
L
The Morrigan
adewn-MHK
The Morrigan
7,178
1,215
0
0
10,347
2,874
0
4,030
5,788
17,895
1,012
L
10,491
2,322
1,285
1,169
25,749
19,320
0
8,113
17,271
0
34,047
W
12,311
4,354
0
2,928
9,238
4,157
0
5,960
3,278
0
24,256
W
23,902
3,618
138
1,832
8,124
3,117
0
4,328
3,796
47,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,012
Gold Earned
59,489
150
Minions Killed
173
3
Camps Cleared
7
754,617
Distance Traveled
965,079
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,063
1,106
17
2
0
199,770
0
W
Danzaburou
11,873
1,187
60
6
1
183,839
0
W
Bellona
11,414
1,141
21
2
0
203,566
0
L
Zeus
9,411
941
41
4
2
148,043
0
L
Ares
8,820
882
25
3
0
118,374
3
L
Loki
9,654
965
10
1
0
132,377
0
L
The Morrigan
9,125
913
26
3
1
159,516
0
L
Bellona
10,002
1,000
48
5
0
196,307
0
W
Da Ji
11,881
1,188
15
2
1
196,968
0
W
Zeus
13,258
1,326
60
6
5
180,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role