Player Matchup

Anubis
Anubis
LETHALVENOM513
Anubis
Level 12
God Stats
20W - 22L
1,411 SR
Queue Stats
53W - 68L
1,340 Elo+
Party 2
Bellona
Bellona
Litasault98
Bellona
Level 28
God Stats
50W - 42L
1,658 SR
Queue Stats
262W - 223L
1,540 Elo+
Solo
Ao Kuang
Ao Kuang
Straight_Malone
Ao Kuang
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,293 Elo+
Party 2
Yemoja
Yemoja
Weehippohippo
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,144 Elo+
Solo
Fenrir
Fenrir
jeloumypipool
Fenrir
Level 17
God Stats
8W - 4L
1,763 SR
Queue Stats
29W - 39L
1,840 Elo+
Solo
Team Averages
Level 14
1,567 SR
1,432 Elo+

VS

Team Averages
Level 13
1,578 SR
1,442 Elo+
Loki
Loki
CrazySkillzz823
Loki
Level 23
God Stats
79W - 39L
1,711 SR
Queue Stats
92W - 42L
1,672 Elo+
Party 1
Anhur
Anhur
Jojo6069
Anhur
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,282 Elo+
Solo
Susano
Susano
Reetaliation322
Susano
Level 19
God Stats
16W - 10L
1,678 SR
Queue Stats
68W - 20L
1,739 Elo+
Party 1
Amaterasu
Amaterasu
SP Chino
Amaterasu
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 28L
1,255 Elo+
Solo
Zeus
Zeus
daigotom
Zeus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 50L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 10 / 10
11,915
993
9,056
16,580
5,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Litasault98
Bellona
19
11 / 6 / 6
13,665
1,139
24,180
24,521
27,283
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
18
4 / 14 / 7
11,850
988
8,631
27,527
9,488
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 9 / 7
10,156
846
2,828
18,169
12,723
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
4 / 12 / 13
12,558
1,047
24,327
29,681
23,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 2 / 20
15,591
1,299
32,155
11,843
5,986
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
Jojo6069
Anhur
19
2 / 5 / 26
11,562
964
11,197
14,414
5,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
15 / 0 / 26
15,578
1,298
27,912
11,719
5,088
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
SP Chino
Amaterasu
20
6 / 7 / 28
12,907
1,076
16,378
23,663
22,242
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
20
7 / 7 / 23
12,515
1,043
18,717
14,815
5,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
172
21
Kills
49
51
Deaths
21
43
Assists
123
Player
Kills
Deaths
Assists
KDA
W
19
2
20
14.5
W
Anhur
Jojo6069
Anhur
2
5
26
3
L
2
10
10
0.7
L
Bellona
Litasault98
Bellona
11
6
6
2.33
W
15
0
26
28
W
Amaterasu
SP Chino
Amaterasu
6
7
28
2.86
L
Ao Kuang
4
14
7
0.54
L
0
9
7
0.39
W
Zeus
7
7
23
2.64
L
4
12
13
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,022
Damage
106,359
116,478
Taken
76,454
79,326
Mitigated
44,256
11,474
Healing
6,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,155
9,978
0
493
11,843
5,986
0
3,158
8,685
0
50,779
W
Anhur
Jojo6069
Anhur
11,197
7,778
0
940
14,414
5,455
0
3,966
10,448
0
23,684
L
9,056
926
0
2,400
16,580
5,859
0
2,892
13,688
42,506
0
L
Bellona
Litasault98
Bellona
24,180
8,099
0
470
24,521
27,283
0
5,545
18,976
0
41,256
W
27,912
2,954
0
0
11,719
5,088
0
2,844
8,875
0
54,234
W
Amaterasu
SP Chino
Amaterasu
16,378
6,566
0
3,386
23,663
22,242
0
7,098
16,565
14,130
20,187
L
Ao Kuang
8,631
2,922
0
5,145
27,527
9,488
0
3,681
23,846
30,403
0
L
2,828
1,509
1,535
0
18,169
12,723
0
6,187
11,982
8,970
0
W
Zeus
18,717
4,978
129
1,178
14,815
5,485
0
3,449
11,366
39,208
0
L
24,327
8,281
0
1,924
29,681
23,973
0
7,016
22,665
0
42,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,144
Gold Earned
68,153
180
Minions Killed
198
2
Camps Cleared
12
1,015,419
Distance Traveled
1,108,685
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,591
1,299
31
3
0
261,111
0
W
Anhur
11,562
964
25
2
2
198,130
1
L
Anubis
11,915
993
63
5
1
189,594
0
L
Bellona
13,665
1,139
34
3
0
243,407
1
W
Susano
15,578
1,298
58
5
9
263,823
0
W
Amaterasu
12,907
1,076
35
3
1
195,257
0
L
Ao Kuang
11,850
988
38
3
0
191,074
0
L
Yemoja
10,156
846
11
1
1
143,442
1
W
Zeus
12,515
1,043
49
4
0
190,364
0
L
Fenrir
12,558
1,047
34
3
0
247,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role