Player Matchup

Artemis
Artemis
 
Artemis
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Lukirii
Bastet
Level 26
God Stats
4W - 4L
1,606 SR
Queue Stats
116W - 66L
1,670 Elo+
Party 3
Merlin
Merlin
MomisDad13
Merlin
Level 29
God Stats
44W - 30L
1,689 SR
Queue Stats
203W - 142L
1,589 Elo+
Party 3
Amaterasu
Amaterasu
TheJaisoon
Amaterasu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 160L
1,477 Elo+
Solo
Fenrir
Fenrir
oBeaMs
Fenrir
Level 14
God Stats
6W - 6L
1,153 SR
Queue Stats
48W - 38L
1,360 Elo+
Solo
Team Averages
Level 24
1,490 SR
1,519 Elo+

VS

Team Averages
Level 46
1,535 SR
1,442 Elo+
Gilgamesh
Gilgamesh
Divine_Reap
Gilgamesh
Level 17
God Stats
8W - 13L
1,565 SR
Queue Stats
9W - 19L
1,323 Elo+
Party 1
Geb
Geb
NewType_Zeno
Geb
Level 95
God Stats
0W - 1L
1,294 SR
Queue Stats
6W - 6L
1,478 Elo+
Party 1
Bakasura
Bakasura
TacoShavings
Bakasura
Level 89
God Stats
19W - 24L
1,506 SR
Queue Stats
486W - 492L
1,502 Elo+
Party 2
Artemis
Artemis
ThePetitePrince
Artemis
Level 7
God Stats
1W - 4L
1,773 SR
Queue Stats
3W - 5L
1,581 Elo+
Party 2
Baron Samedi
Baron Samedi
the_real_goatman
Baron Samedi
Level 22
God Stats
6W - 7L
1,538 SR
Queue Stats
7W - 14L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
27 / 1 / 4
14,799
705
36,620
23,254
11,188
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
Lukirii
Bastet
19
9 / 2 / 11
12,148
578
12,088
17,762
7,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
MomisDad13
Merlin
18
4 / 2 / 12
11,994
571
15,513
10,928
5,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
TheJaisoon
Amaterasu
17
3 / 3 / 4
10,791
514
9,966
14,604
8,311
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
oBeaMs
Fenrir
17
8 / 2 / 19
12,323
587
12,593
17,420
21,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Divine_Reap
Gilgamesh
14
1 / 5 / 0
8,861
422
9,312
23,245
13,674
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
0 / 13 / 3
6,927
330
8,916
25,666
20,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bakasura
TacoShavings
Bakasura
16
8 / 12 / 1
10,948
521
19,482
25,650
10,294
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
1 / 9 / 2
8,563
408
1,983
12,900
3,775
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
the_real_goatman
Baron Samedi
14
0 / 12 / 3
8,756
417
3,153
19,401
11,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
19
51
Kills
10
10
Deaths
51
50
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
27
1
4
29
L
Gilgamesh
Divine_Reap
Gilgamesh
1
5
0
0.2
W
Bastet
Lukirii
Bastet
9
2
11
7.25
W
Merlin
MomisDad13
Merlin
4
2
12
5
L
0
13
3
0.12
L
Bakasura
TacoShavings
Bakasura
8
12
1
0.71
W
Amaterasu
TheJaisoon
Amaterasu
3
3
4
1.67
L
1
9
2
0.22
W
Fenrir
oBeaMs
Fenrir
8
2
19
8.75
L
Baron Samedi
the_real_goatman
Baron Samedi
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,780
Damage
42,846
83,968
Taken
106,862
53,894
Mitigated
59,915
36,823
Healing
13,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
36,620
26,622
0
16,486
23,254
11,188
4,498
3,948
17,472
0
138,737
L
Gilgamesh
Divine_Reap
Gilgamesh
9,312
2,158
0
182
23,245
13,674
670
2,113
21,044
0
47,228
W
Bastet
Lukirii
Bastet
12,088
4,050
0
9,376
17,762
7,919
1,109
1,899
14,946
0
88,430
W
Merlin
MomisDad13
Merlin
15,513
612
198
3,812
10,928
5,234
136
1,869
8,326
101,806
0
L
8,916
874
0
1,142
25,666
20,408
0
4,862
20,658
21,029
0
L
Bakasura
TacoShavings
Bakasura
19,482
13,109
0
7,525
25,650
10,294
0
3,212
22,214
0
55,261
W
Amaterasu
TheJaisoon
Amaterasu
9,966
4,585
0
3,327
14,604
8,311
1,390
663
13,451
0
69,540
L
1,983
1,087
0
2,516
12,900
3,775
1,704
0
12,900
0
34,997
W
Fenrir
oBeaMs
Fenrir
12,593
2,008
0
3,624
17,420
21,242
0
2,245
13,657
618
29,988
L
Baron Samedi
the_real_goatman
Baron Samedi
3,153
203
460
2,159
19,401
11,764
180
4,802
13,978
37,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,055
Gold Earned
44,055
650
Minions Killed
358
0
Camps Cleared
0
2,175,664
Distance Traveled
1,727,773
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,799
705
191
9
0
385,433
0
L
Gilgamesh
8,861
422
94
4
0
350,079
2
W
Bastet
12,148
578
140
7
0
494,935
8
W
Merlin
11,994
571
162
8
0
411,808
1
L
Geb
6,927
330
13
1
0
350,445
2
L
Bakasura
10,948
521
108
5
0
369,873
1
W
Amaterasu
10,791
514
125
6
0
430,770
0
L
Artemis
8,563
408
70
3
0
346,182
0
W
Fenrir
12,323
587
32
2
0
452,718
0
L
Baron Samedi
8,756
417
73
3
0
311,194
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role