Player Matchup

Neith
Neith
BeadsDidntPopGG
Neith
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 49L
1,722 Elo+
Solo
Bacchus
Bacchus
JerryDaSnake
Bacchus
Level 28
God Stats
14W - 8L
1,718 SR
Queue Stats
100W - 128L
1,477 Elo+
Solo
Merlin
Merlin
SkadiDsntKno271
Merlin
Level 27
God Stats
8W - 3L
1,478 SR
Queue Stats
105W - 74L
1,626 Elo+
Solo
Medusa
Medusa
drock2010
Medusa
Level 28
God Stats
5W - 0L
1,500 SR
Queue Stats
155W - 133L
1,570 Elo+
Solo
Erlang Shen
Erlang Shen
spongebobby99
Erlang Shen
Level 17
God Stats
1W - 1L
1,283 SR
Queue Stats
4W - 4L
1,364 Elo+
Solo
Team Averages
Level 23
1,496 SR
1,552 Elo+

VS

Team Averages
Level 58
1,608 SR
1,501 Elo+
King Arthur
King Arthur
 
King Arthur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
AriannnaGrande
Sylvanus
Level 121
God Stats
0W - 2L
1,622 SR
Queue Stats
9W - 9L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
Baandit
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
Pray4Plagues
Nemesis
Level 12
God Stats
0W - 1L
1,919 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Poseidon
Poseidon
S4BRE7
Poseidon
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 2 / 8
13,785
689
16,286
11,502
5,631
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
JerryDaSnake
Bacchus
16
2 / 3 / 19
11,528
576
9,906
13,696
17,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
10 / 1 / 15
13,069
653
14,637
11,710
4,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
drock2010
Medusa
19
13 / 2 / 11
12,898
645
18,911
14,314
5,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
spongebobby99
Erlang Shen
16
3 / 6 / 8
10,796
540
9,039
14,323
7,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
7 / 9 / 1
10,584
529
12,536
20,199
12,378
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
11
0 / 10 / 3
7,562
378
5,269
24,356
21,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Baandit
Danzaburou
14
2 / 9 / 2
9,053
453
4,360
12,933
4,072
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
Pray4Plagues
Nemesis
14
2 / 5 / 2
8,757
438
7,240
17,567
6,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
S4BRE7
Poseidon
12
3 / 11 / 0
8,190
410
5,765
12,833
3,326
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
22
43
Kills
14
14
Deaths
44
61
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
7
9
1
0.83
L
Sylvanus
0
10
3
0.15
L
Danzaburou
Baandit
Danzaburou
2
9
2
0.33
W
15
2
8
9.5
W
Bacchus
JerryDaSnake
Bacchus
2
3
19
3.83
L
Nemesis
Pray4Plagues
Nemesis
2
5
2
0.6
L
Poseidon
S4BRE7
Poseidon
3
11
0
0.27
W
10
1
15
17.5
W
Medusa
drock2010
Medusa
13
2
11
9.25
W
Erlang Shen
spongebobby99
Erlang Shen
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,779
Damage
35,170
65,545
Taken
87,888
40,993
Mitigated
47,719
28,622
Healing
14,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
12,536
1,574
0
1,730
20,199
12,378
0
5,989
14,210
0
62,027
L
Sylvanus
5,269
845
2,012
4,338
24,356
21,204
0
7,726
16,630
13,753
0
L
Danzaburou
Baandit
Danzaburou
4,360
2,416
0
1,575
12,933
4,072
666
4,010
8,923
0
42,945
W
16,286
6,787
0
7,808
11,502
5,631
1,205
2,491
8,897
0
136,256
W
Bacchus
JerryDaSnake
Bacchus
9,906
997
802
4,303
13,696
17,049
1,526
2,317
11,334
31,093
0
L
Nemesis
Pray4Plagues
Nemesis
7,240
2,595
0
4,304
17,567
6,739
262
2,851
14,716
0
59,926
L
Poseidon
S4BRE7
Poseidon
5,765
730
0
590
12,833
3,326
296
4,200
8,633
33,745
0
W
14,637
682
162
5,305
11,710
4,794
290
1,322
10,242
97,451
0
W
Medusa
drock2010
Medusa
18,911
10,114
0
6,305
14,314
5,638
5,203
3,052
11,222
0
99,005
W
Erlang Shen
spongebobby99
Erlang Shen
9,039
4,909
0
3,937
14,323
7,881
411
2,474
11,754
0
52,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,076
Gold Earned
44,146
586
Minions Killed
370
0
Camps Cleared
0
1,980,721
Distance Traveled
1,745,404
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,584
529
122
6
0
341,309
3
L
Sylvanus
7,562
378
15
1
0
345,720
1
L
Danzaburou
9,053
453
87
4
0
346,552
1
W
Neith
13,785
689
177
9
0
388,905
4
W
Bacchus
11,528
576
41
2
0
389,194
2
L
Nemesis
8,757
438
96
5
0
383,040
0
L
Poseidon
8,190
410
50
3
0
328,783
5
W
Merlin
13,069
653
159
8
0
390,193
9
W
Medusa
12,898
645
138
7
0
390,360
4
W
Erlang Shen
10,796
540
71
4
0
422,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role