Player Matchup

Scylla
Scylla
Blomsom
Scylla
Level 39
God Stats
4W - 1L
1,458 SR
Queue Stats
202W - 210L
1,507 Elo+
Party 1
Ares
Ares
lennin280777
Ares
Level 83
God Stats
7W - 1L
1,834 SR
Queue Stats
345W - 339L
1,516 Elo+
Party 1
Arachne
Arachne
leonightous14
Arachne
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
xRed_Hav0kx
Nu Wa
Level 127
God Stats
1W - 0L
1,854 SR
Queue Stats
6W - 3L
1,653 Elo+
Party 3
Hades
Hades
zacdzh12
Hades
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,586 Elo+
Party 3
Team Averages
Level 93
1,629 SR
1,552 Elo+

VS

Team Averages
Level 109
1,528 SR
1,477 Elo+
Rama
Rama
DannyDevitoWaifu
Rama
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 40L
1,520 Elo+
Party 2
Erlang Shen
Erlang Shen
DirkeRiggs2012
Erlang Shen
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,484 Elo+
Party 2
Geb
Geb
Fearstriker01
Geb
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 77L
1,478 Elo+
Solo
Skadi
Skadi
TytimusGott
Skadi
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,387 Elo+
Party 2
Sun Wukong
Sun Wukong
ludicrousbo1
Sun Wukong
Level 105
God Stats
1W - 1L
1,640 SR
Queue Stats
82W - 80L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Blomsom
Scylla
17
6 / 2 / 16
10,858
776
9,525
9,160
4,281
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 3 / 21
11,468
819
11,537
17,365
27,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Arachne
16
6 / 2 / 16
10,334
738
7,828
14,572
6,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
8 / 2 / 19
11,346
810
16,812
9,939
4,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hades
zacdzh12
Hades
17
4 / 3 / 19
11,000
786
13,589
17,757
12,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
8,999
643
8,141
13,069
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
DirkeRiggs2012
Erlang Shen
17
2 / 2 / 5
9,521
680
8,863
8,089
5,814
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 7 / 4
8,061
576
9,425
16,013
16,495
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

18
3 / 8 / 4
10,625
759
9,325
13,220
5,413
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
ludicrousbo1
Sun Wukong
15
3 / 8 / 5
9,918
708
12,627
19,340
21,271
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
32
30
Kills
9
12
Deaths
31
91
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Scylla
Blomsom
Scylla
6
2
16
7
L
1
6
5
0.58
L
Erlang Shen
DirkeRiggs2012
Erlang Shen
2
2
5
2.25
L
0
7
4
0.29
L
3
8
4
0.63
W
6
3
21
5.5
W
Arachne
6
2
16
7
L
Sun Wukong
ludicrousbo1
Sun Wukong
3
8
5
0.69
W
8
2
19
8.75
W
Hades
zacdzh12
Hades
4
3
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,291
Damage
48,381
68,793
Taken
69,731
55,928
Mitigated
54,202
32,967
Healing
15,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Blomsom
Scylla
9,525
429
2,073
1,512
9,160
4,281
559
2,007
6,925
22,936
0
L
8,141
5,109
0
3,265
13,069
5,209
0
9,967
2,867
0
15,809
L
Erlang Shen
DirkeRiggs2012
Erlang Shen
8,863
1,173
67
2,399
8,089
5,814
708
6,507
1,431
0
19,202
L
9,425
460
81
446
16,013
16,495
0
9,236
6,688
14,287
0
L
9,325
1,501
754
1,833
13,220
5,413
423
10,151
3,029
0
40,256
W
11,537
642
2,029
2,735
17,365
27,532
645
1,140
16,038
20,527
0
W
Arachne
7,828
6,994
987
5,162
14,572
6,999
1,856
1,939
12,216
0
18,248
L
Sun Wukong
ludicrousbo1
Sun Wukong
12,627
1,568
1,069
5,435
19,340
21,271
188
14,338
4,253
0
33,402
W
16,812
4,656
2,239
3,174
9,939
4,533
2,181
1,945
7,673
40,813
0
W
Hades
zacdzh12
Hades
13,589
1,603
4,428
8,628
17,757
12,583
1,601
2,394
15,227
30,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,006
Gold Earned
47,124
124
Minions Killed
136
0
Camps Cleared
0
1,234,450
Distance Traveled
1,262,640
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,858
776
21
2
0
259,019
0
L
Rama
8,999
643
23
2
0
215,601
0
L
Erlang Shen
9,521
680
22
2
0
294,805
0
L
Geb
8,061
576
4
0
0
273,136
4
L
Skadi
10,625
759
59
4
0
222,946
2
W
Ares
11,468
819
10
1
0
246,085
0
W
Arachne
10,334
738
8
1
0
269,358
0
L
Sun Wukong
9,918
708
28
2
0
256,152
1
W
Nu Wa
11,346
810
32
2
0
242,026
1
W
Hades
11,000
786
53
4
0
217,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role