Player Matchup

Ra
Ra
ItzInvictus
Ra
Level 106
God Stats
1W - 4L
1,139 SR
Queue Stats
218W - 184L
1,520 Elo+
Party 2
Sun Wukong
Sun Wukong
Rasukano
Sun Wukong
Level 118
God Stats
2W - 0L
1,674 SR
Queue Stats
168W - 165L
1,522 Elo+
Party 2
Achilles
Achilles
Sharvay
Achilles
Level 91
God Stats
1W - 0L
1,534 SR
Queue Stats
14W - 16L
1,422 Elo+
Party 2
Loki
Loki
ZOTxPENATRATOR
Loki
Level 107
God Stats
11W - 9L
1,575 SR
Queue Stats
20W - 23L
1,488 Elo+
Party 2
Geb
Geb
crazytyler123
Geb
Level 124
God Stats
2W - 0L
1,593 SR
Queue Stats
16W - 16L
1,448 Elo+
Party 2
Team Averages
Level 109
1,503 SR
1,480 Elo+

VS

Team Averages
Level 73
1,516 SR
1,465 Elo+
Mercury
Mercury
CRMakaveli
Mercury
Level 107
God Stats
3W - 3L
1,613 SR
Queue Stats
88W - 74L
1,594 Elo+
Party 1
Achilles
Achilles
PeePcup
Achilles
Level 16
God Stats
3W - 15L
1,258 SR
Queue Stats
15W - 30L
1,324 Elo+
Party 3
Tiamat
Tiamat
clasy
Tiamat
Level 90
God Stats
15W - 9L
1,652 SR
Queue Stats
244W - 298L
1,422 Elo+
Party 3
Ganesha
Ganesha
itsMoniQ
Ganesha
Level 28
God Stats
13W - 10L
1,483 SR
Queue Stats
40W - 39L
1,504 Elo+
Party 1
Jing Wei
Jing Wei
thriftyparadox
Jing Wei
Level 126
God Stats
3W - 3L
1,574 SR
Queue Stats
392W - 381L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 6
17,464
563
20,445
24,035
15,633
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Rasukano
Sun Wukong
20
5 / 4 / 3
16,601
536
15,030
23,648
26,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Achilles
Sharvay
Achilles
20
4 / 5 / 8
14,461
466
11,717
31,868
53,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 8 / 3
17,277
557
17,763
28,339
11,778
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 7 / 5
16,465
531
18,416
32,461
17,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CRMakaveli
Mercury
20
13 / 7 / 5
17,869
576
31,081
32,181
17,128
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
PeePcup
Achilles
13
0 / 5 / 1
10,412
336
1,996
12,553
8,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
clasy
Tiamat
2
0 / 0 / 0
6,344
205
0
0
0
Ganesha
itsMoniQ
Ganesha
20
0 / 4 / 21
15,276
493
13,961
24,885
36,908
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jing Wei
20
16 / 9 / 3
17,817
575
41,112
36,074
13,614
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
59
25
Kills
29
29
Deaths
25
25
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mercury
CRMakaveli
Mercury
13
7
5
2.21
W
4
5
6
1.4
L
Achilles
PeePcup
Achilles
0
5
1
0.1
W
Sun Wukong
Rasukano
Sun Wukong
5
4
3
1.63
W
Achilles
Sharvay
Achilles
4
5
8
1.6
W
8
8
3
1.19
L
Tiamat
clasy
Tiamat
0
0
0
0
W
4
7
5
0.93
L
Ganesha
itsMoniQ
Ganesha
0
4
21
2.63
L
Jing Wei
16
9
3
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,371
Damage
88,150
140,351
Taken
105,693
124,875
Mitigated
75,667
40,428
Healing
27,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CRMakaveli
Mercury
31,081
19,291
0
7,100
32,181
17,128
0
11,687
20,414
0
137,889
W
20,445
2,427
2,266
9,949
24,035
15,633
1,736
2,222
21,766
165,598
0
L
Achilles
PeePcup
Achilles
1,996
336
0
1,137
12,553
8,017
0
258
12,295
2,505
28,265
W
Sun Wukong
Rasukano
Sun Wukong
15,030
2,846
0
5,928
23,648
26,393
2,018
1,638
21,681
0
111,045
W
Achilles
Sharvay
Achilles
11,717
2,610
0
2,494
31,868
53,319
663
3,723
28,145
2,421
46,234
W
17,763
6,983
0
6,407
28,339
11,778
503
3,705
24,546
0
155,575
L
Tiamat
clasy
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
18,416
5,144
0
13,384
32,461
17,752
3,670
3,414
29,047
131,207
16,920
L
Ganesha
itsMoniQ
Ganesha
13,961
1,092
0
6,034
24,885
36,908
263
10,412
14,313
56,496
0
L
Jing Wei
41,112
33,623
0
13,180
36,074
13,614
7,386
16,225
19,849
0
139,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,268
Gold Earned
67,718
846
Minions Killed
527
0
Camps Cleared
0
2,788,808
Distance Traveled
2,055,435
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
17,869
576
211
7
0
625,505
6
W
Ra
17,464
563
247
8
0
571,835
2
L
Achilles
10,412
336
62
2
0
304,138
2
W
Sun Wukong
16,601
536
172
6
0
530,431
0
W
Achilles
14,461
466
41
1
0
556,838
0
W
Loki
17,277
557
212
7
0
569,923
2
L
Tiamat
6,344
205
0
0
0
0
0
W
Geb
16,465
531
174
6
0
559,781
0
L
Ganesha
15,276
493
21
1
0
588,986
0
L
Jing Wei
17,817
575
233
8
0
536,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role