Player Matchup

Thor
Thor
 
Thor
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
JThaProphet
Bacchus
Level 37
God Stats
1W - 0L
1,217 SR
Queue Stats
12W - 15L
1,349 Elo+
Party 1
Gilgamesh
Gilgamesh
KingJavi856
Gilgamesh
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,478 Elo+
Party 1
Chang'e
Chang'e
ROYALROMEO02
Chang'e
Level 66
God Stats
3W - 3L
1,412 SR
Queue Stats
18W - 20L
1,434 Elo+
Party 1
Cupid
Cupid
RoyalKoala
Cupid
Level 107
God Stats
13W - 14L
1,478 SR
Queue Stats
151W - 122L
1,480 Elo+
Party 1
Team Averages
Level 69
1,422 SR
1,448 Elo+

VS

Team Averages
Level 72
1,629 SR
1,502 Elo+
Anhur
Anhur
 
Anhur
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
JRod1608
Neith
Level 56
God Stats
1W - 5L
1,513 SR
Queue Stats
34W - 45L
1,467 Elo+
Party 2
Ravana
Ravana
RobbieUS
Ravana
Level 129
God Stats
7W - 3L
1,854 SR
Queue Stats
73W - 71L
1,521 Elo+
Party 2
Artio
Artio
TheFluffyFawnOG
Artio
Level 28
God Stats
11W - 8L
1,637 SR
Queue Stats
44W - 39L
1,502 Elo+
Party 2
Scylla
Scylla
o TH3 GH0ST o
Scylla
Level 86
God Stats
4W - 5L
1,643 SR
Queue Stats
190W - 186L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
4 / 6 / 4
8,455
564
5,455
11,481
4,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
JThaProphet
Bacchus
11
0 / 2 / 7
7,365
491
4,545
12,059
9,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
KingJavi856
Gilgamesh
14
2 / 3 / 0
8,532
569
2,790
9,862
5,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
ROYALROMEO02
Chang'e
13
1 / 4 / 6
7,999
533
5,250
10,240
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
13
4 / 2 / 2
8,063
538
9,979
8,134
2,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
1
0 / 0 / 0
4,382
292
0
0
0
Mace

Mace

+10
Physical Power

Neith
JRod1608
Neith
11
2 / 4 / 2
6,846
456
4,701
10,086
3,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
RobbieUS
Ravana
15
11 / 4 / 4
9,490
633
15,708
10,944
4,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 1 / 5
6,860
457
2,225
10,955
6,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 3 / 2
7,824
522
9,191
6,813
2,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
11
Kills
17
17
Deaths
12
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
4
6
4
1
L
Anhur
 
Anhur
0
0
0
0
L
Neith
JRod1608
Neith
2
4
2
0.75
W
Bacchus
JThaProphet
Bacchus
0
2
7
1.75
W
Gilgamesh
KingJavi856
Gilgamesh
2
3
0
0.67
W
Chang'e
ROYALROMEO02
Chang'e
1
4
6
1
L
Ravana
RobbieUS
Ravana
11
4
4
3.25
W
Cupid
4
2
2
2.5
L
0
1
5
2.5
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,019
Damage
31,825
51,776
Taken
38,798
24,664
Mitigated
17,349
14,658
Healing
11,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
5,455
1,712
0
2,659
11,481
4,589
676
656
10,821
0
45,540
L
Anhur
 
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
Neith
JRod1608
Neith
4,701
1,641
0
3,349
10,086
3,345
0
3,616
6,470
0
42,865
W
Bacchus
JThaProphet
Bacchus
4,545
472
0
1,615
12,059
9,234
62
5,112
6,706
12,864
0
W
Gilgamesh
KingJavi856
Gilgamesh
2,790
1,034
0
2,137
9,862
5,365
1,912
450
9,412
0
34,208
W
Chang'e
ROYALROMEO02
Chang'e
5,250
481
1,306
4,046
10,240
2,925
766
1,890
8,208
41,375
0
L
Ravana
RobbieUS
Ravana
15,708
3,904
0
1,888
10,944
4,802
0
1,570
9,374
0
61,663
W
Cupid
9,979
5,100
860
2,035
8,134
2,551
1,228
2,791
5,213
0
49,366
L
2,225
90
2,263
2,938
10,955
6,883
0
2,768
8,187
12,768
0
L
9,191
807
0
845
6,813
2,319
0
2,003
4,810
50,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,414
Gold Earned
35,402
335
Minions Killed
307
0
Camps Cleared
0
1,387,466
Distance Traveled
1,120,833
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,455
564
75
5
0
273,805
6
L
Anhur
4,382
292
0
0
0
113
0
L
Neith
6,846
456
82
5
0
241,649
2
W
Bacchus
7,365
491
17
1
0
286,572
2
W
Gilgamesh
8,532
569
69
5
0
270,035
0
W
Chang'e
7,999
533
84
6
0
280,313
1
L
Ravana
9,490
633
110
7
0
290,767
0
W
Cupid
8,063
538
90
6
0
276,741
1
L
Artio
6,860
457
22
1
0
327,196
0
L
Scylla
7,824
522
93
6
0
261,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role