Player Matchup

Jing Wei
Jing Wei
HeinzLee
Jing Wei
Level 158
God Stats
1W - 0L
1,643 SR
Queue Stats
3W - 1L
1,735 Elo+
Party 1
Geb
Geb
MachineGunMack
Geb
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ra
Ra
OliverQueen42
Ra
Level 159
God Stats
1W - 0L
1,464 SR
Queue Stats
11W - 10L
1,708 Elo+
Party 1
Team Averages
Level 114
1,536 SR
1,648 Elo+

VS

Team Averages
Level 22
1,445 SR
1,339 Elo+
Mulan
Mulan
Difficultrex
Mulan
Level 41
God Stats
5W - 2L
1,514 SR
Queue Stats
156W - 86L
1,569 Elo+
Party 2
Ra
Ra
KtaxAngel
Ra
Level 18
God Stats
0W - 1L
1,320 SR
Queue Stats
36W - 24L
1,612 Elo+
Party 2
The Morrigan
The Morrigan
Ricus28
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
834 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
HeinzLee
Jing Wei
16
8 / 3 / 10
12,462
692
17,999
15,093
8,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
10 / 3 / 12
13,590
755
13,519
20,741
21,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 6 / 10
12,912
717
11,762
16,372
7,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 4
12,442
691
22,091
26,437
34,783
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 9 / 4
12,916
718
9,885
15,349
5,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
Ricus28
The Morrigan
10
0 / 13 / 4
9,194
511
1,226
13,645
3,960
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
24
Kills
11
12
Deaths
27
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
6
5
4
1.6
W
Jing Wei
HeinzLee
Jing Wei
8
3
10
4.33
L
5
9
4
0.78
W
10
3
12
5.33
W
6
6
10
1.83
L
The Morrigan
Ricus28
The Morrigan
0
13
4
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,280
Damage
33,202
52,206
Taken
55,431
37,092
Mitigated
44,519
19,402
Healing
6,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,091
3,311
0
3,594
26,437
34,783
0
9,465
16,070
142
46,789
W
Jing Wei
HeinzLee
Jing Wei
17,999
14,132
0
5,816
15,093
8,268
2,430
3,391
11,702
0
74,676
L
9,885
975
1,687
1,488
15,349
5,776
0
9,709
4,845
57,093
0
W
13,519
1,976
235
4,670
20,741
21,000
596
6,424
13,804
45,836
0
W
11,762
675
1,685
6,996
16,372
7,824
312
2,964
13,408
33,328
0
L
The Morrigan
Ricus28
The Morrigan
1,226
1,226
0
0
13,645
3,960
0
4,874
8,487
4,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,964
Gold Earned
34,552
201
Minions Killed
137
13
Camps Cleared
1
910,199
Distance Traveled
759,333
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,442
691
44
2
1
298,623
5
W
Jing Wei
12,462
692
94
5
7
315,424
1
L
Ra
12,916
718
88
5
0
264,743
1
W
Geb
13,590
755
55
3
4
313,440
0
W
Ra
12,912
717
52
3
2
281,335
1
L
The Morrigan
9,194
511
5
0
0
195,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role