Player Matchup

Awilix
Awilix
Dani05CR
Awilix
Level 123
God Stats
24W - 22L
1,533 SR
Queue Stats
200W - 214L
1,481 Elo+
Party 1
Nike
Nike
ImperiaGin
Nike
Level 102
God Stats
2W - 3L
1,544 SR
Queue Stats
62W - 57L
1,494 Elo+
Solo
Neith
Neith
MynorGM29
Neith
Level 89
God Stats
2W - 4L
1,342 SR
Queue Stats
169W - 198L
1,456 Elo+
Party 1
Yemoja
Yemoja
QueMIRasta
Yemoja
Level 84
God Stats
1W - 2L
1,422 SR
Queue Stats
120W - 134L
1,470 Elo+
Party 1
Discordia
Discordia
STEV2001968
Discordia
Level 123
God Stats
4W - 4L
1,516 SR
Queue Stats
319W - 342L
1,435 Elo+
Party 1
Team Averages
Level 104
1,472 SR
1,467 Elo+

VS

Team Averages
Level 111
1,495 SR
1,461 Elo+
Poseidon
Poseidon
 
Poseidon
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Autism_Revenge
Thanatos
Level 144
God Stats
9W - 6L
1,609 SR
Queue Stats
152W - 163L
1,468 Elo+
Party 3
Ymir
Ymir
Maverick4776
Ymir
Level 99
God Stats
27W - 20L
1,600 SR
Queue Stats
65W - 67L
1,498 Elo+
Party 3
Ullr
Ullr
PoisonVenom22
Ullr
Level 108
God Stats
27W - 26L
1,447 SR
Queue Stats
620W - 625L
1,422 Elo+
Party 2
Achilles
Achilles
Roxases_Revenge
Achilles
Level 117
God Stats
4W - 3L
1,320 SR
Queue Stats
316W - 352L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Dani05CR
Awilix
6
1 / 5 / 1
4,592
459
2,117
6,139
1,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 5 / 0
5,176
518
3,509
8,010
2,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
MynorGM29
Neith
8
0 / 0 / 2
4,825
483
4,771
2,197
459
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
QueMIRasta
Yemoja
8
1 / 2 / 1
5,410
541
2,250
7,634
5,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
STEV2001968
Discordia
7
0 / 5 / 0
4,655
466
2,715
3,940
634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
5 / 0 / 1
6,341
634
2,590
3,444
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
12
7 / 1 / 2
6,838
684
6,937
8,430
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
1 / 1 / 1
4,997
500
1,776
6,555
3,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 0 / 2
5,355
536
3,284
3,733
1,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
10
3 / 0 / 3
6,141
614
3,135
4,715
2,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
17
17
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
0
1
5.5
W
Thanatos
7
1
2
8
L
Awilix
Dani05CR
Awilix
1
5
1
0.3
L
0
5
0
0
W
1
1
1
1.5
L
Neith
MynorGM29
Neith
0
0
2
1
W
1
0
2
2
L
Yemoja
QueMIRasta
Yemoja
1
2
1
0.75
W
Achilles
3
0
3
4.5
L
Discordia
STEV2001968
Discordia
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,362
Damage
17,722
27,920
Taken
26,877
10,202
Mitigated
10,677
7,303
Healing
15,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
2,590
220
0
500
3,444
837
0
1,328
1,782
26,392
0
W
Thanatos
6,937
2,890
0
9,724
8,430
2,628
0
1,080
7,110
0
43,529
L
Awilix
Dani05CR
Awilix
2,117
898
0
958
6,139
1,200
0
1,244
4,781
0
14,215
L
3,509
304
0
2,291
8,010
2,757
0
0
7,573
0
24,985
W
1,776
95
0
1,439
6,555
3,387
0
1,228
5,327
10,626
0
L
Neith
MynorGM29
Neith
4,771
1,676
0
1,022
2,197
459
0
212
1,985
0
32,861
W
3,284
1,845
0
840
3,733
1,290
168
881
2,852
0
30,110
L
Yemoja
QueMIRasta
Yemoja
2,250
186
647
2,195
7,634
5,152
0
1,693
5,941
8,693
0
W
Achilles
3,135
511
0
2,525
4,715
2,535
36
0
4,247
0
27,659
L
Discordia
STEV2001968
Discordia
2,715
97
0
190
3,940
634
0
1,084
2,642
18,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,658
Gold Earned
29,672
218
Minions Killed
274
0
Camps Cleared
0
844,187
Distance Traveled
987,898
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,341
634
60
6
0
223,481
1
W
Thanatos
6,838
684
78
8
0
212,829
3
L
Awilix
4,592
459
36
4
0
153,814
1
L
Nike
5,176
518
60
6
0
173,327
9
W
Ymir
4,997
500
16
2
0
179,849
1
L
Neith
4,825
483
77
8
0
188,922
1
W
Ullr
5,355
536
69
7
0
183,097
1
L
Yemoja
5,410
541
11
1
0
180,646
1
W
Achilles
6,141
614
51
5
0
188,642
0
L
Discordia
4,655
466
34
3
0
147,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role