Player Matchup

Izanami
Izanami
Ahame94
Izanami
Level 15
God Stats
2W - 2L
1,500 SR
Queue Stats
9W - 16L
1,258 Elo+
Party 1
Bellona
Bellona
Akadoublea
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Foxy Aozaki
Scylla
Level 7
God Stats
5W - 1L
1,603 SR
Queue Stats
11W - 9L
1,367 Elo+
Solo
Bacchus
Bacchus
RyanAndThings
Bacchus
Level 16
God Stats
8W - 6L
1,492 SR
Queue Stats
17W - 27L
1,254 Elo+
Party 1
Mercury
Mercury
verysped
Mercury
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,320 Elo+
Solo
Team Averages
Level 10
1,519 SR
1,340 Elo+

VS

Team Averages
Level 13
1,433 SR
1,462 Elo+
Rama
Rama
AngelofDepth
Rama
Level 29
God Stats
0W - 2L
1,284 SR
Queue Stats
142W - 185L
1,323 Elo+
Solo
Chang'e
Chang'e
Baetoes
Chang'e
Level 25
God Stats
0W - 5L
1,381 SR
Queue Stats
12W - 13L
1,348 Elo+
Solo
Jormungandr
Jormungandr
MrSusano19
Jormungandr
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 21L
1,641 Elo+
Solo
Guan Yu
Guan Yu
QWERio1715
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
nikoo9
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ahame94
Izanami
10
2 / 0 / 4
6,253
568
5,092
4,983
1,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Akadoublea
Bellona
12
3 / 2 / 1
6,956
632
5,421
6,701
5,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
12
6 / 1 / 0
6,638
603
4,709
4,689
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
6
2 / 2 / 1
5,035
458
1,444
4,646
2,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
verysped
Mercury
10
2 / 1 / 1
5,997
545
2,899
7,043
1,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 0
5,053
459
3,763
8,040
1,941
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Baetoes
Chang'e
8
0 / 2 / 3
5,089
463
3,293
5,668
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
MrSusano19
Jormungandr
10
2 / 2 / 0
5,669
515
3,006
7,496
4,648
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Guan Yu
QWERio1715
Guan Yu
7
3 / 2 / 1
5,315
483
2,133
5,981
3,367
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
nikoo9
Thor
6
0 / 3 / 0
4,059
369
1,401
4,288
1,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
15
Kills
6
6
Deaths
16
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ahame94
Izanami
2
0
4
4
W
Bellona
Akadoublea
Bellona
3
2
1
1.75
L
1
7
0
0.14
L
Chang'e
Baetoes
Chang'e
0
2
3
0.75
W
Scylla
6
1
0
6
L
Jormungandr
MrSusano19
Jormungandr
2
2
0
1
L
Guan Yu
QWERio1715
Guan Yu
3
2
1
1.75
W
Bacchus
2
2
1
1.25
L
Thor
nikoo9
Thor
0
3
0
0
W
Mercury
verysped
Mercury
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,565
Damage
13,596
28,062
Taken
31,473
12,306
Mitigated
12,483
8,548
Healing
7,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ahame94
Izanami
5,092
3,130
0
2,380
4,983
1,467
386
1,537
3,446
0
36,697
W
Bellona
Akadoublea
Bellona
5,421
1,597
0
1,801
6,701
5,110
508
2,225
4,476
5,964
28,081
L
3,763
3,108
0
965
8,040
1,941
98
2,237
5,729
0
25,277
L
Chang'e
Baetoes
Chang'e
3,293
315
880
2,330
5,668
1,473
156
1,750
3,832
23,075
0
W
Scylla
4,709
647
0
750
4,689
1,321
486
1,058
3,631
34,366
0
L
Jormungandr
MrSusano19
Jormungandr
3,006
941
15
245
7,496
4,648
200
1,244
6,214
26,244
0
L
Guan Yu
QWERio1715
Guan Yu
2,133
328
354
1,950
5,981
3,367
0
459
5,398
0
10,027
W
Bacchus
1,444
264
0
862
4,646
2,709
0
824
3,822
4,556
0
L
Thor
nikoo9
Thor
1,401
401
0
595
4,288
1,054
0
843
3,400
0
6,097
W
Mercury
verysped
Mercury
2,899
1,333
0
2,755
7,043
1,699
0
655
6,388
0
25,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,879
Gold Earned
25,185
281
Minions Killed
174
0
Camps Cleared
0
1,011,910
Distance Traveled
1,033,506
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,253
568
74
7
0
221,757
0
W
Bellona
6,956
632
70
6
0
203,385
0
L
Rama
5,053
459
47
4
0
194,591
1
L
Chang'e
5,089
463
49
4
0
202,687
5
W
Scylla
6,638
603
72
7
0
205,154
1
L
Jormungandr
5,669
515
46
4
0
224,448
3
L
Guan Yu
5,315
483
17
2
0
237,470
2
W
Bacchus
5,035
458
7
1
0
146,111
0
L
Thor
4,059
369
15
1
0
174,310
3
W
Mercury
5,997
545
58
5
0
235,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role