Player Matchup

Cernunnos
Cernunnos
Ducko1
Cernunnos
Level 8
God Stats
4W - 4L
1,786 SR
Queue Stats
15W - 17L
1,382 Elo+
Party 2
Neith
Neith
IIIImachineLLII
Neith
Level 7
God Stats
0W - 2L
1,334 SR
Queue Stats
10W - 13L
1,405 Elo+
Solo
Cthulhu
Cthulhu
KrabCing
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,266 Elo+
Party 2
Heimdallr
Heimdallr
SorleyBoy
Heimdallr
Level 23
God Stats
3W - 3L
1,516 SR
Queue Stats
9W - 8L
1,363 Elo+
Party 2
Xing Tian
Xing Tian
TheBestMarksman
Xing Tian
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,438 Elo+
Party 2
Team Averages
Level 11
1,527 SR
1,370 Elo+

VS

Team Averages
Level 20
1,466 SR
1,360 Elo+
Cthulhu
Cthulhu
Dinonuggies420
Cthulhu
Level 17
God Stats
19W - 17L
1,452 SR
Queue Stats
42W - 55L
1,351 Elo+
Party 1
Scylla
Scylla
Oedipus9
Scylla
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
71W - 78L
1,328 Elo+
Party 3
Fenrir
Fenrir
Wafflx
Fenrir
Level 16
God Stats
15W - 4L
1,549 SR
Queue Stats
23W - 18L
1,335 Elo+
Party 1
Izanami
Izanami
digoson
Izanami
Level 28
God Stats
16W - 10L
1,456 SR
Queue Stats
92W - 79L
1,432 Elo+
Party 1
Sun Wukong
Sun Wukong
johnhvhbox
Sun Wukong
Level 19
God Stats
3W - 3L
1,374 SR
Queue Stats
110W - 110L
1,352 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ducko1
Cernunnos
7
1 / 5 / 2
5,072
461
5,488
6,009
989
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 2 / 0
6,739
613
5,333
6,516
1,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
KrabCing
Cthulhu
7
4 / 5 / 0
5,569
506
4,350
9,393
5,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
SorleyBoy
Heimdallr
8
2 / 5 / 2
5,263
478
3,939
6,672
1,647
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
TheBestMarksman
Xing Tian
6
0 / 4 / 2
4,726
430
767
8,339
3,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 10
5,307
482
4,073
7,407
3,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Oedipus9
Scylla
8
3 / 3 / 5
5,649
514
4,385
5,326
1,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Wafflx
Fenrir
10
6 / 2 / 6
6,355
578
6,233
8,047
2,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
digoson
Izanami
9
7 / 2 / 4
6,372
579
9,152
5,925
1,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
johnhvhbox
Sun Wukong
9
4 / 2 / 2
5,930
539
2,335
5,587
3,067
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
11
Kills
21
21
Deaths
11
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
2
10
3
L
Cernunnos
Ducko1
Cernunnos
1
5
2
0.4
L
4
2
0
2
L
Cthulhu
KrabCing
Cthulhu
4
5
0
0.8
W
Scylla
Oedipus9
Scylla
3
3
5
1.83
L
Heimdallr
SorleyBoy
Heimdallr
2
5
2
0.6
L
Xing Tian
TheBestMarksman
Xing Tian
0
4
2
0.25
W
Fenrir
Wafflx
Fenrir
6
2
6
4.5
W
Izanami
digoson
Izanami
7
2
4
4.5
W
Sun Wukong
johnhvhbox
Sun Wukong
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,877
Damage
26,178
36,929
Taken
32,292
12,694
Mitigated
11,800
5,389
Healing
8,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,073
472
0
2,250
7,407
3,801
78
909
6,385
18,623
0
L
Cernunnos
Ducko1
Cernunnos
5,488
2,036
0
496
6,009
989
68
1,654
4,113
0
19,916
L
5,333
2,501
0
2,902
6,516
1,758
798
230
6,244
0
38,351
L
Cthulhu
KrabCing
Cthulhu
4,350
610
0
681
9,393
5,269
26
2,911
6,032
10,947
0
W
Scylla
Oedipus9
Scylla
4,385
1,080
0
125
5,326
1,035
116
972
4,041
16,446
0
L
Heimdallr
SorleyBoy
Heimdallr
3,939
1,119
0
644
6,672
1,647
87
1,168
5,390
0
19,265
L
Xing Tian
TheBestMarksman
Xing Tian
767
248
0
666
8,339
3,031
66
1,490
6,692
6,121
0
W
Fenrir
Wafflx
Fenrir
6,233
2,106
0
2,373
8,047
2,446
0
1,128
6,717
0
25,330
W
Izanami
digoson
Izanami
9,152
6,560
0
1,500
5,925
1,451
217
1,197
4,645
0
31,936
W
Sun Wukong
johnhvhbox
Sun Wukong
2,335
537
0
2,027
5,587
3,067
0
348
5,239
0
19,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,369
Gold Earned
29,613
163
Minions Killed
193
0
Camps Cleared
0
974,509
Distance Traveled
1,110,014
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,307
482
24
2
0
223,134
0
L
Cernunnos
5,072
461
38
3
0
194,517
2
L
Neith
6,739
613
71
6
0
171,263
3
L
Cthulhu
5,569
506
9
1
0
205,442
0
W
Scylla
5,649
514
30
3
0
222,420
2
L
Heimdallr
5,263
478
35
3
0
200,469
0
L
Xing Tian
4,726
430
10
1
0
202,818
1
W
Fenrir
6,355
578
43
4
0
231,106
0
W
Izanami
6,372
579
53
5
0
197,639
1
W
Sun Wukong
5,930
539
43
4
0
235,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role