Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
MustBeSam4416
Eset
Level 87
God Stats
2W - 1L
1,295 SR
Queue Stats
65W - 73L
1,442 Elo+
Party 3
Thanatos
Thanatos
Sinful Tae
Thanatos
Level 126
God Stats
4W - 11L
1,297 SR
Queue Stats
557W - 591L
1,416 Elo+
Solo
Hercules
Hercules
WiggyStax
Hercules
Level 148
God Stats
8W - 8L
1,450 SR
Queue Stats
716W - 685L
1,535 Elo+
Party 1
Anubis
Anubis
x70DUSTIN23x
Anubis
Level 106
God Stats
1W - 3L
1,151 SR
Queue Stats
63W - 73L
1,432 Elo+
Party 3
Team Averages
Level 121
1,339 SR
1,465 Elo+

VS

Team Averages
Level 111
1,455 SR
1,471 Elo+
Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Necroticlol
Cthulhu
Level 128
God Stats
1W - 2L
1,129 SR
Queue Stats
167W - 169L
1,507 Elo+
Party 2
Thoth
Thoth
RyneKaz13
Thoth
Level 120
God Stats
1W - 1L
1,714 SR
Queue Stats
31W - 52L
1,386 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Soulbleeder
Ah Muzen Cab
Level 42
God Stats
1W - 3L
1,433 SR
Queue Stats
145W - 140L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
0 / 2 / 13
8,090
809
6,779
15,599
18,732
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 3 / 12
8,826
883
6,807
9,806
3,208
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Sinful Tae
Thanatos
16
10 / 3 / 7
9,682
968
11,204
12,639
4,969
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
WiggyStax
Hercules
16
9 / 2 / 9
9,756
976
12,962
19,242
27,363
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
15
1 / 1 / 13
8,783
878
12,205
8,863
3,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
4 / 4 / 3
8,688
869
14,589
9,086
3,801
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
 
Horus
12
2 / 4 / 3
7,124
712
3,545
11,377
11,904
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Necroticlol
Cthulhu
13
1 / 5 / 5
7,801
780
9,607
16,346
16,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
RyneKaz13
Thoth
14
1 / 5 / 4
7,571
757
5,748
8,013
2,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Soulbleeder
Ah Muzen Cab
15
2 / 4 / 4
8,042
804
17,112
10,904
4,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
29
22
Kills
10
11
Deaths
22
54
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
0
2
13
3.25
L
Artemis
 
Artemis
4
4
3
1.38
L
Horus
 
Horus
2
4
3
0.88
W
2
3
12
2.67
L
Cthulhu
Necroticlol
Cthulhu
1
5
5
0.7
L
Thoth
RyneKaz13
Thoth
1
5
4
0.6
W
Thanatos
Sinful Tae
Thanatos
10
3
7
4.5
L
Ah Muzen Cab
Soulbleeder
Ah Muzen Cab
2
4
4
1
W
Hercules
WiggyStax
Hercules
9
2
9
6.75
W
Anubis
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,957
Damage
50,601
66,149
Taken
55,726
58,197
Mitigated
39,190
43,417
Healing
19,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
6,779
460
10,788
9,072
15,599
18,732
403
3,344
12,255
182
14,537
L
Artemis
 
Artemis
14,589
5,471
1,202
1,373
9,086
3,801
0
4,874
4,212
0
25,178
L
Horus
 
Horus
3,545
1,602
3,271
3,863
11,377
11,904
0
3,317
8,060
0
6,328
W
6,807
510
1,772
1,220
9,806
3,208
1,404
2,302
7,504
17,906
0
L
Cthulhu
Necroticlol
Cthulhu
9,607
1,141
2,305
3,336
16,346
16,247
0
6,158
10,188
18,602
0
L
Thoth
RyneKaz13
Thoth
5,748
193
558
775
8,013
2,895
0
1,926
6,087
13,994
0
W
Thanatos
Sinful Tae
Thanatos
11,204
2,604
711
7,259
12,639
4,969
1,359
3,150
9,489
0
15,634
L
Ah Muzen Cab
Soulbleeder
Ah Muzen Cab
17,112
5,975
399
2,681
10,904
4,343
0
2,907
7,997
0
31,558
W
Hercules
WiggyStax
Hercules
12,962
2,962
1,702
8,983
19,242
27,363
1,142
4,409
14,833
0
19,472
W
Anubis
12,205
82
436
1,474
8,863
3,925
852
2,150
6,713
29,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,137
Gold Earned
39,226
125
Minions Killed
87
0
Camps Cleared
0
1,062,459
Distance Traveled
924,406
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,090
809
15
2
0
251,889
0
L
Artemis
8,688
869
18
2
0
175,760
3
L
Horus
7,124
712
2
0
0
199,953
0
W
Eset
8,826
883
37
4
0
185,223
0
L
Cthulhu
7,801
780
16
2
0
176,920
1
L
Thoth
7,571
757
22
2
0
182,630
0
W
Thanatos
9,682
968
15
2
0
199,584
0
L
Ah Muzen Cab
8,042
804
29
3
0
189,143
0
W
Hercules
9,756
976
20
2
0
222,182
0
W
Anubis
8,783
878
38
4
0
203,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role